Update:Patch Notes (7 October 2009)
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These official Patch Notes are copyrighted by Jagex. It is a direct quote from the forums of the RuneScape website.
These Patch Notes were announced on 7 October 2009.
These Patch Notes were announced on 7 October 2009.
The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).
Game Engine
- Stopped NPCs dancing with each other.
- Prevented being able to add your previous display name to your Friends/Ignore Lists.
- All interfaces in an older custom file format have been converted to the newer format.
Graphical
- Improved farmers’ animations with rakes and spades to be smoother.
- Adjusted the black smoke on Ape Atoll.
- Improved the smoke from the chimney of the house in Vinesweeper.
- Fixed a render issue with a bench while NPCs are sat on it.
- Fixed an issue with the prince tunic whilst resting.
- Stopped the ringmaster top causing you to look odd when resting.
- Fixed the lighting in the dungeon under the Karamja volcano.
- Fixed some lighting issues in Morytania.
- Adjusted some incorrectly coloured fog in various places.
- Removed a wooden support that clipped with a chest.
- Adjusted the priority of Firemaking animations.
- Tweaked some scenery in the Brimhaven Agility Arena to work better with the fog.
- Graphically fixed the sides of Varrock’s west bank.
- Fixed some height mapping at the fishing shop in Catherby.
- Fixed some height mapping issues around Varrock that were affecting the walls.
- Fixed some height mapping in Port Sarim near the docks.
- Updated the model for tree spirits.
- Updated the skull of a skeleton to match the rest of its, er, body.
- Fixed shadows on the Barbarian Agility Course log balance.
- The fixed device now uses more recent human animations.
- Put some moss back on Aggie's house in Draynor in High Detail.
- Stopped lava looking grey near the entrance to Ourania Altar.
- Black Knights' swords no longer look white.
- Ensured a chest opens to the correct and matching version.
- Added animations for lily pads.
- Fish hats no longer disappear when playing the cowbells.
- Improved the minimap for Al Kharid to actually show all of the walls.
- Fixed the agility log between Seers' Village and the coal trucks.
- Fixed the colours of the Corporeal Beast's animations in Standard Detail.
- The Lumbridge cook has had his model updated.
- Fixed the inventory icon for various magic staves.
- Fixed some clipping issues with some of the newer male hairstyles.
- Reduced clipping on the Ectofuntus.
- Improved the lighting near the fire obelisk.
- Modified the look of the gas mask on female characters.
- Improved the graphics for trees that are on fire.
- Slowed the animation speed of the flags in Falador.
- Fixed a gap between some steps.
- Improved falcon animations.
- Re-textured the edge of the Clan Wars area.
- Fixed a render issue in A Tail of Two Cats.
- Stopped most wielded items appearing outside the crate used in Merlin's Crystal.
- Prevent walls in the Digsite dungeon area from flashing when rotating your camera around.
- Removed some curtains from the outside of a window.
- Better matched King Roald's crown to his chathead.
- Moved a tree to stop it growing into the roof of a house.
- Cows and calves have a death animation once more.
Audio
- Adjusted the sound effects for a couple of wooden doors.
- Matched the timing of defend sounds with their animations.
- The music system now randomly selects a song when entering an area from a list of similarly themed groups.
- Added various sounds to the final cutscene in As a First Resort.
- The Doomsayer has been given a few more sound effects.
- Improved the sound effects in Another Slice of HAM and My Arm's Big Adventure.
- Revised and updated the song "Rising Damp".
- The “Attack 5” song has been slightly adjusted.
Minigames
- Restored various interface stones after the Mobilising Armies tutorial.
- You can now store Mobilising Armies clothing in your POH.
- Removed a door from the fencing in the Vinesweeper minigame.
- Added a few messages from the Fishing Trawler to the spam filter.
- Prevented emotes in all areas of the Duel Arena and Tournaments.
Miscellaneous
- Items dropped near a spirit tree should no longer float.
- Given a farmer in Draynor a combat level.
- Increased the stock of monkey nut and bars.
- Added some messages to the spam system.
- Clarified the messages you can receive when a dragon breathes on you.
- Fixed a typo in a book.
- Stopped players being put in a blocked location after the gravedigger random event.
- Removed the mine cart tickets as they're no longer needed.
- Ensured all weapons and shields are removed before taking a carpet ride.
- Improved the clickable area of kalphite soldiers.
- Fred the farmer will no longer talk about Lumbridge jobs.
- Swapped a door around so you don't have to close it to continue on your journey.
- Patched various gaps of missing overlay and underlay around the world.
- Falador wall posts can no longer be walked through.
- Prevented menaphite thugs half disappearing in certain circumstances.
- Removed members’ ops from the TzHaar cave entrance.
- Put the correct map icon back for the tanner in Varrock.
- Prevented standing on the pools in Oo'glog.
- Corrected a typo in the Legacy of Seergaze quest.
- Rewritten several pieces of code to conform to newer methods and standards.
- Resolved a few grammatical issues with the sawmill chat.
- Fixed the camera angles for certain carpet rides.
- Stopped the Wilderness overlay disappearing in some circumstances.
- Updated the code to give you a lantern in Lunar Diplomacy if your inventory was full.
- Players can no longer stand on a tile of water in Burgh de Rott.
- Ensure pets are still present and reappear after random events.
- Modified the walls in Dorgesh-Kaan so a narrow corridor can now be traversed.
- Fixed a bug with logging in to the mole hole and the lighting associated with it.
- The Lumbridge windmill has an icon on the world map again.
- The makeover mage no longer charges you if there hasn't been a swap.
- Fixed a message from the lunar spell when curing others.
- Rotated the Lumbridge weather vane to actually point north!
- Improved the logic dealing with the value of items you can store in a familiar's inventory.
- You should be able to mine creatures you kill in the living rock caverns even if you lose connection.
- Increased the size of the orrery in your POH to its former glory.
- Smoothed out some mapping in Mort Myre swamp.
- Ensured various bridges appear on the minimap correctly.
- Adjusted some dialogue to check your gender first.
- Prevented an error from occurring in very rare circumstances while using Quick Chat.
- Improved the code handling of the last name entered for the Clan Chat feature.
- You'll get a more informative messages if trying to use Clan Chat while not in a Clan Chat channel.
- Properly aligned unranked and ranked names on the Clan Chat interface.
- Fixed a problem where the Clan Chat window would cut off three digit words instead of showing them.
- Fixed a bug when casting the lunar spell Humidify.
Missed off the original list
- Added a curtsey emote for females, right click on the bow emote for more info.
- Added a 30 second cooldown on special attack restore potions.