Maximum ranged hit
- This article is about a ranger's maximum hit. For other uses, see Maximum hit.
Maximum ranged hit is a term used to describe the highest amount of ranged damage that can be inflicted. Currently the maximum ranged hit is 3000, on an enhanced ice titan or ice demon during Ritual of the Mahjarrat.
Maximum hit conditions
- Weapon: Adamant crossbow, Rune crossbow or Chaotic crossbow
- Ammunition: Ruby bolts (e)
- Opponent: Enhanced ice titan or ice demon
- Armour: None
- Other: Minimum Ranged level is 46. Target must be at full health.
The ruby bolts (e) have a special effect that removes 20% of the opponent's current life points (at the cost of 10% of the player's own health). Enhanced ice titans and ice demons both have 15,000 life points, and 20% of that is 3000. Note that the special effect of the bolts is not affected by equipment bonuses and Ranged level.
There are several monsters that have more life points than enhanced ice titans and ice demons. In theory, ruby bolts (e) should be able to hit even higher than 3000 on those monsters. However, all damage done to them is limited to a certain amount. The Corporeal Beast has 20,000 life points. One might expect ruby bolts (e) to be capable of hitting a 4000. However, the Corporeal beast's initial health is only 5000, while it regenerates the rest of its 15,000 life points in a manner similar to revenants. Thus ruby bolts (e) deal do a maximum of 1000 damage.
Previously the maximum hit was 2000 on an Avatar of Destruction or Avatar of Creation from Soul Wars (10,000 LP), but an update lowered it to 700. It is still possible to hit 2000 on the Decaying avatar during Nomad's Requiem. the maximum hit ever in Runescape is 2000000 on a party demon. It is theoretically possible to hit up to 6000 on Nex (30,000 LP), but all damage against Nex is capped at 500. Finally, Har-Aken has 50,000 LP, but it isn't possible to hit 10000 on him - damage done to it is also capped.
Calculating your maximum ranged hit
With the addition of Ranged strength values, calculating a maximum ranged hit is now fairly easy.
Note: The floor function is used throughout the formula - this simply means round down the decimal to the nearest integer, e.g. .
Step one: Calculate the effective strength level
See the following table for the various bonuses values:
Condition | Bonus/Multiplier |
---|---|
Potion (note: addition not multiplier) | |
Ranging potion | 4 + floor(level/10) |
Extreme ranging potion | 4 + floor(level/5.2) |
Prayer | |
Sharp Eye | 1.05 |
Hawk Eye | 1.1 |
Eagle Eye | 1.15 |
Rigour | 1.2 |
Leech Ranged | 1.05 (minimum) - 1.1 (maximum) |
Other | |
Focus sight or Full slayer helm (Slayer task only) |
1.15 |
Style (note: addition not multiplier) | |
Accurate | 3 |
Rapid | 0 |
Longranged | 1 |
If you are using Void armour, then , otherwise If you are using the Amulet of Zealot, add 0.05 to your prayer multiplier.
Step two: Calculate the base damage
If you are not using a special attack or effect:
Otherwise, continue to step three.
Step three: Calculate the bonus damage
The following special attack/effect bonuses apply (note: the various bolts bonuses only apply when the special effect activates):
Attack/Effect | Multiplier |
---|---|
Special attacks | |
Dark bow (dragon arrows) | 1.5 |
Dark bow (other arrows) | 1.3 |
Morrigan's throwing axe | 1.2 |
Bolts' Special effects | |
Diamond bolts (e) | 1.15 |
Dragon bolts (e) | 1.45 |
Onyx bolts (e) | 1.15 |
Opal bolts (e) | 1.25 |
In the case of Zanik's crossbow, the maximum hit is as follows:
How to Achieve the Free-to-Play Maximum Ranged Hit
Requirements:
- 99 Ranged
- 48 Prayer
- 48 Dungeoneering (de facto level required is 63, see Dungeoneering/Rewards)
- Weapon: Maple longbow (sighted), Maple longbow, Maple shortbow or Gravite shortbow
- Ammunition: Adamant arrows
- Other equipment: Amulet of zealots
- Prayer: Eagle Eye
Source
- <ref>Oblivion590, Legend Z5, Recklusfire1, Reaper X13, Eawgarywb, Shandlar, W I L M O T, Th3 Sun G0d, and Paleas. The Max Hit Formula. RuneScape Forums.*</ref>
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