Kree'arra is one of Armadyl's most trusted generals. He is one of the remaining Aviantese. His main attack is a Range attack that resembles little whirlwinds, which can knock the player back and hit a maximum of 715. The same whirlwinds with a blue tinge are his magic attack, but it doesn't hit more than 210. His final attack is a Melee attack, but he will only use it if he isn't under attack. He can only be attacked with Magic or Ranged. It is highly suggested to stand back and use Protect from Range, as this will reduce most of the damage taken. But remember that he has a maximum hit of 715, so if you run out of prayer, watch your Life points! A commonly used strategy when fighting Kree'arra is to stand against a wall with the Protect from Ranged so that his attack cannot knock you back.
Kree'arra is considered to be the most tedious of the God Wars bosses (excluding Nex) to go and fight because he must be ranged or maged, and to kill 40 Armadyl followers takes a long time, (compared to killing 40 Zamorak followers, where you can kill level 7 imps, or Bandos followers where you can kill goblins). On the other hand, the fight itself is considered quite easy as he cannot hit as hard as the other God Wars bosses as long as the player uses the Protect from Range prayer. He is not often killed because of the difficulty of finding players with the needed requirements, and every player will always take damage from the magic attacks that Kree'arra sends out.
A wallpaper featuring Kree'arraWhen attempting to attack Kree'arra with melee, it gives a message saying you cannot because of him flying too high. However, if you use a Salamander (any type) on the melee setting you will deal damage (This also works with aviansies).
Kree'arra is one of only two monsters in the game that drops a complete crystal key (not just one half of it). The other one is the Corporeal Beast.
Kree'arra is one of only two bosses in the dungeon that can "farcast" their range/magic attacks, the other being Nex. K'ril, Zilyana and Graardor use their range/magic attacks in melee range.
Although Kree'arra has the lowest combat level of the five generals, he has the second-highest maximum hit, at 715 lifepoints. Only Nex surpasses this, capable of hitting over 750. This may be due to his lack of melee combat experience.
Kree'arra is one of only two generals in the dungeon that use all 3 attack styles, the other one again being Nex.
After killing Kree'arra multiple times in one trip, the Adventurer's Log will read "I killed X graceful followers of Armadyl, all called Kree'arra. The gods have little imagination for names.". A similar effect occurs with the other bosses in the dungeon.
Kree'arra is the only God Wars Dungeon boss without phrases to say; instead, he screeches from time to time.
According to the Runescape Duel Cards (downloaded version), Kree' arra has an attack level of 190, magic level of 190, and ranged level of 235. He also has an agility level of 92.
Kree'arra is the only God Wars Dungeon boss that attacks familiars.
Kree'arra used to fly, but after the update, he walks around the room, making him the only Aviansie that walks around.