Red chinchompa
- This article is about the explosive Ranged weapon. For other uses, see Chinchompa (disambiguation).
Release date | 21 November 2006 (Update) |
---|---|
Members? | Yes |
Quest item? | No |
Tradeable? | Yes |
Lendable? | No |
Equipable? | Yes |
Stacks? | Yes |
High Alch | 96 coins |
Low Alch | 64 coins |
Destroy | Release, has a warning |
On death | Not reclaimable from gravestone |
Store price | Not sold |
Examine | Even more volatile than its vegetarian counterpart. |
Weight | 0 kg |
Red chinchompas are multi-target stackable Ranged weapons requiring level 55 to use. Red chinchompas can be obtained by box trapping carnivorous chinchompas in the Feldip Hunter area. This requires 63 Hunter, and will give the player 265 Hunter experience per catch. To use chinchompas in combat, they must be wielded in the weapons slot. Red chinchompas are thrown like darts or throwing knives; however, they explode on impact. They can hit up to 9 targets in a 3x3 area. They cannot be picked up again from the ground after being thrown and Ava's devices (attractor, accumulator, alerter) do not return them.
Using red chinchompas is widely regarded as the fastest way to train Ranged and Constitution; however, this method is very costly. Additionally, Defence can also be trained as effectively as Ranged if using the long-fuse attack style. Catching red chinchompas is also popular among high-level Hunters as it gives fast experience and is profitable. There are three attack styles: short, medium and long fuse. Medium has the attacking speed of "rapid" and is faster than short and long fuse. The speed of red chinchompas is the same as a shortbow.
Note: If a player dies with red chinchompas in their inventory or equipped, the chinchompas will disappear and cannot be retrieved. This is due to the fact that the chinchompa is a live animal, meaning it can run away.
Chinchompa guide
As stated above, red chinchompas are arguably the fastest practical way of training ranged and constitution.
Bonuses
Hover over image for type | A player wielding a red chinchompa |
Red chinchompas in action. Red chinchompas in action. | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attack bonus | |||||||||||||
0 | 0 | 0 | 0 | +70 | |||||||||
Defence bonus | |||||||||||||
0 | 0 | 0 | 0 | 0 | |||||||||
Other bonuses | Slot | ||||||||||||
0 | 0 | 0% | 0 | ||||||||||
AverageInterval: 3.6 seconds |
Trivia
- Previously, having red chinchompas equipped while running would make the player run with the running animation used before RuneScape HD was released. This was fixed on 24 June 2010.
- Shortly after the release of Hunter, grey chinchompas and red chinchompas had the same Ranged attack bonus. Red chinchompas were not used by many players until they were given a higher bonus.
- On 19 July 2010 the explosion animation of chinchompas was updated. It now uses particle effects and resembles the fireball from a fire spell.
See also