Wallasalki
Release date | 1 August 2005 (Update) |
---|---|
Members? | Yes |
Combat level | 98 |
Life points | 1300 |
Experience for killing | 520 (173 Constitution experience) |
Slayer level | Not assigned |
Aggressive? | Yes |
Poisonous? | No |
Immune to poison? |
No |
Attack style | Magic |
Attack speed | FastInterval: 3.0 seconds |
Max hit | 300 (approx) |
Weakness | Ranged, Wallasalkibane arrows/bolts |
Always drops | Bones |
Examine text | A fearsome magical creature from the deep. |
Wallasalkis can be found inside Waterbirth Dungeon in the middle path of sublevel 1 or in several other sublevels throughout the dungeon. They attack with Magic by casting a powerful version of Water Wave at the player and are weak to Ranged attacks. They have moderate defence against melee attacks.
Their magic attack is extremely potent with it easily hitting over 200 leading to the recommendation that Protect from Magic is used when fighting them. They may start to run away from the attacking player, similar to giant rock crabs, after being damaged to below half health.
A good spot to kill them is at the narrow pathway just before the barricades at the central room in sublevel 1. After they develop their tolerance toward a player he or she may kill as many as desired and use the narrow pathway and other nearby wall structures to trap themselves from moving out of the tolerance area.
Wallasalkis drops include the raw materials required for skeletal armour. They also drop various runes, similar to most magical monsters.
These are potentially a good source of blue charms, and if using a dwarf multicannon a player may gain up to 30 blue charms and 20 crimson charms in an hour. However it is debatable whether this is comparable to rock lobsters or waterfiends in terms of the total Summoning experience gained in an hour. They also drop all sorts of herb seeds, herbs, and assorted runes which can also make them a good source of money.
Leech Ranged, Leech Attack and Leech Strength have no effect on them and both Sap Ranger and Sap Warrior will only affect their defence.
Training
Wallasalki can be good experience for high level ranged training. They have high lifepoints, and seemingly low ranged defence. They are never crowded due to very few players knowing that they are a good source of charms, experience, and money. They are arguably one of the least known NPC's in RuneScape. If training, it is advised to bring prayer potions for protect/deflect magic. If you are using prayer, try to find a good armour setup so that you have high ranged attack bonus, along with a decent prayer bonus. A good idea is to use a Split dragontooth necklace or one of the other two along with the sharp eye prayer and a bonecrusher. The prayer helps more than an Amulet of Glory / Fury would, and the prayer bonus from the necklaces is more than both. However, a player could bring a Amulet of Ranging / Fury / Glory and then switch to the split dragontooth necklace during the death animation (with bonecrusher) or when burying bones. This will use no more prayer potions than the other setup would. The magic shortbow works exceptionally well here, and bringing a cannon will help tremendously. Drops from these will cover the cost of any prayer potions and ranged ammunition. They do NOT drop enough items to cover the cost of cannonballs if using a cannon. If training in a room which is NOT multi-combat, good xp rates are only obtained AFTER they become unaggressive. They retreat at or below half health, so a different one will almost always attack you before you can finish the current one off. After they are tolerant, this isn't an issue anymore since if they retreat, you can continue to attack it (Advised to turn off protection prayers during this time since you will not take any damage). They never retreat far enough to make you walk enough to make the Wallasalkis aggressive again. This is not an issue when using a cannon in a multi-combat room.
This is a great (and one of the few) ways to use a cannon for experience and to reduce its operating cost at the same time. Try to bring a friend to train with you, since you need a partner to open the gate. Two people training while splitting the drops will actually get you more money per hour than by yourself, and this is even more true when both players place a cannon at or near the same location.
The best place to use a dwarf multicannon would be right after using the ladder to go down from level 1. There are only 3 Wallasalkis here, and they are usually not targeted. A cannon can be placed to speed up kills, as they reside in a multi-combat area, allowing the use of a cannon. No other monsters will interrupt your training.
Drops
100%
Item Quantity Rarity GE Market Price Bones 1 Always 105
Charms
Runes/Talisman
Item Quantity Rarity GE Market Price Fire rune Unknown Unknown Expression error: Unrecognized punctuation character "[". Law rune Unknown Unknown Expression error: Unrecognized punctuation character "[". Air rune 1–6 Common 8–48 Mind rune 1–9 Common 4–36 Water rune 1–10 Common 7–70 Earth rune 4–9 Common 24–54 Chaos rune 1–10 Common 86–860 Cosmic rune Unknown Common Expression error: Unrecognized punctuation character "[". Template:ExchangeItemNat Nature rune Unknown Common Expression error: Unrecognized punctuation character "[". Death rune 1–10 Common 185–1,850 Blood rune 4–5 Uncommon 780–975 Air talisman 1 Uncommon 81 Mind talisman 1 Uncommon 84 Water talisman 1 Uncommon 4,485 Earth talisman 1 Uncommon 826 Fire talisman 1 Uncommon 1,938 Cosmic talisman 1 Uncommon 160 Nature talisman 1 Uncommon 165
Herbs/Seeds
Item Quantity Rarity GE Market Price Guam seed 1 Common 5 Marrentill seed 1 Common 3 Tarromin seed 1 Common 7 Harralander seed 1 Common 4 Toadflax seed 1 Uncommon 989 Ranarr seed 1 Uncommon 2,935 Irit seed 1 Uncommon 100 Avantoe seed 1 Uncommon 1,306 Grimy guam 1 Uncommon 521 Grimy marrentill 1 Uncommon 41 Grimy tarromin 1 Uncommon 56 Grimy harralander 1 Uncommon 385 Grimy ranarr 1 Rare 3,508 Grimy irit 1 Rare 1,496 Grimy avantoe 1 Rare 2,877 Grimy kwuarm 1 Rare 2,902 Grimy cadantine 1 Rare 1,336 Grimy lantadyme 1 Rare 6,002 Grimy dwarf weed 1 Rare 7,525 Kwuarm seed 1 Rare 1,042 Snapdragon seed 1 Rare 26,078 Cadantine seed 1 Rare 997 Lantadyme seed 1 Rare 28,328 Dwarf weed seed 1 Rare 43,732 Torstol seed 1 Very rare 274,040
Other
Item Quantity Rarity GE Market Price Pure essence 9 (noted) Common 963 Steel arrow 1–10 Common 14–140 Fibula piece 1 Uncommon 8,490 Ribcage piece 1 Uncommon 8,880 Skeletal gloves 1 Uncommon 30,933 Skeletal boots 1 Uncommon 4,460 Skull piece 1 Uncommon 9,227 Raw mackerel 1–2 Uncommon 29–58 Coins 5–489 Rare Not sold Raw tuna 1 Rare 94 Starved ancient effigy 1 Rare Not sold Clue scroll (medium) 1 Rare Not sold Spin ticket 1 Rare Not sold
Rare drop table drops
This monster drops items from the rare drop table.
The ring of wealth improves the chances if equipped but is not required to access the table.
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