Key (Treasure Trails)
Release date | 5 May 2004 (Update) |
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Members? | Yes |
Quest item? | No |
Tradeable? | No |
Equipable? | No |
Stacks? | No |
Alchemy | Cannot be alchemised |
Value | 1 coin |
Destroy | Drop |
Store price | Not sold |
Examine | A key to a chest.
or A key to some drawers. or A key to unlock a treasure chest. |
Weight | 0 kg |
A key is an item needed to unlock a chest or drawer during a Treasure Trail.
There will be a clue telling you where to get it. The key is a drop only when carrying the clue scroll. It disappears when used to open the chest or drawer. Keys are non-tradeable objects, specific to the player who finds them. They are used on all levels of treasure trails.
It is possible to obtain more than one key using the drop trick. However, after taking a clue from the chest/drawer, the key won't open it again, and the player gets a message The chest (or drawer) is locked. Keys obtained this way from the same clue will still remain in the bank; however, keys obtained from different clues will not stack.
Steel key ring keys |
Ancestral key • Battered key • Brass key • Crystal-mine key • Dusty key • Enchanted key • Maze key • Metal key • New key • Shiny key • Shortcut key • Weapon store key • Iron key | ||||||||||
H.A.M. |
Bronze key (H.A.M.) • Iron key (H.A.M.) • Steel key (H.A.M.) • Silver key (H.A.M.) | ||||||||||
Shades of Mort'ton keys |
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Others |
Crystal key • Tooth half of a key • Loop half of a key • Dragonkin key • Strange key teeth • Strange key loop • Key (Treasure Trails) • Muddy key • Prison key (Prison Pete) • Sinister key • Tarnished key |