Tormented demon
- This article has a strategy guide here.
Also called | TDs |
---|---|
Release date | 26 November 2008 (Update) |
Members? | Yes |
Combat level | 450 |
Life points | 3260 |
Experience for killing | 1304 (435 Constitution experience) |
Slayer level | Not assigned |
Aggressive? | Yes |
Poisonous? | No |
Immune to poison? |
Yes |
Attack style | Melee, Ranged, Magic |
Attack speed | AverageInterval: 3.6 seconds |
Max hit | 269 (Magic and Ranged), 189 (Melee) |
Weakness | Darklight, Magic, Stab |
Always drops | Infernal ashes |
Examine text | Lucien must be incredibly powerful if he can bind such demons to his will. |
Tormented demons (also known as TDs) are massive demons summoned and controlled by the Mahjarrat Lucien. They first appear in the Grandmaster quest While Guthix Sleeps, wherein Lucien uses Daemonicas Abhoris to summon two demons in the Ancient Guthix Temple and place them into a state of perpetual physical agony, healing their bodies as they burn and making them extremely hostile and aggressive. After the quest is complete, a total of six tormented demons may be found in the Temple. Tormented demons are the 13th strongest monster in the game, with a combat level of 450.
Tormented demons possess a number of formidable powers. They can attack with all three combat styles, shield themselves from damage, and even use protection prayers. Additionally, as tormented demons reside in a multicombat area, it is possible for multiple demons to attack a given player at once. Nonetheless, they are often killed (either by single players, or teams of players) for their unique drops, namely the highly popular dragon claws, and the pieces of the dragon platebody. Aside from these, they have a number of other valuable drops, such as seeds, herbs, arms & armour, and clue scrolls.
Despite being demons, these monsters cannot be damaged by holy water. Additionally, dwarf multicannons cannot be set up in the tormented demons' lair, and they are immune to the effects of poison.
Combat characteristics
Tormented demons attack with melee, Magic and Ranged, though they will only use one style at a time. Their melee attack is weaker and can hit up to 189, but their Ranged and Magic attacks can each hit up to 269. Although these are relatively low maximum hits for boss monsters, tormented demons make up for them with high accuracy; their attacks will often hit players regardless of Defence level or armour quality, and the multiway nature of the area further compounds the danger. Fortunately, their attacks will not hit through protection prayers, so prayer switching is an effective and essential tactic when fighting them. Tormented demons will change attack styles every 16 seconds or so; when they do, they will rear back and roar, creating an area-of-effect Magic attack that can hit players behind cover, before attacking again.
Defensively, tormented demons use protection prayers based on the combat style that is dealing the most damage to them. Once a tormented demon takes 310 damage from a given attack style, it will change its protection prayer to defend against that style. For this purpose, any hit below 20 damage counts as 20 damage, as does any attack that misses. For example, if a player does 270 damage with their first melee attack, then misses with the next two attacks, the demon will switch prayers to Protect from Melee because the two unsuccessful attacks count as 20 damage each. The prayers do not run out and cannot be bypassed with, for example, the dragon scimitar's special attack, although Verac's set can hit through their Protect from Melee. For this reason, at least two combat styles are necessary when fighting tormented demons.
File:Ancient Guthix Temple map.png |
Tormented demon spawns. Click to view a larger version (opens on a new page). |
In addition to their protection prayers, each tormented demon is surrounded by a fire shield that reduces all damage dealt to them by roughly 75%. This shield can be taken down for 60 seconds by a successful hit with Darklight (use of its special attack not necessary). Each non-zero hit from Darklight resets the 60-second counter. (Note that for the purposes of their prayer-switching, hits through the fire shield are counted without the damage reduction.) The shield cannot be taken down while the demon is using Protect from Melee. Once stripped of their shields, tormented demons have relatively low Defence for their combat level.
Finally, the six tormented demons in the Ancient Guthix Temple are fairly close together in a multicombat area. It is highly dangerous to be attacked by multiple demons at once because, as previously stated, their attacks are highly accurate. The most common tactic for dealing with their numbers is to lure all but one demon into a position where they become trapped, and then engage the remaining demon in combat. See the strategy page for effective luring tips.
Strategy
Drops
100% Drops
Item Quantity Rarity GE Market Price Infernal ashes 1 Always 1,641
Weapons
Item Quantity Rarity GE Market Price Adamant battleaxe 1 Common 2,407 Rune mace 1 Common 8,420 Rune sword 1 Common 12,395 Exchange:Dragon claws Dragon claws 1 gathered Adventurer's Log data as of 18 September 2012.</ref> Rare <ref>Estimated at 1/299 usingExpression error: Unrecognized punctuation character "[". Rune battleaxe 1 Very rare 24,735 Rune 2h sword 1 Very rare 38,245
Armour
Item Quantity Rarity GE Market Price Rune sq shield 1 Common 22,884 Rune chainbody 1 Uncommon 29,853 Rune helm 1 Uncommon 11,283
Food/Potions
Item Quantity Rarity GE Market Price Super defence (3) 1–6 Common 67–402 Prayer potion (3) Prayer potion (3) 1–3 Uncommon 3,045–9,135 Shark 5–15 Uncommon 2,625–7,875
Seeds
Item Quantity Rarity GE Market Price Avantoe seed 1–2 Common 1,306–2,612 Belladonna seed 1 Common 29 Harralander seed 1–2 Common 4–8 Jangerberry seed 1–3 Common 2–6 Marrentill seed 1–2 Common 3–6 Bittercap mushroom spore 1 Common 7 Wildblood seed 1–3 Common 2–6 Kwuarm seed 1–2 Common 1,042–2,084 Cactus seed 4–10 Uncommon 80–200 Limpwurt seed 1–2 Uncommon 147–294 Ranarr seed 1–3 Uncommon 2,935–8,805 Spirit weed seed 1–2 Uncommon 3,869–7,738 Strawberry seed 1–4 Uncommon 92–368 Toadflax seed 1–2 Uncommon 989–1,978 Whiteberry seed 1–3 Uncommon 24–72 Dwarf weed seed 1–2 Uncommon 43,732–87,464 Lantadyme seed 1–2 Uncommon 28,328–56,656 Cadantine seed 1–2 Rare 997–1,994
Herbs
Item Quantity Rarity GE Market Price Grimy guam 1–11 Common 521–5,731 Grimy marrentill 1–11 Common 41–451 Grimy tarromin 1–11 Common 56–616 Grimy harralander 1–11 Common 385–4,235 Grimy irit 1–11 Common 1,496–16,456 Grimy avantoe 1–11 Common 2,877–31,647 Grimy kwuarm 1–11 Common 2,902–31,922 Grimy cadantine 1–11 Common 1,336–14,696 Grimy lantadyme 1–11 Common 6,002–66,022 Grimy ranarr 1–11 Uncommon 3,508–38,588 Grimy dwarf weed 1–11 Uncommon 7,525–82,775
Note: Herbs are dropped in assorted groups of 8 to 11 herbs total.
Gems and Bars
Item Quantity Rarity GE Market Price Diamond 3–5 (noted) Common 16,995–28,325 Adamant bar 3–7 Common 6,525–15,225
Runes and Talismans
Item Quantity Rarity GE Market Price Death rune 20–40 Common 3,700–7,400 Lava rune 20–45 Common 860–1,935 Law rune 20–45 Common 2,980–6,705 Fire talisman 2–5 Common 3,876–9,690 Blood rune 10–20 Uncommon 1,950–3,900
Charms
Template:Charm:Tormented demon
Other
Item Quantity Rarity GE Market Price Coins 3,000–15,000 Common Not sold Spin ticket 1 Uncommon Not sold Clue scroll (hard) 1 Uncommon Not sold Starved ancient effigy 1 Rare Not sold Ruined dragon armour slice 1 gathered Adventurer's Log data as of 18 September 2012.</ref> Very rare <ref name="ruined-armour-part">Estimated between 1/1,091 and 1/1,205 using2,348,104 Ruined dragon armour lump 1 Very rare <ref name="ruined-armour-part" /> 1,188,016 Ruined dragon armour shard 1 Very rare <ref name="ruined-armour-part" /> 1,911,391 Clue scroll (elite) 1 Very rare Not sold Court summons 1 Very rare Not sold
Rare drop table drops
This monster drops items from the rare drop table.
The ring of wealth improves the chances if equipped but is not required to access the table.
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Notes
- On 4 December 2008, Jagex changed the drop tables for tormented demons and made them more difficult to kill by changing their behaviour toward mage and range attacks.
- On 25 May 2011, Jagex changed Tormented Demons and other bosses from a right click to a left click.
- Upon slaying a number of tormented demons, a player's Adventurer's Log will read "I killed X tormented demons, fewer tormented souls in the world must be a good thing."
- Upon slaying 100 Tormented Demons, a player's Adventurer's Log will read "I killed many Tormented Demons."
- Upon completion of Ritual of the Mahjarrat the examine text stays the same, as if Lucien was still alive.
- There is a likeness of Lucien's face under the Tormented Demon when it uses its fire shield.
- One of the two Tormented Demons fought during While Guthix sleeps doesn't have a dragon metal helmet and its burned face and grin can be seen. The concept art of Tormented Demon also lacks the helmet.
See also
Normal demons |
Imp (Champion) (Revenant) (Banner carrier) (Defender) (Imp-in-a-box) • Lesser demon (Champion) (Revenant) (Daemonheim) • Greater demon (Daemonheim) • Black demon (Daemonheim) • Tormented demon |
Quest demons |
Delrith • Agrith Naar • Ice demon • Doomion • Holthion • Othainian • Chronozon • Nezikchened • Jungle demon |
Kal'Gerion demons |
To'Kash the Bloodchiller • Har'Lakk the Riftsplitter • Bal'lak the Pummeller • Yk'Lagor the Thunderous • Kal'Ger the Warmonger |
Slayer demons |
Bloodveld (Mutated) • Nechryael (Death spawn) • Abyssal demon <small">(Pet) |
Fiends |
Icefiend (Luminescent) • Pyrefiend (Revenant) (Pyrelord) • Waterfiend |
Personalities |
Demon butler • Mazchna • Achtryn • Sergeant Damien • Zimberfizz • Timmy • Snow imp • Snow Imp • Head snow imp |
God Wars Dungeon |
K'ril Tsutsaroth • Balfrug Kreeyath • Zakl'n Gritch • Tstanon Karlak |
Other |
Thammaron • The Ripper • Impling • Hell-Rat • Hellcat • Hellhound (Revenant) • Party Demon |
nl:Tormented demon pt:Demônio atormentado Demônio atormentado