Free-to-play Ranged training

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In F2P, Ranged can be a force to be reckoned with in PvP situations if one boasts a high level. If your ranged level multiplied by 1.5 is equal to, or over, your attack level combined with your strength level, then your combat level is ranged based.

Weapons

For training, a player should use the strongest arrows that can be bought in bulk. In F2P these are either iron or bronze arrows. But as iron arrows cost just as much as bronze, and are stronger, they are commonly used as a cheap way to powertrain. For dangerous PvP combat, the ranger should use the best arrows he or she can wield (usually adamant arrows). For safe PvP activities, the arrows used are entirely up to the player. The ranged strength calculator can help in deciding which arrow to use.

Please note that the ammunition used (arrows or bolts) with a given ranged weapon affects damage dealt in a hit, but does not affect the weapon's accuracy. The accuracy of a hit is determined by the Ranged Attack bonus of bows, while the strength of the hit it affected by the ammunition (arrows).

Shortbows

The Shortbow is the ideal ranged training weapon for free players. With its extremely high rate of fire (faster than a Rune scimitar if the Rapid attack style is used) and accuracy and damage per shot equivalent to those of a longbow of the same material, it is superior to longbows in almost all aspects of training. It is also the ranged weapon of choice in PvP situations as the high attack speed can quickly wear down the opponent's lifepoints. The best shortbows in F2P worlds are the maple shortbow as well as the gravite shortbow. However, as the gravite shortbow requires several hours of dungeoneering, and requires charging, the maple shortbow is more commonly used.

Longbows

As they have lower speed, equal accuracy and equal damage per shot compared to a shortbow of the same material, most longbows are inferior to corresponding shortbows. Usage of any F2P longbow, except the Maple longbow (sighted), is discouraged, especially in training. The sighted maple longbow is vastly more accurate than a Maple shortbow and is one tick faster than a non-sighted longbow, hence only 1 tick slower than a shortbow, but does not increase the damage per hit.

Because all free-to-play longbows have lower speed and equal damage per shot compared to a corresponding shortbow, a shortbow almost always deals damage at a faster rate, and is thus better for training. The only situation where the sighted maple longbow will deal more damage than a maple shortbow is when an enemy has high defence and/or is otherwise hard to damage. Training on such monsters is not recommended, as the point of training is to gain as much experience as possible by having a high damage rate.

The sighted longbow can be useful in PvP. More information can be found on its article.

Crossbows

The two crossbows available in free-to-play are the Crossbow and the Phoenix crossbow, but both are rather inaccurate. The only usable ammo available to non-members, Bronze bolts, provide a mediocre ranged strength bonus (equivalent to iron arrows), but both weapons are extremely slow. Players opting to train Ranged cheaply should opt for Kayle's sling, or use iron or bronze arrows.

The crossbow is the only one-handed ranged weapon available to non-members, so player with high ranged may find it useful when fighting Elvarg in Dragon slayer, against whom an Anti-dragon shield is necessary.

Slings

Kayle's sling is very easily obtained from The Blood Pact. There is also an ordinary Sling which is dropped by various spiders and creatures in the wilderness. The ordinary Sling (can be obtained easily from goblins) is not recommended, being slightly weaker than it. Kayle's sling attacks quickly (as fast as a shortbow), provides a small ranged attack bonus and is very weak.Requiring no ammunition, it is an arguably free method to train Ranged, but gives significantly less experience compared to a bow with, for example, steel or mithril arrows.

The true strength of training with slings lies not the speed of training but rather the low maintenance; since it requires no ammunition, it does not leave wasted arrows lying on the ground. Slings are therefore an excellent method of training at locations filled with hostile weak monsters.The Kayle's sling however has a ranged attack bonus that is less than a bronze arrow, with low accuracy. It also has an invisible damage multiplier of 0.9, which implies a 0.9x experience penalty as the overall damage is reduced.

Armour

In general, a player should wear the best possible ranged armour available at their defence and ranged level. Free-to-play ranged armour is much cheaper than melee armour, as the raw materials for the armour are easier to obtain. Non-members can make all ranged armour except Studded leather armour and Green dragonhide armour with the Crafting skill. Because they are so commonly produced to train Crafting, all of the armour listed below can be bought easily off of the Grand Exchange.

Each of the following recommended sets of armour give a player the highest possible ranged attack bonus for their ranged and defence level. When training against monsters with low-defence and without the use of a safespot (such as Giant spiders in the Stronghold of Security), it may help to sacrifice some of the ranged attack bonus with more defensive rune armour.

Level 1 – 9 Ranged

Recommended set: a cowl, a pair of leather chaps, a pair of leather vambraces and a leather body

Level 10 – 19 Defence

Recommended set: a cowl, a pair of leather chaps, a pair of leather vambraces and a hardleather body

Level 20-39 Defence and Ranged

Recommended set: a coif, a pair of studded leather chaps, a pair of leather vambraces, and a studded leather body.

Level 40+ Defence and Ranged

Recommended Set: a coif, green dragonhide chaps, and green dragonhide vambraces, green dragonhide body

A pure ranger lacking defensive skills, should equip the highest vambraces and chaps they can with a leather body, along with a coif (after level 20 Ranged). These items do not require defence levels to equip.

The Fist of Guthix activity introduced a new ranging armour, the Green d'hide coif. It is only slightly better than a normal coif in stats, giving only 2 more ranged attack bonus (+4 instead of +2). However it is not recommended for training as the bonus over a regular coif is very insignificant and the time spent recharging it would be better used for training ranged with a regular coif.

The rune full helm, being much more costly than the coif and giving ranged penalty, is sometimes substituted for extra bank space and significant boost of defense.

Amulets

The Amulet of power is the most commonly used armour in the neck slot, as it provides medium ranged and defence bonuses. It has no requirements to use and can be easily obtained from the Grand Exchange, so players can and are recommended to train with it at any ranged level.

The Amulet of defence may be helpful against monsters that deal damage quickly but also have low defence. Against such monsters, however, it may be more effective to use melee armour in conjunction with the Amulet of power, because the defence bonuses of the amulet of defence are only +1 stronger against each style.

The Twisted bird skull necklace may also be used by players who train Ranged with Prayer. This can allow players to occasionally use Ranged-oriented prayers such as Hawk Eye and Eagle Eye. It is recommended to only equip this while burying bones, and wear an amulet of power while actually attacking monsters, therefore keeping it in your inventory when you are not burying bones to increase ranged accuracy.

The Amulet of zealots can be conjuncted with the Eagle Eye prayer to hit slightly higher than with an amulet of power. However, this amulet is considered ineffective for training because its ability is very limited; it only boosts the max hit by less than 10 damage (this is with adamant arrows; with mithril or weaker it is far less), and it gives a negative prayer bonus, reducing the effectiveness of flashing Eagle Eye by using up prayer fast. However It is possible to use it with the Twisted bird skull necklace to restore prayer points. The Amulet of zealots gives a small accuracy bonus but it is not as strong as the Amulet of power's bonus. It also costs 40,000 Dungeoneering Tokens to purchase which is considered by most to be overpriced.

Ammunition

Bronze Bolts

Bronze bolts are not recommended for use under any cirumstances as they have low ranged strength and can only be fired by a crossbow, which is both inaccurate and slow.

Training arrows

Training arrows can only be obtained from Beefy Bill at the cow pen north of lumbridge. They are the equivalent of bronze arrows but are not recommended for use as they are untradeable and only 30 arrows can be acquired at a time.

Bronze arrows

Bronze arrows were once the arrows of choice for training as they were cheap and could easily be bought on the grand exchange and given free by Lowe. However, after the introduction of the personalized shop update, the supply of bronze arrows have been diminished and they're now very difficult to buy on the grand exchange. Some high-level Rangers choose to buy massive amount of bronze arrows so they can train at a certain location (eg. the Karamja volcano) and powertrain (not pick up arrows) for a long time.

Iron arrows

Iron arrows are the arrows of choice for training as they're easily bought on the grand exchange and are fairly cheap. They're also a fairly common drop from Minotaurs in the Stronghold of Security and Hill Giants at Edgeville Dungeon. At around 15-20 Ranged, you could actually start gaining more iron arrows than you brought with you. For example, a free player would bring 300 iron arrows to train with, and end up with over 500 arrows worth of drops.

Steel arrows

Steel arrows, though not as popular as iron, hit a little higher than iron and cost a few coins more. They are commonly dropped by zombies on the second level of the Stronghold of Security.

Mithril arrows

Mithril arrows are great for training against high-level monsters such as lesser and greater demons, ankous, and cockroach soldiers, as they hit nearly as high as adamant arrows but are much cheaper. They can also be used in PvP if adamant arrows are too expensive. They are dropped by ice warriors in the Asgarnian Ice Dungeon, Catablepons in the Stronghold of Security, and black and white knights at their respective castles/fortresses. These are recommended for higher levelled players with a good sum of money.

Adamant arrows

Adamant arrows are the most expensive and powerful arrows in free-to-play and are used almost exclusively in PvP combat. They are not recommended for training due to their high cost. They are dropped by ankous on the fourth level of the Stronghold of Security and Ice giants at the Asgarnian Ice Dungeon.

Attack Styles

Accurate

The Accurate attack style provides an invisible 3-level Ranged boost. For instance, if a player's Ranged level is 60 and they attack a target while using the Accurate style, the accuracy and damage of the hits will be as though the player is attacking with a Ranged level of 63. Since the accurate style is 1/3 slower than the rapid style, however, it is not recommended for any activity except determining a max hit.

Rapid

The Rapid style increases the speed of a bow by one unit and is the attack style of choice within nearly all situations as it boasts the fastest damage per second. A shortbow used in the rapid style has the fastest attack speed of any free-to-play weapon. This is the method that should be used for training, due to the fact that damage can be inflicted quicker, resulting in faster experience.

Longrange

The Longrange style provides an invisible 1-level Ranged boost and an invisible 1-level Defence boost. Attacking with the longrange style allows players to attack at a greater distance than with the other two attack styles. Experience earned from the longrange style is split between Defence and Ranged. Training with the longrange style is not recommended, as ranged is better trained on rapid and defence can be trained much faster with melee combat. It can be useful in competitive activities where having a long range helps, such as Fist of Guthix and Clan Wars.

For more information on the attack range with and without the longrange style, see Attack range

Ranged training guide

Tips

  • Prayer flash to get a ranged boost without losing prayer. Select Sharp/Hawk/Eagle Eye as your quick prayer and doubleclick (without delay between clicks) on the prayer icon. With the help of the XP Counter, make sure that the prayer sound effect is played while experience is gained.
  • Remember Rangers can attack diagonally, a great advantage against large monsters who move 1.5 squares, as they can be easily blocked by small obstacles that are otherwise easily avoided by regular monsters.
  • Use the safespots. Just get the right adjustments and then fire from an angle.

Levels 1 - 40

For those new members daring enough to go to the crafting guild, ranging the hobgoblins from the cows pen is highly recommended!

Monster name Location(s) Combat level Lifepoints Requirements Recommendations
Minotaurs Stronghold of Security 12, 27 100, 220 None Good Armour if not using safespots
Advantages Disadvantages
  • Drop iron arrows, can be used to replenished the wasted arrows, or even turn into a profit.
  • Safe spots available.
  • Multicombat area, other people may steal your kill.
  • Accurate and moderately high damage for low leveled player
Monster name Location(s) Combat level Lifepoints Requirements Recommendations
Monks Edgeville Monastery 5 150 None
Advantages Disadvantages
  • You can talk to them and they will heal you, good for low defence pures.
  • Usually not crowded.
Monster name Location(s) Combat level Lifepoints Requirements Recommendations
Barbarians Barbarian Village (Gunnarsgrunn) 9, 10, 15, 17 210, 180, 240, 240 None
Advantages Disadvantages
  • Weak to range attacks
  • Cooked meat and Beer spawns on tables in the long house, the beer's negative effect won't effect rangers
  • Close to fishing spots where players often drop fish and a permanent fire nearby.
  • Safe spots available in long house. (Chairs and tables)
  • Multicombat area, people may steal your kill.
  • Not very good drops
Monster name Location(s) Combat level Lifepoints Requirements Recommendations
Hill Giants Edgeville dungeon, Edgeville resource dungeon 13, 28 350 Brass key, 20 Dungeoneering
Advantages Disadvantages
  • Always drop big bones, good for money and prayer training
  • Sometimes drops Limpwurt root, and multiple spawns nearby, for money.
  • Low Defence
  • Safe spots available
  • Often crowded
  • Slight distance from a bank. (Look for a brass key by the hobgoblins that will allow you to use the house between Barbarian Village and Varrock)

Levels 40 - 70

Monster name Location(s) Combat level Lifepoints Requirements Recommendations
Lesser Demon Crandor and Karamja Dungeon 82 790 30 coins Explorer's ring 3 or higher, accursed urns
Advantages Disadvantages
  • Easy to hit, even for medium-low rangers
  • Safe spots
  • Possible good drops
  • Accursed ashes, good prayer experience
  • Players with 25 Dungeoneering may also enter the resource dungeon, which has more Lesser Demons and some imps as well, however, safespots may take a while to find for first timers
  • High damage if lured out or running to safe spots
  • May not be possible to obtain drops if surrounded by demons
  • Sometimes, though rarely, crowded
Monster name Location(s) Combat level Lifepoints Requirements Recommendations
Corpse Mage Lumbridge Catacombs 15 99 Completion of Blood Pact None
Advantages Disadvantages
  • Somewhat good drops (Talismans, runes)
  • Max hit of 1
  • Low life points
  • Often crowded
Monster name Location(s) Combat level Lifepoints Requirements Recommendations
Hobgoblin West of the Crafting guild

Edgeville dungeon

28, 42 290, 490 Decent armour, Brass key if using Edgeville dungeon
Advantages Disadvantages
  • High Life points, decent experience
  • Can be safespotted
  • Moderate distance to bank
  • Accurate and high hitting for lower players
Monster name Location(s) Combat level Lifepoints Requirements Recommendations
Flesh crawler Stronghold of Security 28, 35, 41 260 Past the first level of stronghold of security
Advantages Disadvantages
  • Can be safespotted
  • Decent drops (mainly runes)
  • Fairly aggressive, can be semi-afked by using auto-retaliate
  • Many around, even when there's several people
  • Mildly crowded, players are more likely to lag than run out of opponents.
  • Have to pass through several other monsters, some aggressive
Monster name Location(s) Combat level Lifepoints Requirements Recommendations
Moss giants Varrock Sewers&Crandor 42 600 Dragon Slayer to a certain point when training in Crandor
Advantages Disadvantages
  • Drop Big Bones good prayer experience
  • High life points
  • Safespots available
  • Only 2 / 3 (Crandor) at each location
  • Often crowded

Levels 70 - 99

Monster name Location(s) Combat level Lifepoints Requirements Recommendations
Giant Spiders Third level of Stronghold of Security 50 500 Third level of S.O.S 70+ Defence, armour and food
Advantages Disadvantages
  • Aggressive to any leveled player
  • High life points = more experience per monster
  • Can be AFKed, albeit dangerous at lower levels
  • It is a common place to train for both Free-to-play AND Pay-to-play
  • High max hit and accurate if not properly protected
  • Drop nothing.
Monster name Location(s) Combat level Lifepoints Requirements Recommendations
Lesser demons Crandor and Karamja Dungeon 82 790 30 coins Lobster pot with level 40+ fishing. Hatchet and tinderbox (tool belt can be used)
Advantages Disadvantages
  • Close to fishing spots (If with required fishing level)
  • Though rare, very good drops - especially for F2P players - such as the rune helm
  • Safespots available
  • Extremely weak to range

At even higher levels, its possible to kill these monster much faster than before, yielding in much more and better xp and drops

  • Fair distance to any banks
  • May be attacked while collecting the drops
  • Hard and accurate hit
Monster name Location(s) Combat level Lifepoints Requirements Recommendations
Greater demons Wilderness Volcano & Forinthry Dungeon 92 870 Items that you are willing to risk, as each location is in the wilderness
Advantages Disadvantages
  • Much more life points than the lesser counterparts.
  • Even better drop (Rune full helm)
  • Can be fought in a group (applicable to Forinthry dungeon only)
  • All locations are in Wilderness and may be kills by Pkers
  • Many demons may gang up on you (Forinthry Dungeon)
Monster name Location(s) Combat level Lifepoints Requirements Recommendations
Ankous Stronghold of Security 75, 82, 86 600, 660, 700 Past the first 3 levels of S.O.S Very good armour and food
Advantages Disadvantages
  • Occasionally drops adamant arrows and Law runes
  • Slightly more profitable than Flesh Crawlers and Giant Spiders
  • High life points, meaning you don't need to switch monsters as often
  • Safespots available
  • Drops the much coveted Left skull half (Non tradeable)
  • Can hit very high
Monster name Location(s) Combat level Lifepoints Requirements Recommendations
Catablepon Stronghold of Security Third Level 49, 64, 68 500, 700, 500 Past the first 2 levels of S.O.S Green Dragon Hide armour
Advantages Disadvantages
  • Good drops
  • Fairly high life points
  • Safespots available
  • Drops part of the skull sceptre (Top of sceptre)
  • Can deal high and accurate hits to low level players
  • Cast the spell weaken to lower your strength when within melee distance