Ivandis flail

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Ivandis flail
Release date 22 April 2008 (Update)
Members? Yes
Quest item? Yes
Tradeable? No
Equipable? Yes
Stacks? No
High Alch 600 coins
Low Alch 400 coins
Value 1,000 coins
Destroy Drop
Store price Not sold
Examine At 30: A fully charged flail.
At 29-6 charges: A partially charged flail.
At 5-2 charges: A partially charged flail - it's nearly out of charges.
At 1 charge: A partially charged flail - one last charge left.
Weight 5.0 kg
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The Ivandis flail.
The Ivandis flail.
"Retainer" redirects here. For the weapon with the same special attack, see Rod of Ivandis.

The Ivandis flail is a two-handed melee weapon created by the player during the Legacy of Seergaze quest, from a Silvthril chain, Silver sickle (b), the Rod of Ivandis, and an emerald. This weapon is used almost only by those who have not completed The Branches of Darkmeyer, as completing that quest gives access to the superior Blisterwood equipment.

Players with the above four components and a chisel in their inventory may construct one after reaching a certain point in the quest. Players should first use the emerald with the Silver sickle (b), granting 20 crafting experience; then cast Enchant Level 2 Jewellery on the sickle; and finally use the sickle with the Silvthril chain, granting a further 20 crafting experience.

An Ivandis Flail upgraded with at least 200 burnt vyre corpses is also needed to complete the hard Morytania task, Shade-Shattering Ka-Bloom.

See below for detailed instructions.

Stat bonuses

Normal Fully mastered (only when fighting Vyrewatch and other Vampyres)
Bonuses
Hover over image for type
 Attack bonus
0 +16 +11 +6 0
 Defence bonus
+2 +3 +1 +6 0
Other bonuses Slot

+26 0 0% +5
FastInterval: 3.0 seconds


Bonuses
Hover over image for type A player wielding an Ivandis flail.
A player wielding an Ivandis flail.
 Attack bonus
0 +66 +61 +56 0
 Defence bonus
+52 +53 +51 +56 0
Other bonuses Slot

+76 0 0% +5
FastInterval: 3.0 seconds


Using the flail

A player using the Ivandis Flail's special attack.

This flail is the only silver weapon available with which to kill the Vyrewatch because, despite their sufficient mind-reading ability to predict attacks and avoid damage, the flail is incredibly unpredictable and random. The sickle head further increases the unpredictability of the weapon. Thus, attackers do not hit the Vyrewatch in the intended way, rendering their mind-reading useless, but at the cost of making the flail a hard weapon to master.

The blisterwood weapons (stakes, polearm and staff) have rendered the flail a weapon chosen only by those who have not completed The Branches of Darkmeyer as the blisterwood is notably more effective against vampyres and vyrewatch in comparison to even to a player who has completely mastered the use of the flail. Nevertheless, the Ivandis flail is still very effective against vampyres, and can regularly hit over 350 if the player has mastered it enough.

The Rod of Ivandis, used to construct this weapon, retains its holding abilities on all Vampyres (Vampyre juvinates and Vyrewatch) with the enchanted emerald in the silver sickle giving it 20 additional charges for a total of 30 charges. When a player uses the flail's special attack against a Vampyre, the Vampyre will be held in place at the cost of a charge. When all charges have been used, the flail decays into Flail dust. Because it is not necessary to use any charges to kill Vyrewatch, players may find it more convenient not to use any, avoiding the process involved in creating more weapons.

The flail can also Cast Bloom the same as a Silver sickle (b). This multiplicity of use lets a player kill Ghasts, Vampyre juvinates, and Vyrewatch with a single weapon.

Note: Despite the fact that the flail can hit flying Vyrewatch, it cannot hit Aviansies, which are always in flight. Also, because it is able to use the bloom emote, it is not allowed in the Fist of Guthix arena, as you cannot use emotes in Fist of Guthix.

Increasing bonuses

File:Message after cremating 500 Vyrewatches.png
Message after cremating 500 Vyrewatches and reading the book at the end of Columbarium

On the official RuneScape forums, a Jagex Moderator pointed out that continuous use of the flail on the Vyrewatch "improves" players' ability every 50 Vyrewatch kills and cremations.<ref>"Runescape Forums/Recent Updates/Ivandis Flail Mastery," Maxunknown, Quick find code 15-16-865-56373548, 23 April 2008. (Deleted)</ref> After every 50 Vyrewatch corpses are cremated, the player receives a message in the chat box that reads, "You feel more experienced with the Ivandis Flail." A book on a lecturn at the south end of the Columbarium records your current cremation count.

Note: Any Vyres cremated prior to the completion of The Branches of Darkmeyer will also count towards strengthening Blisterwood weaponry (So if 200 Vyre have been killed and cremated, the bonuses of the Blisterwood weapons will have been increased accordingly)

Each increment rewards the player with an additional "invisible" equipment bonus of +5 in attack, strength, and defence to the flail when used against Vyrewatch/Vampyres. This increase does not change the information in the "Show Equipment Stats" panel when equipped. The flail gains its maximum bonuses after 500 vyre corpses have been cremated. This miniquest is a requirement for the trimmed version of the Completionist cape. The result is the following bonuses:

Attack bonuses:

  • +66 Slash
  • +61 Crush
  • +56 Magic
  • +76 strength bonus

Defence bonuses:

  • +52 Stab defence
  • +53 Slash defence
  • +51 Crush defence
  • +56 Magic defence

The defence bonuses make up for the weapon being two-handed. Players can check how many corpses they have cremated at the lectern to the south of the columbarium. You can also check it by using the check option on the flail.

With a +56 magic attack bonus it has the potential to be the most accurate staff in Runescape, but since the magic attack bonus only works against Vyrewatch, and they can't be damaged by magic (unless a Blisterwood staff is used), this boost is of no use at all. The same can be said about the magic defence, since Vyrewatch do not use magic to attack, this increase in magical defence has no use.

Making the flail

Items needed

Materials:

Equipment:

Optional:

Steps to create

  1. Go to any Furnace.
  2. With a Sapphire and moulds in inventory, craft: 1 Silver sickle, 1 Silvthrill rod, and 1 Silvthril chain.
  3. Cast Enchant Level 1 Jewellery on the rod, which contains the sapphire. (If using a tablet, don't click break, but Use the tablet on the Silvthrill rod!)
  4. Go to Paterdomus and descend to the Mausoleum.
  5. With a rope in your inventory, use the enchanted rod on the well to get a Rod of Ivandis. Note: If you are making multiple Rod of Ivandis, you still only need 1 rope.
  6. Now head through the gate, then the Holy Barrier, to cross the river.
  7. Once across the river, head south into Mort Myre Swamp, go to the Nature Grotto, and enter it.
  8. Use the Silver Sickle on the Altar of nature to get a Silver sickle (b).
  9. With a chisel in your inventory, use the Emerald on the blessed sickle to get a Silver sickle emerald (b).
  10. Cast Enchant Level 2 Jewellery on the sickle with the emerald to get an Enchanted sickle emerald (b).
  11. With a chisel in your inventory, use the rod on the chain. The two parts combine to form the Ivandis flail
A player casting bloom using the ivandis flail.

References

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