Snape grass

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Snape grass
Release date 27 August 2002 (Update)
Members? Yes
Quest item? No
Tradeable? Yes
Equipable? No
Stacks? No
High Alch 6 coins
Low Alch 4 coins
Destroy Drop
Store price 67 coins
Examine Strange spiky grass.
Weight 0 kg
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Snape grass is a members-only item used in the making of prayer potions and fishing potions. It can be used in a hangover cure, which is needed in the Plague City quest and the Mogres miniquest.

Three clumps spawn at the Hobgoblin Peninsula south-west of the Crafting Guild, and twenty-seven spawn around Waterbirth Island. Three of those spawns require the use of Telekinetic Grab. Chaos Druids and Waterfiends drop them, and players can also loot it from implings.

Dropping monsters

Levels 1 to 49

Monster Combat level Quantity Rarity
Cave bug 6, 96 1 2Common
Cave crawler 23 , 138 1 2Common
Chaos druid 13 1 3Uncommon
Chaos druid warrior 37 1 3Uncommon
Lanzig 48 1 4Rare
Tribesman 32 1 3Uncommon

Levels 50 and above

Monster Combat level Quantity Rarity
Aquanite 114 3 (noted) 2Common
Cave bug 6, 96 1 2Common
Cave crawler 23 , 138 1 2Common
Starlight 149 5 (Noted) 2Common
Fungal mage 120 4 (Noted) 2Common
Bree 146 5 3Uncommon
Growler 139 4 3Uncommon
Rock lobster 127 1 3Uncommon
Salarin the Twisted 70 1 3Uncommon
Waterfiend 115, 134 20 (noted) 3Uncommon

Collecting and money making

A player can make a great deal of money by collecting and selling snape grass through the Grand Exchange. Snape grass is Expression error: Unrecognized punctuation character "[". coins each; for comparison, pure essence is Expression error: Unrecognized punctuation character "[". coins.

Players who have completed the The Fremennik Trials can travel to Waterbirth Island for free. They can collect 28 snape grass and can either walk or teleport to the nearest bank. If they haven't completed The Fremennik Trials, players can go to Waterbirth Island for the cost of 1,000 coins. If a player has the Fremennik Sea Boots 1, they can then use Peer the Seer to deposit their items.

Players can repeat this process indefinitely, but it would be a good idea to wear weight-reducing items, such as boots of lightness, a spotted cape, or wicked robes to help their energy last longer. Players who have completed the quest can also make money from snape grass by using the banks in Neitiznot, Jatizso, and Miscellania if they have done the required quests to access these areas.

Players with a POH (player-owned house) can have their house moved to Rellekka (via an estate agent), ride the boat to the snape grass, then teleport to a bank with teleporting jewellery.

Another good way for money making with snape grass is by using Lunar Magicks spell Waterbirth Teleport. While equipped with a Mystic mud staff or Mud battlestaff, a seal of passage, as much weight reduction equipment as possible, and a large quantity of law runes and astral runes, teleport to Waterbirth Island, collect snape grass from anywhere on the island. Then teleport to Catherby using the Catherby Teleport spell,(as this is the closest Lunar teleport to a bank) or a Ring of Duelling teleport to Castle Wars which will teleport you right beside a bank. Using this method will allow you to collect 26 snape grass for each run as you will have the law and astral runes, or 28 snape grass for each run with RODs. If you have a Magic level of 73 or higher and are using a mud battlestaff or mystic mud staff , it is suggested you use Tele Group Waterbirth and Tele Group Catherby as you will use the same amount of runes but will gain more Magic experience.

After 1 hour of consecutive test runs, using a spirit terrorbird, and rings of duelling, this method made just over 1 million GP an hour if done fast enough. Using other familiars that holds items won't help much, as they do not restore run energy like the spirit terrorbird does (the bull ant also does this, but it holds fewer items).

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