Mud rune
Release date | 13 June 2005 (Update) |
---|---|
Members? | Yes |
Quest item? | No |
Tradeable? | Yes |
Equipable? | No |
Stacks? | Yes |
High Alch | 4 coins |
Low Alch | 2 coins |
Destroy | Drop |
Store price | 1, 1, 15, 1 pizazz points |
Examine | A combined Earth and Water rune. |
Weight | 0 kg |
Mud runes are combination runes. They count as two separate runes: one Water rune and one Earth rune. Thus, any spell requiring one Water rune, one Earth rune or both will spend only one Mud Rune.
Mud runes are used in the quest The Eyes of Glouphrie. Mud runes are also ground to make Ground mud runes, a secondary ingredient Extreme magic potions.
Dropping monsters
Levels 1-100
Levels 101+
Monster Combat level Quantity Rarity Living rock patriarch 200 125 Always Ancient mage 165 15 Common Ancient ranger 167 1 Common Living rock protector 120 3–10 Common Living rock striker 140 8 Common Dagannoth Prime 303 32 Uncommon Spiritual mage 120,123 2 Uncommon Waterfiend 115, 134 3–9 Uncommon Glacor 475 15–25 Uncommon Blood reaver 147 15 Rare Ivory Gromblod (cursed) 108 6 Rare Ivory statue 108 6 Very rare Skeleton 13,21,142 Very rare
Runecrafting Mud Runes
At Runecrafting level 13 or higher, they can be crafted in either of two ways:
- Pure essence, Water runes and a water talisman to the Earth altar or
- Pure essence, Earth runes and an earth talisman to the Water altar.
Note: For the combining to work you must click one of the already made runes onto the altar (e.g. click a water rune on the earth altar).
Players receive 9.3 experience for combining Earth runes at the Water altar and 9.5 for combining water runes at the Earth altar. Combinations have a 50% success rate (or 100%, if the player is wearing a binding necklace), and the talisman is consumed in the process (unless the player uses the Lunar spell Magic imbue). Only one talisman is needed each trip for all pure essence in inventory. Mud runes are required to make the secondary ingredient for Extreme Magic potions, and are therefore sought by many players seeking to quickly train Herblore in a cost effective way.
Spells
Trivia
- As with all combination runes, the most amount needed for a spell is 30, for the Charge Orb spell series.
- The Mud runes inventory icon, along with the other combination runes, was unaffected by the update on 9 June 2010. The other runes were altered slightly.
- The value of 1 Mud rune in Investment Credits in Mobilising Armies is 7 Investment Credits.
Elemental runes | |
Combat runes | |
Non-elemental and Non-combat runes | |
Combination runes | |
Activity runes |