Werewolf

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Did you mean the non-attackable wolf at the Agility Course or werewolves in their human form?
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A Werewolf transforming.

Werewolves are found in Canifis. They have low defence for what their combat level suggests. They appear as normal humans (level 24) until provoked (meaning if you attack them), unless the player wields a Wolfbane dagger, in which case they remain human. In either case they drop Wolf bones. They can hit up to 80 as a werewolf, and up to 20 as a human. If you are a lower level player (70-) training on them you may want food as their attacks are accurate.

Level 93 Werewolves can be found in the God Wars Dungeon, and have a maximum hit of 90. They also have better defence and accuracy than their level 88 counterparts, and are also aggressive to players not wearing an item of Zamorak. They are spread out all over the area except the Bandos area. Werewolves can be killed here for a Slayer assignment, but this is usually not recommended due to the length of the area. However there are many Spiritual Warriors and mages who can quickly decimate them, so players who do not matter about the respawn time can quickly kill them there.

The werewolves in Canifis do not count toward a Slayer assignment of "wolves". "Werewolves" do.

They only count towards Slayer tasks and exp when killed in the "wolf" form, not their human forms. There is a strategy that can work to reduce damage when killing these for slayer, though. Start the fight with the wolfbane dagger equipped, then when the werewolf's health is low, switch to a different weapon. It will regain some health in the transformation to wolf form, but still be low, and will ultimately cause less damage than fighting as a wolf the entire time.

Ways to kill werewolves

If a player has less than 70 Defence/Attack/Strength, it is advised to bring some decent food - Swordfish or better.

It might be a good idea to bring Nature and Fire runes for high alching some of the drops, however decent drops are rare. If you run out of food you can make a quick run to your bank or buy moonlight mead drinks from the bar for 5 gp, which heal 40 life points.

The best way to kill Werewolves, for lower levels, is to use the Wolfbane dagger. This prevents them from transforming into their Werewolf form. Wait until their Human form's LP is very low before switching to your weapon of choice. This decreases the time taken and HP lost due to the low level of the Human form. However, when the human form turns into a werewolf he gains half his life. Once the transformation has occurred, the kill will count towards a Slayer assignment.

Also in the food shop north of the bank, you can use the table as a safe spot to attack a werewolf that constantly spawns and roams in this room. In addition, the general store spawns two werewolves.

Some may choose to enter the bar in Canifis and Range/Mage the werewolves from across the bar tables and stools. This is a safe spot so no food is required. If using Melee, Moonlight Mead can be purchased for 5gp from the barman, healing 40 life points and having no negative effects on other stats.

You can also use a halberd, this is more difficult than Range/Mage so it isn't recommended.

It is possible to "triple hit" a werewolf by first hitting their human forms with a wolfbane dagger, then equipping a dragon dagger and using its special attack as they morph. This causes the initial hit and the special attack to hit at the same time. When using a poisoned weapon in this way (such as a poisoned dragon dagger) the poison damage may also occur at the same time as the initial attack, causing even more damage to be caused early on in the fight.

It is possible to "double hit" without a special attack by clicking attack just before they transform. Combined with the additional automatic attack, you will hit two strikes in rapid succession. This is also possible if you click during the transformation, but timing difficulties make this less effective.

It is important to note that Canifis can be used as a respawn hub. Therefore, a player could train on werewolves with no food or prayer. When the player dies, he or she can respawn in Canifis and pick up any dropped items quickly.

Werewolves in Misthalin

In the quest Darkness of Hallowvale, two werewolves are found to have passed the holy barrier of the River Salve at Paterdomus, abducting stray travellers for the vampyres. In the novel Betrayal at Falador, werewolves made it all the way into Asgarnia.

Champions' Challenge

Werewolves are one of the 'races' who have champions of champions in the Champions' Challenge activity. It is not currently possible to fight the werewolf champion.

Drops

Werewolves have very similar drops to lesser demons.

100% drops

Item Quantity Rarity GE Market Price
Wolf bones Wolf bones 1 1 Always 776

Charms

Template:Charm:Werewolf

Food

Item Quantity Rarity GE Market Price
Raw chicken Raw chicken 5 2 Common 955
Raw beef Raw beef 5 2 Common 900
Raw bear meat Raw bear meat 1–5 2 Common 189–945
Jug of wine Jug of wine 1 2 Common 80

Weapons and armour

Item Quantity Rarity GE Market Price
Steel scimitar Steel scimitar 1 2 Common 130
Steel hatchet Steel hatchet 1 2 Common 49
Exchange:Steel arrow (p) Steel arrow (p) 5 3 Uncommon Expression error: Unrecognized punctuation character "[".
Steel arrow Steel arrow 50 3 Uncommon 700
Steel full helm Steel full helm 1 3 Uncommon 219
Mithril scimitar Mithril scimitar 1 3 Uncommon 496
Mithril sq shield Mithril sq shield 1 3 Uncommon 793
Mithril chainbody Mithril chainbody 1 3 Uncommon 1,039
Rune helm Rune helm 1 3 Uncommon 11,283
Rune javelin Rune javelin 1 3 Uncommon 257

Herbs

Item Quantity Rarity GE Market Price
Grimy tarromin Grimy tarromin 1 2 Common 56
Grimy guam Grimy guam 1 2 Common 521
Grimy marrentill Grimy marrentill 1 2 Common 41
Grimy ranarr Grimy ranarr 1 3 Uncommon 3,508
Grimy avantoe Grimy avantoe 1 3 Uncommon 2,877
Grimy cadantine Grimy cadantine 1 3 Uncommon 1,336
Grimy harralander Grimy harralander 1 3 Uncommon 385
Grimy irit Grimy irit 1 3 Uncommon 1,496
Grimy kwuarm Grimy kwuarm 1 4 Rare 2,902
Grimy lantadyme Grimy lantadyme 1 4 Rare 6,002
Grimy dwarf weed Grimy dwarf weed 1 4 Rare 7,525

Other

Item Quantity Rarity GE Market Price
Coins 10, 90, 120, 222, 364, 400 2 Common Not sold
Fur Fur 1 2 Common 155
Grey wolf fur Grey wolf fur 1 2 Common 46
Werewolf bone 1 2 Common <ref>Only during the Rag and Bone Man wish list.</ref> Not sold
Clue scroll (medium) 1 4 Rare Not sold
Exchange:Wine of zamorak Wine of zamorak 1 4 Rare Expression error: Unrecognized punctuation character "[".
Brass key Brass key 1 4 Rare 522
Frozen key piece (zamorak) 1 6 Varies Not sold
White berries White berries 1 4 Rare 752
Bucket Bucket 1 4 Rare 58
Iron ore Iron ore 1–5 3 Uncommon 216–1,080
Coal Coal 2 3 Uncommon 526
Vial of water Vial of water 1 4 Rare 17
Tinderbox Tinderbox 1 3 Uncommon 62
Steel bar Steel bar 1 2 Common 882
Morchella mushroom spore Morchella mushroom spore 2 3 Uncommon 992
Spin ticket 1 4 Rare Not sold
Starved ancient effigy 1 5 Very rare Not sold

<references/>

Rare drop table drops

This monster drops items from the rare drop table.
The ring of wealth improves the chances if equipped but is not required to access the table.

Notable Werewolves

Trivia

A werewolf in a display case in the Varrock Museum.
  • All the inhabitants of Canifis have Slavic names.
  • Werewolves used to drop level 3 clue scrolls, but a hidden update changed this and they now drop level 2 clues.
  • The inhabitants will make wolf sounds while fighting, even before they change forms.
  • If a player uses the Shove special on a regular citizen in Canifis, they will not turn into werewolves. This might be a glitch, as it 'starts' combat against the Canifis citizen.
  • If fighting a werewolf and entering a bank, the werewolf will still attack the player.

See also


nl:Werewolf fi:Werewolf