Jewellery

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This article is about jewellery that players can wear. For the artefact found in the Varrock Museum activity, see Jewellery (item).

Jewellery is any item that can be worn in the amulet/necklace equipment slot or the ring equipment slot, including bracelets which are worn in the glove slot. Jewellery can be enchanted to gain special properties; while unenchanted jewellery is purely decorative. Most jewellery can be made using the Crafting skill. Non-members may only craft, enchant or use amulets up to diamond, and cannot use any functional necklaces or rings other than the Explorer's ring, Ring of Kinship, and Ring of Devotion. Players who have the Magic level to enchant jewellery (but not the Crafting level to make it) may be able to buy it at Grum's Gold Exchange in Port Sarim.

Unenchanted jewellery

Players can use the Crafting skill to turn gold bars into gold rings, necklaces, or amulets. They can also incorporate cut gems such as sapphires, emeralds, rubies, diamonds, dragonstones, and onyxes. Gem jewellery can be enchanted as noted below.

Unenchanted jewellery
Gemstone Ring Necklace Bracelet (m) Amulet
None Gold ring Gold necklace Gold bracelet Gold amulet
Sapphire Sapphire ring Sapphire necklace Sapphire bracelet Sapphire amulet
Emerald Emerald ring Emerald necklace Emerald bracelet Emerald amulet
Ruby Ruby ring Ruby necklace Ruby bracelet Ruby amulet
Diamond Diamond ring Diamond necklace Diamond bracelet Diamond amulet
Dragonstone Dragonstone ring Dragon necklace Dragonstone bracelet Dragonstone amulet
Onyx Onyx ring Onyx necklace Onyx bracelet Onyx amulet
  • After releasing the rogue from the Rogue's Castle in High-levelled Wilderness (after Summer's End), you can sell unenchanted jewellery to him, south of Varrock east bank, for low alchemy price.

Enchanted jewelery

Amulets

Main article: Amulet

Amulets are normally associated with a combat statistics advantage, while other jewellery has less defined roles. Amulets do not wear out, although the Amulet of Glory needs its additional powers recharged after four uses.

Item Gem Attack Defence Strength Prayer Notes
Melee Magic Range Melee Magic Range
Amulet of accuracy Cannot be crafted 4 4 4 0 0 0 0 0 A reward for Imp Catcher quest, useful for all combat classes. Not actually "enchanted".
Amulet of magic Sapphire 0 10 0 0 0 0 0 0 A high magic attack bonus for a low level amulet.
Amulet of defence Emerald 0 0 0 7 7 7 0 0 Perfect for miners in monster infested mines.
Amulet of nature Emerald, strung with magic string 0 0 0 0 0 0 0 0 It can be used to monitor the state of a farming patch.
Amulet of strength Ruby 0 0 0 0 0 0 10 The "amulet of hitting harder" for melee fighters.
Amulet of power Diamond 6 6 6 6 6 6 6 1 The top free-to-play amulet, with good balance for most classes of combat, though a little weaker for a mage attacking targets that cannot reach them.
Amulet of glory Dragonstone 10 10 10 3 3 3 6 3 Stronger in Attack than defence, but otherwise the premier amulet with additional charge and teleport bonuses, until the Fury. The teleport capability is effective up to level 30 wilderness, while the normal teleport spells fail beyond level 20. It also increases the chances of finding gems whilst mining.
Amulet of fury Onyx 10 10 10 15 15 15 8 5 The same attack, better strength and much better defence than the "Glory", but no other bonuses - no teleports.
Not amulets, but similar in effect
Holy symbol 0 0 0 2 2 2 0 8
Unholy symbol 2 2 2 0 0 0 0 8 Members only

Non-combat, specialized amulets:

Necklaces

Main article: Necklace

At one time, necklaces were the most limited category of enchantable items, but the full range are now enchantable by members.

Item Gem Lasts for Description
Games necklace Sapphire 8 uses Teleport to Burthorpe Troll Invasion, Barbarian Assault, Gamers' Grotto activities and the Corporeal Beast's cave.
Binding necklace Emerald 15 uses 100% success in making combination runes.
Digsite pendant Ruby 5 uses Teleport to Dig Site. The spell to enchant it is learnt during Varrock Museum miniquest
Phoenix necklace Diamond 1 use Automatically restores 30% of the wearer's max life points if wearer's life points drops below 20%. Has priority over Ring of Life.
Skills necklace Dragonstone 4 teleports Allows wearer to teleport to Fishing Guild, Mining Guild, Crafting Guild and Cooking Guild. Slightly increases chance of getting a casket when big net fishing. Can be recharged at totem in Legends' Guild.
Berserker necklace Onyx Strength raised by 7. Stab Attack, Slash Attack and Crush Attack reduced by 10. Stab Defence, Slash Defence, Crush Defence, Magic Defence and Ranged Defence reduced by 20. Increases the amount of damage wearer does when wielding an obsidian melee weapon by 20%.

Rings

Main article: Ring

Many rings have a limited number of uses before they are destroyed. Charges (uses) cannot transfer to other players; so if you only have one charge left, and you trade rings with someone who has full charges, your new ring will still disappear after one more use, and the other person will still get full use out of his. All enchanted rings are members only.

Item Gem Lasts for Description
Ring of recoil Sapphire 400 life points Recoils 10% of the damage done to you onto your attacker rounded up to a minimum of 10 damage. Lasts for 400 returned damage.
Ring of duelling Emerald 8 uses Teleport to the Duel Arena, also a quick way to get to Al-Kharid, near the Fire Altar. An alternative teleport location is Castle Wars, with a convenient bank nearby. Also teleports to the Fist Of Guthix lobby and the Mobilising Armies entrance.
Ring of forging Ruby 140 bars Smelt iron with 100% success, instead of 50% - this makes Iron excellent smithing experience for members if you can buy or make these rings.
Ring of life Diamond 1 use An automatic teleport your chosen respawn point (Lumbridge, Falador upon completion of Recruitment Drive, Camelot upon completion of the Knight Waves Training Ground, or Soul Wars upon completion of Nomad's Requiem); if you have less than 10% life points remaining - can be a lifesaver, unless your opponent deals fatal damage from more than 10%. Ineffective beyond level 30 wilderness, as with the Amulet of Glory.
Ring of wealth Dragonstone 4 before recharge needed Increased chance of receiving an item from the rare drop table upon killing monsters who grant access to it.
Ring of stone Onyx Turns the wearer into a rock. Effects: Can only talk or unmorph, attempting to move or being attacked will also unmorph. Poison damage and prayer drain are halted while morphed (probably all recovery as well)

Bracelets

Main article: Bracelet

Bracelets are worn in the place of gloves. All enchanted bracelets are members only.

Item Gem Lasts for Description
Bracelet of clay Sapphire 28 clay Wearer will mine soft clay rather than hard clay while wearing bracelet.
Castle wars brace Emerald 3 uses Wielder will do extra 20% of damage against a bearer of their side's flag. Castle Wars bandages heals 50% more to wielders of the bracelet.
Inoculation brace Ruby estimated 250-275 uses Protects the wearer from an amount of disease damage. Breaks when protection has been used up.
Forinthry brace Diamond 5 uses Prevents wearer from being skulled when entering the Abyss. Players still suffer from Prayer drain when they enter the Abyss. Can also be used to make players immune to revenant damage for 1 minute and non aggressive for 1 hour.
Combat bracelet Dragonstone 4 teleports Allows wearer to teleport to Warriors' Guild, Champions' Guild, Ranging Guild and the Monastery. Updates wearer with their Slayer totals every tenth target they need to kill. Can be recharged at totem in Legends' Guild.
Regen bracelet Onyx Doubles the natural life points recovery.

de:Schmuck