Marmaros arrows

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Marmaros arrows
Release date 12 April 2010 (Update)
Members? No
Quest item? No
Tradeable? Yes
Lendable? No
Equipable? Yes
Stacks? Yes
High Alch 78 coins
Low Alch 52 coins
Smuggler price 39 coins
Value 130 coins
Destroy Unbound: Drop

Bound: The only way to unbind an item is to destroy it.

Store price 182 coins
(Smuggler)
Examine Bow ammunition. (Tier 3)
Weight 0 kg
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Marmaros arrows are Tier 3 arrows used in Dungeoneering They require level 20 Ranged to use, and can be obtained by using Marmaros arrowtips with headless arrows with level 22 Fletching, from receiving them as a drop from Sagittare, Forgotten rangers and sometimes as loot from a locked chest.

Their Ranged Strength bonus is between iron arrows and steel arrows.

These arrow may be poisoned. It is however important to know that poisoning of any dungeoneering arrows must be done before binding as they can not be poisoned once bound.

Poisoned Versions

These arrows also can be poisoned by using different levels of Weapon poison (Dungeoneering) on them. The available types of poison to use include weak poison, weapon poison, and strong weapon poison. When this is done, the terms p, p+, and p++ are placed after the name to show that they have been poisoned.

It is often uneconomical to poison arrows in dungeoneering, however, as the time and money used to mix poison and poison arrows that might be lost can be better spent moving through dungeons. However, it can be effective to bind poisoned arrows instead of normal arrows just for the extra damage.

Dropping monsters

Monster Combat level Quantity Rarity
Forgotten ranger 24 1–50 3Uncommon
Sagittare 67, 96, 134, 167, 201, 234, 265, 296, 329, 359, 391, 421 125 6Varies
Skeletal trio 54, 71, 96, 112, 135, 185, 200, 212, 226, 242,43, 61, 83 , 97, 118, 143, 192, 206, 220 125 6Varies
Bonuses
Hover over image for type
 Attack bonus
0 0 0 0 0
 Defence bonus
0 0 0 0 0
Other bonuses Slot

0 0 0% 0


Template:Dungeoneering Ranged

fi:Marmaros arrows