TokKul-Zo
- "Tokkul ring and Zo ring" redirects here. For the throwing ranged weapon, see Toktz-xil-ul.
Release date | 14 February 2012 (Update) |
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Members? | Yes |
Quest item? | Yes |
Tradeable? | No |
Equipable? | Yes |
Stacks? | No |
Alchemy | Cannot be alchemised |
Destroy | You can get another by speaking to TzHaar-Mej-Jeh at the TzHaar City Plaza. You will need to pay 48,000 tokkul to recharge it. |
On death | Not reclaimable from gravestone |
Store price | Not sold |
Examine | This ring, made from Tokkul, provides a 10% damage bonus, when fighting TzHaar, Fire and Obsidian creatures. It also provides teleports around the TzHaar City. |
Weight | 0 kg |
The Tokkul-Zo is a ring received as a reward for completing The Elder Kiln quest. It boosts damage against Tzhaar, Fire or Obsidian creatures (meaning Tzhaar, volcanic creatures inside Fight Caves or TokHaar) by 10%. However, the ring will not work with the TokTz-Ket-Dill from the Dominion Tower. This damage boost does stack with Slayer helm boost while on a slayer task.
It comes with 3000 charges, which are used when the player attacks a Lava or Obsidian creature. One charge is used every time you hit. Separate hits in a single attacks will take multiple charges. For example, if you use the Dark bow, 2 charges are depleted because 2 arrows are used in each shot.
The ring can be recharged by paying either TzHaar-Mej-Ak or TzHaar-Mej-Jeh 16 Tokkul per missing charge.
Assuming that the ring is recharged only when completely depleted, and that the tokkul used would otherwise go to buying an uncut onyx, recharging would cost about Expression error: Unexpected < operator. coins, about Expression error: Unexpected < operator. coins for each charge on average.
If you die with the ring, you will not be able to retrieve it from your grave. If you die and lose the ring, you can retrieve another one by speaking to TzHaar-Mej-Ak or TzHaar-Mej-Jeh. It will be uncharged, so you will have to speak with them to charge it. However, the ring can be chosen as an item protected upon death, with all of it's charges retained, so it is strongly recommended that you protect the ring over a different item that is easier to replace.
Teleports
The ring can also be used to teleport to and around the TzHaar City. The possible locations to where you can teleport are:
- Main Plaza
- Fight Pits
- Fight Caves
- Fight Kiln
The ring must have at least one charge to be able to teleport, although teleporting does not use any charges. An uncharged ring does not have the teleport option and must be recharged to regain the teleport ability.
The TokKul-Zo is very useful for gaining quick access to the Fairy ring network from anywhere in the world, as the Fight Caves teleport is just south of the fairy ring for TzHaar, B-L-P.
All of the teleport locations also have a bank close to them, which can be very useful for tasks that require frequent banking. Because of its ability to grant players extremely quick access to a bank and the Fairy ring network, the TokKul-Zo can be a very desirable item.
Bonuses
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The ring's combat bonuses make it a useful item in any combat situation, regardless of its damage boosting abilities against certain creatures.
Note that the ring has no combat bonuses when it is uncharged in addition to not being able to teleport.
The ring is a very useful equivalent to a Seer's, Archer's, and Warrior's ring, but combined in one item. It does not have a strength bonus, so the Berserker ring is preferred by players who want to boost strength.
The ring also has comparable stats to those of a Diamond ring (i). Whilst the Diamond ring (i) has one extra stab attack bonus, TokKul-Zo has +4 in all defence bonuses and the Diamond ring (i) does not. This makes the Tokkul-Zo a better choice for most situations.
Other rings such as Dragonstone ring (i) and Onyx ring (i) have higher stats in all areas. However, TokKul-Zo is a good alternative to rings imbued through Mobilising Armies, which require considerable time to unlock.
Trivia
- Even though the TokKul-Zo is supposed to work against "TzHaar, Fire and Obsidian creatures," it has no effect on Fire Giants as no charges are used.
- The destroy message falsely states that it costs 50,000 tokkul to recharge.
Standard rings |
Clay • Gold • Sapphire • Emerald • Ruby • Diamond • Dragonstone • Onyx |
Enchanted rings | |
Fremennik rings | |
Other rings |
Beacon • Charos(activated) • Easter • Explorer's(1) (2) (3) (4) • Fire • Ferocious • Jennica's • Lunar • 'Perfect' • Slaying • Visibility • Kinship • Vigour • Devotion • Ring of seeking (hide) (seek) (both) • TokKul-Zo |
Imbued rings |
Gold • Sapphire • Emerald • Ruby • Diamond • Dragonstone • Onyx • Archers' • Seers' • Warrior • Berserker • Charos • Lunar |
Clan rings |
Uncharged • Woodcutting • Mining • Firemaking • Smithing • Summoning • Crafting • Cooking |
Template:Teleporting Equipment
Weapons |
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Shields | |||||||
Capes | |||||||
Ring |