Saradomin's hiss

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Saradomin's hiss
Release date 5 September 2012 (Update)
Members? Yes
Quest item? No
Tradeable? Yes
Lendable? Yes
Equipable? Yes
Stacks? No
High Alch 500,000 coins
Low Alch 333,333 coins
Destroy Drop
Store price Not sold
Examine An enchanted amulet which subtly impacts decision making. Zamorak accepted the amulets for the life of a cowardly commander.
Weight 0 kg
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Saradomin's hiss is an item dropped by Commander Zilyana and her minions. It requires 75 Magic to wear. Saradomin's hiss is emblazoned with the symbol of Zamorak. It is one of three [the others being the Saradomin's murmur (which displays the symbol of Armadyl) and the Saradomin's whisper (which displays the symbol of Bandos)] amulets dropped by Commander Zilyana and her bodyguards (Growler, Bree, and Starlight).

Saradomin's hiss has the highest magic bonus for an item worn in the neck slot, beating out the Arcane stream necklace by 2. However, its magic damage bonus is less than that of the arcane stream necklace.

Bonuses

Bonuses
Hover over image for type
 Attack bonus
0 0 0 +16 0
 Defence bonus
0 0 0 0 0
Other bonuses Slot

0 0 0% +1


History

Saradomin's amulets were created during the God Wars of the Third Age, after Commander Zilyana and her bodyguards scarcely returned to Saradomin's Encampment alive after a battle. They appeared on the altar at Zilyana's chamber after she prayed to Saradomin asking for help. Saradomin's murmur bore the symbol of Armadyl, Saradomin's whisper bore the symbol of Bandos, and Saradomin's hiss bore the symbol of Zamorak. In addition to being powerful, they impacted the decision making and the behaviour of the wearer, influencing them to do the will of Zilyana. Seeing that, she lured the Generals to steal the corresponding amulets of their gods: K'ril and his army kept Saradomin's hiss, Graardor and his army kept Saradomin's whisper and Kree'arra and his army kept Saradomin's murmur. Soon, all the armies were under the influence of Zilyana, and all suffered her hate. Many followers died at the hands of Saradomin's forces, until an aviansie discovered the true function of the amulets. He sent a book to Kree'arra informing him of the amulets and suggesting to assault Saradomin's Encampment with the Armadyl Godsword to recover some of the things the forces of Armadyl had lost to Saradomin, such as the Armadyl crossbow.

It is logical to assume that Kree'arra then destroyed all the amulets of his army (as he and his followers are not seen wearing it, nor it is in their drop table), managing to revert the fate that was traced to his race, the extinction. Likely soon, all the other gods' forces would then discover the true function of the amulets of Saradomin and start to battle effectively against Commander Zilyana and her forces.


Dropping monsters

Monster Combat level Quantity Rarity
Commander Zilyana 596 1 4Rare
Starlight 149 1 4Rare
Bree 146 1 4Rare
Growler 139 1 4Rare

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