Dungeoneering/Herblore

Herblore in Daemonheim is only accessible to pay-to-play. Players must have completed Druidic Ritual to mix potions within Daemonheim. To clean herbs and make potions, players must be raiding a dungeon floor with complexity level 5+. Additionally, all potions made in Daemonheim are only 1 dose. Some obstacles require a potion-boosted skill level to pass them (e.g. "You need a mining level of 103 to mine this rock....") The following calculator shows the boost outcome for each potion type.
Level in skill | name=level|type=int|value=1|range=1,99|sublist=calcboost |
Skill type | name=type|type=radio|range=Noncombat,Combat (not prayer or summoning),Stat restore (not prayer or summoning),Rejuvenation|sublist=type,calcboost |
Potion strength | name=effect|type=output |
Weak | name=weak|type=output |
Medium | name=regular|type=output |
Strong | name=strong|type=output |
letarray(effects,"Boosted level","Levels restored") letarray(base_weak,3,4.2,5.2,4) letarray(base_regular,4,5,7,7) letarray(base_strong,6,6,10,10) letarray(coeff_weak,0.02,0.1,0.12,0.08) letarray(coeff_regular,0.04,0.14,0.17,0.15) letarray(coeff_strong,0.06,0.2,0.24,0.22) let(effect,effects_0)
let(effecttype,floor(type/2)) let(effect,effects_$effecttype)
let(weak,floor(base_weak_$type+coeff_weak_$type*level)+(type<2)*level) let(regular,floor(base_regular_$type+coeff_regular_$type*level)+(type<2)*level) let(strong,floor(base_strong_$type+coeff_strong_$type*level)+(type<2)*level)
Cleaning herbs
The process of cleaning a herb is exactly the same as outside of Daemonheim: find a grimy herb and, if you have the Herblore level to clean it, simply click it or right-click it and select "Clean".
Grimy herb | Image | Cleaning level | Herblore exp |
---|---|---|---|
Sagewort | ![]() |
![]() |
2.1 |
Valerian | ![]() |
![]() |
3.2 |
Aloe | ![]() |
![]() |
4 |
Wormwood leaf | ![]() |
![]() |
7.2 |
Magebane | ![]() |
![]() |
7.7 |
Featherfoil | ![]() |
![]() |
8.6 |
Grimy winter's grip | ![]() |
![]() |
12.7 |
Lycopus | ![]() |
![]() |
13.1 |
Buckthorn | ![]() |
![]() |
13.8 |
Potions
As with cleaning herbs, making potions in Daemonheim is very similar to making potions in the rest of RuneScape. You will need a cleaned herb, a secondary ingredient, and of course, a vial of water in which to make a potion. Vials can be bought from the smuggler, and are received as occasional drops, and then filled with water from any of the frequent water points strewn around Daemonheim or by using the Lunar spell Humidify. The secondaries are void dust, misshapen claw, firebreath whiskey and red moss, and can either be bought from the Smuggler or can be received as occasional drops.
Types
There are various potion types which are used for non combat skills. These each affect several skills at once.
- Cure Potion: Cures disease and poison, gives immunity to both and also to Dragon Fire.
- Rejuvenation: Restores Summoning and Prayer levels
- Gatherer's: Boosts Woodcutting, Mining and Fishing
- Artisan's: Boosts Smithing, Crafting, Fletching, Construction and Firemaking
- Naturalist's: Boosts Cooking, Farming, Herblore and Runecrafting
- Survivalist's: Boosts Agility, Hunter, Thieving and Slayer
Weak Potions
Potion | Image | Level | Herb |
Second Ingredient |
XP | Effect |
---|---|---|---|---|---|---|
Weak magic potion | ![]() |
3 ![]() |
![]() |
![]() |
21 | Boosts Magic by 4.2 + 10% of Magic level |
Weak ranged potion | ![]() |
5 ![]() |
![]() |
![]() |
34 | Boosts Ranged by 4.2 + 10% of Ranged level |
Weak melee potion | ![]() |
7 ![]() |
![]() |
![]() |
37.5 | Boosts Attack and Strength by 4.2 + 10% of each level |
Weak defence potion | ![]() |
9 ![]() |
![]() |
![]() |
41 | Boosts Defence by 4.2 + 10% of Defence level |
Weak stat restore potion | ![]() |
12 ![]() |
![]() |
![]() |
47 | Restores stats (not Prayer or Summoning) by 5.2 + 12% of skill level |
Weak cure potion | ![]() |
15 ![]() |
![]() |
![]() |
53.5 | Cures disease and poison. Makes immune to both and dragon fire for 5 minutes. |
Weak rejuvenation potion | ![]() |
18 ![]() |
![]() |
![]() |
57 | Restores Summoning points by 4 + 8% of skill level and Prayer points by 40 + 8% of maximum |
Weak poison | ![]() |
21 ![]() |
![]() |
![]() |
61 | Weapon poison that starts at 48 damage |
Weak gatherer's potion | ![]() |
24 ![]() |
![]() |
![]() |
65 | Boosts Woodcutting, Mining and Fishing by 3 + 2% of levels |
Weak artisan's potion | ![]() |
27 ![]() |
![]() |
![]() |
68.5 | Boosts Smithing, Crafting, Fletching, Construction and Firemaking by 3 + 2% of levels |
Weak naturalist's potion | ![]() |
30 ![]() |
![]() |
![]() |
72 | Boosts Cooking, Farming, Herblore and Runecrafting by 3 + 2% of levels |
Weak survivalist's potion | ![]() |
33 ![]() |
![]() |
![]() |
75 | Boosts Agility, Hunter, Thieving and Slayer by 3 + 2% of levels |
Medium Potions
Potion | Image | Level | Herb |
Second Ingredient |
XP | Effect |
---|---|---|---|---|---|---|
Magic potion | ![]() |
36 ![]() |
![]() |
![]() |
79.5 | Boosts Magic by 5 + 14% of Magic level |
Ranged potion | ![]() |
38 ![]() |
![]() |
![]() |
83 | Boosts Ranged by 5 + 14% of Ranged level |
Melee potion | ![]() |
40 ![]() |
![]() |
![]() |
86.5 | Boosts Attack and Strength by 5 + 14% of skill level |
Defence potion | ![]() |
42 ![]() |
![]() |
![]() |
89 | Boosts Defence by 5 + 14% of Defence level |
Stat restore potion | ![]() |
45 ![]() |
![]() |
![]() |
93 | Restores stats (not Prayer or Summoning) by 7 + 17% of skill level |
Cure potion | ![]() |
48 ![]() |
![]() |
![]() |
98.5 | Cures disease and poison. Makes immune to both poison and dragon fire for 10 minutes. |
Rejuvenation potion | ![]() |
51 ![]() |
![]() |
![]() |
105.5 | Restores Summoning points by 7 + 15% of skill level and Prayer points by 70 + 15% of maximum |
Poison | ![]() |
54 ![]() |
![]() |
![]() |
114 | Weapon poison that starts at 58 damage |
Gatherer's potion | ![]() |
57 ![]() |
![]() |
![]() |
123.5 | Boosts Woodcutting, Mining and Fishing by 4 + 4% of levels |
Artisan's potion | ![]() |
60 ![]() |
![]() |
![]() |
131 | Boosts Smithing, Crafting, Fletching, Construction and Firemaking by 4 + 4% of levels |
Naturalist's potion | ![]() |
63 ![]() |
![]() |
![]() |
139.5 | Boosts Cooking, Farming, Herblore and Runecrafting by 4 + 4% of levels |
Survivalist's potion | ![]() |
66 ![]() |
![]() |
![]() |
147 | Boosts Agility, Hunter, Thieving and Slayer by 4 + 4% of levels |
Strong Potions
Potion | Image | Level | Herb |
Second Ingredient |
XP | Effect |
---|---|---|---|---|---|---|
Strong magic potion | ![]() |
69 ![]() |
![]() |
![]() |
155.5 | Boosts Magic by 6 + 20% of Magic level |
Strong ranged potion | ![]() |
71 ![]() |
![]() |
![]() |
160 | Boosts Ranged by 6 + 20% of Ranged level |
Strong melee potion | ![]() |
73 ![]() |
![]() |
![]() |
164 | Boosts Attack and Strength by 6 + 20% of each level |
Strong defence potion | ![]() |
75 ![]() |
![]() |
![]() |
170.5 | Boosts Defence by 6 + 20% of Defence level |
Strong stat restore potion | ![]() |
78 ![]() |
![]() |
![]() |
173.5 | Restores stats (not Prayer or Summoning) by 10 + 24% of skill level |
Strong cure potion | ![]() |
81 ![]() |
![]() |
![]() |
178 | Cures disease and poison. Makes immune to both poison and dragon fire for 20 minutes. |
Strong rejuvenation potion | ![]() |
84 ![]() |
![]() |
![]() |
189.5 | Restores Summoning points by 10 + 22% of skill level and Prayer points by 100 + 22% of maximum |
Strong poison | ![]() |
87 ![]() |
![]() |
![]() |
205.5 | Weapon poison that starts at 68 damage |
Strong gatherer's potion | ![]() |
90 ![]() |
![]() |
![]() |
234 | Boosts Woodcutting, Mining and Fishing by 6 + 6% of levels |
Strong artisan's potion | ![]() |
93 ![]() |
![]() |
![]() |
253 | Boosts Smithing, Crafting, Fletching, Construction and Firemaking by 6 + 6% of levels |
Strong naturalist's potion | ![]() |
96 ![]() |
![]() |
![]() |
279 | Boosts Cooking, Farming, Herblore and Runecrafting by 6 + 6% of levels |
Strong survivalist's potion | ![]() |
99 ![]() |
![]() |
![]() |
315.5 | Boosts Agility, Hunter, Thieving, and Slayer by 6 + 6% of levels |
Potions by type
The herbs are divided into 3 groups, with each group making the same types of potions but in increased strengths. This may be useful in deciding what potions to produce from the available herbs.
Ingredients | Potion | Sagewort | Wormwood | Winter's grip | Effect |
---|---|---|---|---|---|
![]() |
Magic potion | 3 ![]() |
36 ![]() |
69 ![]() |
Boosts Magic |
![]() |
Poison | 21 ![]() |
54 ![]() |
87 ![]() |
Poisons weapons |
![]() |
Gatherer's potion | 24 ![]() |
57 ![]() |
90 ![]() |
Boosts Woodcutting, Mining and Fishing |
![]() |
Naturalist's potion | 30 ![]() |
63 ![]() |
96 ![]() |
Boosts Cooking, Farming, Herblore and Runecrafting |
Ingredients | Potion | Aloe | Featherfoil | Buckthorn | Effect |
---|---|---|---|---|---|
![]() |
Defence potion | 9 ![]() |
42 ![]() |
75 ![]() |
Boosts Defence |
![]() |
Stat restore potion | 12 ![]() |
45 ![]() |
78 ![]() |
Restores skill stats |
![]() |
Cure potion | 15 ![]() |
48 ![]() |
81 ![]() |
Cures poison, immunises against poison and dragonfire |
![]() |
Rejuvenation potion | 18 ![]() |
51 ![]() |
84 ![]() |
Restores Prayer and Summoning points |
Ingredients | Potion | Valerian | Magebane | Lycopus | Effect |
---|---|---|---|---|---|
![]() |
Ranged potion | 5 ![]() |
38 ![]() |
71 ![]() |
Boosts Ranged |
![]() |
Melee potion | 7 ![]() |
40 ![]() |
73 ![]() |
Boosts Attack and Strength |
![]() |
Artisan's potion | 27 ![]() |
60 ![]() |
93 ![]() |
Boosts Smithing, Crafting, Fletching, Construction and Firemaking |
![]() |
Survivalist's potion | 33 ![]() |
66 ![]() |
99 ![]() |
Boosts Agility, Hunter, Thieving and Slayer |
Weak | Medium | Strong | Void Dust | Misshapen Claw | Red Moss | Firebreath Whiskey |
---|---|---|---|---|---|---|
Sagewort | Wormwood | Winter's Grip | Mage | Naturalist | Gatherer | Poison |
Valerian | Magebane | Lycopus | Range | Melee | Artisan | Survivalist |
Aloe | Featherfoil | Buckthorn | Defence | Rejuvenation | Stat Restore | Cure |
Trivia
- Initially, using a Naturalist's potion to boost Herblore did not allow a player to produce higher level potions. For example: attempting to make a strong melee potion at level 72 would yield this message: "You need a Herblore level of 73 to make this potion." Using a Weak naturalist's potion would boost the player to 77/72 Herblore, but would still yield you the same message. This was fixed with the update on 21 April 2010.
- The highest level to which a player can boost to while using a potion for Magic, Ranged, Attack, Strength and Defence is 125, while non-combat skills can only be boosted to level 110.
- Players are able to make potions which require level 99 Herblore at level 88, by first making a naturalist's potion, then making a strong naturalist's potion, then making the level 99 potion (strong survivalist's potion).
Daemonheim |
Ring of kinship (Classes) • Thok, Master of Dungeoneering • Dungeoneering tutor • Smuggler • Bilrach • Rewards trader |
Skills |
Attack • Agility • Constitution • Construction • Cooking • Crafting • Defence • Farming • Firemaking • Fletching • Fishing • Herblore • Hunter • Magic • Mining • Prayer • Ranged • Runecrafting • Slayer • Smithing • Strength • Summoning • Thieving • Woodcutting |
Miscellaneous |
Bosses • Complexity • Doors • Keys • Equipment • Floors • Journals • Level up table • Monsters • Music • Pre-release • Prestige • Puzzles • Resource dungeons • Rooms • Rewards • Strange power • Tiers • Titles • Winterface |
Guides |
F2P Dungeoneering training • P2P Dungeoneering training • Party guide |
Herbs |
| ||||||||
Secondary ingredients | |||||||||
Potions |
|