Mercenary's gloves

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Mercenary's gloves
Release date 12 April 2010 (Update)
Members? Yes
Quest item? No
Tradeable? No
Equipable? Yes
Stacks? No
High Alch 6,000 coins
Low Alch 4,000 coins
Value 10,000 coins
Destroy Drop
Store price 48,500 Dungeoneering tokens
Examine The gloves of a mercenary.
Weight 1.2 kg
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Mercenary's gloves are a members only piece of armour that is worn in the hand slot. To wear Mercenary's gloves, a player must have level 73 Ranged and Dungeoneering and 48,500 Dungeoneering tokens. They are currently tied with Armadyl gloves for the highest ranged attack bonus for any non-degrading gloves, and tied with Swift gloves obtained from Dominion Tower for the highest ranged attack bonus for any gloves. They are often not considered worth the effort when compared to the RFD Culinaromancer's gloves 10 due to the high costs for the Mercenary's gloves and the limited bonus improvements over the Culinaromancer's gloves 10. However, the extra magic defence bonus helps when fighting bosses such as Kree'arra, giving 5 more than the other highest range attack bonus gloves, swift gloves. Mercenary's gloves do not have a defence requirement which would make them useful for ranged pures.

Bonuses
Hover over image for type A player wearing Mercenary's gloves.
A player wearing Mercenary's gloves.
 Attack bonus
0 0 0 -10 +15
 Defence bonus
+6 +5 +7 +8 0
Other bonuses Slot

0 0 0% 0


Trivia

  • The Mercenary's Gloves used to cost 115,000 Dungeoneering Tokens before the 21 April 2010 update.
  • Its ranged attack bonus was increased from +13 to +15 in a hidden update on 29 May 2012. This update might have occurred to keep the bonus higher than that of the royal vambraces, which were released on the same day and have a ranged bonus of +14.

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