General malpractitioner
- This article is about the monster. For the non-attackable NPC involved in A Clockwork Syringe, see General malpractitioner (NPC).
Release date | 28 March 2011 (Update) |
---|---|
Members? | Yes |
Combat level | 65 |
Life points | 620 |
Experience for killing | 248 (83 Constitution experience) |
Slayer level | Not assigned |
Aggressive? | Yes (never loses aggression) |
Poisonous? | Yes (58) |
Immune to poison? |
No |
Attack style | Ranged |
Attack speed | AverageInterval: 3.6 seconds |
Max hit | 150+ (approx.) |
Weakness | Crumble Undead, Salve amulet | Slash,
Always drops | Bones |
Examine text | What's in those needles? |
General malpractitioners are level 65 zombies found in the 'Rum'geon on Braindeath Island. They are encountered during and after A Clockwork Syringe. They use very strong ranged attacks that can hit over 150. On occasion, general malpractitioners will also throw a syringe in the direction of a nearby 'Rum'-pumped crab, which will temporarily increase the crab's attack speed.
These monsters are very dangerous, much more so then their low combat level would suggest. Their attacks are poisonous, very accurate, and hard-hitting, which subsequently makes them more likely to inflict poison. As with all poisonous monsters, protections prayers do not prevent poison from being inflicted. The poison caused by these monsters starts at an intensity of 58 life points. If killing the crabs in the dungeon, and a malpractitioner begins attacking, the player should focus on killing the malpractitioner. These monsters have similar drops to the crabs that infest the dungeon, except the malpractitioners do not drop the brackish blade. They do, however, occasionally drop rune knives.
As these monsters are classified as Zombies for purposes of Slayer, they are weak to slash attacks and are affected by the Salve amulet and its enchanted counterpart.
Habitat(s)
Drops
100% Drops
Item Quantity Rarity GE Market Price Bones 1 Always 105
Ranged weapons
Item Quantity Rarity GE Market Price Rune knife 1, 10 Uncommon 954–9,540
Potions
Item Quantity Rarity GE Market Price Fishing potion (4) (Noted) 2 Common 132 Super attack (1) Super attack (1) 1 Common 287 Super strength (1) Super strength (1) 1 Common 912 Super defence (1) Super defence (1) 1 Common 39 Prayer potion (1) Prayer potion (1) 1 Uncommon 983 Exchange:Ranging potion (2) Ranging potion (2) 1 Uncommon Expression error: Unrecognized punctuation character "[".
Herbs
Item Quantity Rarity GE Market Price Grimy guam 1 Common 521 Grimy marrentill 1 Common 41 Grimy tarromin 1 Common 56 Grimy harralander 1 Common 385 Grimy ranarr 1 Common 3,508 Grimy irit 1 Common 1,496 Grimy kwuarm 1 Uncommon 2,902 Grimy avantoe 1 Uncommon 2,877 Grimy cadantine 1 Uncommon 1,336 Grimy lantadyme 1 Uncommon 6,002 Grimy dwarf weed 1 Uncommon 7,525
Seeds
Item Quantity Rarity GE Market Price Potato seed Potato seed 1–3 Common 1–3 Onion seed Onion seed 1–3 Common 1–3 Cabbage seed Cabbage seed 1–3 Common 3–9 Tomato seed Tomato seed 1–3 Common 1–3 Strawberry seed 1–3 Common 92–276 Watermelon seed 1–3 Uncommon 1,861–5,583 Evil turnip seed 3–4 Uncommon 156–208 Sweetcorn seed Sweetcorn seed 1–3 Rare 3–9
Other
Item Quantity Rarity GE Market Price Coins 342–963 Common Not sold Lobster 1 Common 223 Raw lobster (Noted) 1–3 Common 177–531 Braindeath 'rum' 1 Common Not sold Gold ore (Noted) 2 Common 456 Starved ancient effigy 1 Very rare Not sold
Rare drop table drops
This monster drops items from the rare drop table.
The ring of wealth improves the chances if equipped but is not required to access the table.
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