Dungeoneering/Thieving
Thieving in Daemonheim is only accessible to Pay-to-play players. It is used to unlock padlocked doors and open locked chests while raiding a dungeon floor over complexity 5. The ghost puzzle room with a sarcophagus in the middle of the room requires the thieving skill as well.
Thieving Chests
Levels Required | Experience for looting |
1 | 25.5 |
10 | 57 |
20 | 115 |
30 | 209 |
40 | 331.5 |
50 | 485 |
60 | 661.5 |
70 | 876 |
80 | 1118.5 |
90 | 1410.5 |
Loot
The loot is generally based on the level needed to open the chest.
Trivia
- A glitch still exists whereby it is possible for the dungeoneering map generator to spawn chests in inaccessible places, usually because opening a chest requires a player to be directly in front of it.
- There is a possibility that opening a chest may only give you a banana. When opening the chest a message says "You open the chest and find... a banana."
Daemonheim |
Ring of kinship (Classes) • Thok, Master of Dungeoneering • Dungeoneering tutor • Smuggler • Bilrach • Rewards trader |
Skills |
Attack • Agility • Constitution • Construction • Cooking • Crafting • Defence • Farming • Firemaking • Fletching • Fishing • Herblore • Hunter • Magic • Mining • Prayer • Ranged • Runecrafting • Slayer • Smithing • Strength • Summoning • Thieving • Woodcutting |
Miscellaneous |
Bosses • Complexity • Doors • Keys • Equipment • Floors • Journals • Level up table • Monsters • Music • Pre-release • Prestige • Puzzles • Resource dungeons • Rooms • Rewards • Strange power • Tiers • Titles • Winterface |
Guides |
F2P Dungeoneering training • P2P Dungeoneering training • Party guide |