Toadflax seed
File:Herb seed 2.png File:Herb seed 3.png File:Herb seed 4.png | |
Farming level | 38 |
---|---|
Patch | Herb |
Time | 80 min (4x20min) |
Planting XP | 34 |
Checking XP | N/A |
Harvesting XP | 38.5 |
Payment | N/A |
Tradeable? | Yes |
Stacks? | Yes |
High Alchemy | 20 coins |
Low Alchemy | 13 coins |
Store price | Not sold |
Exchange price | Expression error: Unrecognized punctuation character "[". coins (update) |
GE Database | Look up price |
Examine | A toadflax seed - plant in a herb patch. |
Weight | 0 kg |
Look up price info File:GEMH (blank).png Click to enlarge |
Toadflax seeds can be planted in a herb patch in order to produce grimy toadflax. This requires a Farming level of 38.
A nearby gardener will not watch over your growing toadflax.
Toadflax seeds can be obtained as a monster drop (including many Dagganoth types), by pickpocketing Master Farmers, or from Managing Miscellania if your workers are assigned to Farming.
Supercompost (or Fertile Soil spell) is strongly recommended, as this is the best way of preventing your herbs from getting disease, as it is not possible to water the patch, or ask a farmer to tend the herbs.
The following table shows the profit yield, assuming all the herbs and seeds are purchased/sold at the Grand Exchange, for the guide price. (If the herb dies, the loss will be −989 coins.)
Herb yield | Profit/loss | Herb yield | Profit/loss |
1 | 1,735 | 2 | 4,459 |
3 | 7,183 | 4 | 9,907 |
5 | 12,631 | 6 | 15,355 |
7 | 18,079 | 8 | 20,803 |
9 | 23,527 | 10 | 26,251 |
11 | 28,975 | 12 | 31,699 |
13 | 34,423 | 14 | 37,147 |
15 | 39,871 | 16 | 42,595 |
Note: Supercompost yields a minimum of 5 herbs.
On rare occasions players may get over 10 herbs from one seed.