Bork

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This article is about the ork. For the NPC in the ice caves on the Fremennik Isles, see Bork Sigmundson.
This article has a strategy guide here.
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Bork is a level 267 Ork summoned by Surok Magis in the multi-combat area Chaos Tunnels during the The Hunt for Surok miniquest. He may be battled once per day during and after the Hunt for Surok miniquest; earning players 5,000 Slayer experience for the first kill and 250 experience for each kill thereafter. This slayer experience is doubled to 500 per kill if the player has completed the Varrock Elite Tasks.

Bork is the only monster with a 100% chance of a charm drop and will drop 4 blue, 7 crimson and 3 green charms upon death. These amounts are doubled upon completion of the Varrock Elite Tasks, and improved (not doubled) if wearing a Ring of Wealth.

These increases stack with each other. Killing Bork at least once is a requirement for starting the While Guthix Sleeps quest and is an elite Varrock Task.

Getting there

For those who are willing to enter the Wilderness and potentially be attacked by other players, the fastest route is via the rope down to the gargoyle room.

NOTE: Players cannot use the rope to exit the Wilderness if they have been in combat in the last 10 seconds. This includes players who are being attacked but not retaliating.

Use the following maps to get to Bork quickly after you have done the miniquest. You will pass though the room with bronze dragons on the way to Bork, and may randomly arrive unexpectedly in a room containing dragons if a portal randomly malfunctions as it is used. Wielding an anti-dragon shield or using other suitable defence against dragonfire until the final portal (Dagannoth room) is the safest course of action. You will then have the opportunity to kill Bork.

For those who prefer to travel to Bork without exposing themselves to the dangers of the Wilderness, they can take a longer route via the Saradomin statue as per The Hunt for Surok miniquest. Players should note that they can attempt to follow more direct routes than the highly circuitous one enforced on the player during the miniquest. The shortest route from the initial room with the giant ants to the final room with the dagannoth involves only 13 portals (though malfunctioning portals can increase or decrease this).

Fighting Bork

Main article: Bork/Strategies

Drops

100% drops

100%-Drop quantity when:
Icon Name Default Ring of Wealth equipped when killed Finished Elite Varrock Task, not needed to wear Finished Elite Varrock Task, not needed to wearRing of Wealth equipped when killed GE Market Price
Big bones 1 1 1 1 412
Coins 2–10k 2–10k 4–20k 4–20k Not sold
Blue charm 5 5 10 10 Not sold
Crimson charm 7 10 14 17 Not sold
Green charm 2 3 4 5 Not sold
Uncut diamond 0 1 0 1 Expression error: Unrecognized punctuation character "[".
Uncut ruby 1 2 2 3 Expression error: Unrecognized punctuation character "[".
Uncut emerald 1 3 2 4 Expression error: Unrecognized punctuation character "[".
Uncut sapphire 1 0 2 1 Expression error: Unrecognized punctuation character "[".

Note: The Grand Exchange Market price is given per 1 item.

Also note that each Ork legion usually drops a single charm, although not 100% of the time. The most common is a gold charm, but green and crimson charms are also possible. The triple charms from the Familiarisation D&D does not have any effect on Bork or his legions.

As seen in the table above, after completion of all Varrock Tasks Bork's coin, gem, and charm drops are doubled.

Other drops

Item Quantity Rarity GE Market Price
Femur bone 1 2 Common Not sold
Clue scroll (hard) 1 4 Rare Not sold
Starved Ancient Effigy 1 4 Rare Not sold
Clue scroll (elite) 1 5 Very rare Not sold
Gold Charm 10 5 Very rare Not sold
Rune helm Rune helm 1 5 Very rare 11,283
  • Note that you may only receive the femur bone during the Fur 'n' Seek wish list.

Rare drop table drops

This monster drops items from the rare drop table.
The ring of wealth improves the chances if equipped but is not required to access the table.

Trivia

  • "Bork" is a reference to the Borg , a race in Star Trek, that seeks to forcefully add other species into their collective. When fighting the Ork Legions that Bork summons, they may shout phrases like "We are the collective!" "Resistance is futile!", clear references to the Borg in Star Trek.
  • "Bork" is also a portmanteau of the two words 'Big' and 'Ork'. This is played on in his examine text which says "That's one big Ork..."
  • The Adventurer's log message will say "I killed Bork, a big ork", after defeating Bork. There was a grammatical error when a player killed more than one Bork. It stated: "I killed 2 Borks, a big orks." This has been fixed and now says "I killed 2 Borks, they were big orks".
  • If you killed Bork prior to the release of the achievement diaries, it will not count as completed. However, it will still count towards the While Guthix Sleeps requirement.
  • Despite being an Ork, a species usually associated with Bandos, Bork seems to follow, or at least be affiliated with, Zamorak. However, during the Fur 'n' Seek wishlist you are asked to seek out the femur of a large follower of Bandos, and since Bork drops it, that would make him a follower of Bandos.
  • "Borked" is coder's slang for something that is broken, or in disarray. This may be a reference to the disorganised state of the Chaos Tunnels.
  • Currently, after a graphical update to the Chaos Tunnels, there is a glitch with the exit portal, which will not let the character leave by choice after fighting Bork (and presumably, while fighting Bork as well if an escape is needed). The portal refuses to teleport the character, stating that it is unavailable at the moment. The character continues to be hit with the falling rocks until the normal "force to leave" timer expires, then the character is expelled, exclaiming, as they are teleported back to the Earth Warriors/Bronze Dragons cave, "I'm getting out of here." If you are low level, take extra food to allow for the extra rock damage, or a teleport method such as a ring, tabs, tele spell, etc. (all of which do work).
  • There is also a change in behavior after the Chaos Tunnel graphical update. Previously, one could enter mere seconds before reset and fight Bork, exit to the Earth Warriors/Bronze Dragons and immediately return to Bork and fight a second time (thus making an effcient double fight trip) as reset had occured during the fight. Currently, you must finish the fight and exit prior to reset, or you cannot return for the full 24 hours until the next reset. It is unknown whether this is a glitch or intended behavior

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