Dungeoneering/Smithing

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A furnace and anvils on the frozen floors.

Smithing is used in Dungeoneering, like in normal Smithing, to make armour, weapons, and other metal equipment, and also to open skill doors. Free players require 49 smithing to smith all equipment and members require 99 smithing to smith all equipment in respective worlds.

For the equipment that is made using the bars, see Dungeoneering/Smithing tables.

Opening Doors

A door requiring smithing to be opened.

Smithing in Dungeoneering allows players to repair a broken key on certain doors in order to unlock them, that cannot be unlocked with the coloured shapes found throughout the dungeons. The greatest level required to open a door is level 105. All doors in the main path are unlockable by at least one player in team. Failure to repair the key on doors will cause player to hit him/herself with the hammer instead and be dealt large damage. It's possible to die while attempting this puzzle, but it is rare.

Puzzle rooms

Smithing is required to smith battleaxes for Fremennik camp puzzle room. A hammer is available on your toolbelt, or alternatively can be bought from the smuggler, or obtained from the scout by going through a conversation.

Smithing is also required to repair grapple hooks for the chasm room.

Bar types

Tier Product Level Smelting XP Smithing XP Smelting + Smithing XP Cost/XP (Smelting) Cost/XP (Smelting+Smithing)
1 Novite bar 1 7 10 to 14.5 17 to 21.5   −75   −24.4 to   −30.9
2 Bathus bar 10 13.3 19 to 23.5 32.3 to 36.8   −127.8   −46.2 to   −52.6
3 Marmaros bar 20 19.6 28 to 32.5 47.6 to 52.1   −204.1   −76.8 to   −84
4 Kratonite bar 30 25.9 37 to 41.5 62.9 to 67.4   −254.8   −97.9 to   −104.9
5 Fractite bar 40 32.2 46 to 50.5 78.2 to 82.7   −378.9   −147.5 to   −156
6 Zephyrium bar (m) 50 38.5 55 to 59.5 93.5 to 98   −461   −181 to   −189.9
7 Argonite bar (m) 60 44.8 64 to 68.5 108.8 to 113.3   −596   −235.7 to   −245.4
8 Katagon bar (m) 70 51.1 73 to 77.5 124.1 to 129.6   −691.8   −272.8 to   −284.9
9 Gorgonite bar (m) 80 57.4 82 to 86.5 139.4 to 143.9   −1,001.7   −399.6 to   −412.5
10 Promethium bar (m) 90 63.7 91 to 95.5 154.7 to 159.2   −1,601.3   −640.7 to   −659.3
  • Note: (m) signifies member's only items

Temporary boosts

Potion Image Level Herb Second Ingredient XP Effect
Weak artisan's potion Weak artisan's potion 27 ValerianValerian Red moss 68.5 Boosts Smithing, Crafting, Fletching, Construction and Firemaking by 3 + 2% of levels
Artisan's potion 60 MagebaneMagebane Red moss 131 Boosts Smithing, Crafting, Fletching, Construction and Firemaking by 4 + 4% of levels
Strong artisan's potion Strong artisan's potion 93 LycopusLycopus Red moss 253 Boosts Smithing, Crafting, Fletching, Construction and Firemaking by 6 + 6% of levels
  • Note: Effect formula always rounds down to nearest whole number


fi:Dungeoneering/Smithing