Dungeoneering/Defence
Weaponry
Defence is used to wear all armour (melee, range, and mage) in Daemonheim. Defence also determines how often you will be hit by your opponents, just like outside of Daemonheim. Defence level can be increased in the dungeons by Defence potions . 33 Defence is one of requirements to wield the Flameburst defender. Currently no skill doors and puzzle rooms have defence as requirement.
Tier | Armour | Level | ||
---|---|---|---|---|
Melee | Ranged | Magic | ||
1 | Novite | Protoleather | Salve robes | 1 |
2 | Bathus | Subleather | Wildercress robes | 10 |
3 | Marmaros | Paraleather | Blightleaf robes | 20 |
4 | Kratonite | Archleather | Roseblood robes | 30 |
5 | Fractite | Dromoleather | Bryll robes | 40 |
6 | Zephyrium | Spinoleather | 50 | |
7 | Argonite | Gallileather | Soulbell robes | 60 |
8 | Katagon | Stegoleather | Ecto robes | 70 |
9 | Gorgonite | Megaleather | Runic robes | 80 |
10 | Promethium | Tyrannoleather | Spiritbloom robes | 90 |
11 | Primal | Sagittarian | Celestial robes | 99 |
Daemonheim |
Ring of kinship (Classes) • Thok, Master of Dungeoneering • Dungeoneering tutor • Smuggler • Bilrach • Rewards trader |
Skills |
Attack • Agility • Constitution • Construction • Cooking • Crafting • Defence • Farming • Firemaking • Fletching • Fishing • Herblore • Hunter • Magic • Mining • Prayer • Ranged • Runecrafting • Slayer • Smithing • Strength • Summoning • Thieving • Woodcutting |
Miscellaneous |
Bosses • Complexity • Doors • Keys • Equipment • Floors • Journals • Level up table • Monsters • Music • Pre-release • Prestige • Puzzles • Resource dungeons • Rooms • Rewards • Strange power • Tiers • Titles • Winterface |
Guides |
F2P Dungeoneering training • P2P Dungeoneering training • Party guide |