Follower details
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The Summoning screen displays information about a players currently summoned familiar or pet. It used to be a component of the interface control panel, but it is eventually replaced by Extras, which holds marketing items.
On this screen,
- Summoning special move bar (familiars only) :
- A blue bar on the top
- Picture pet or creature is summoned :
- Large picture in the middle
- Number of summoning points remaining :
- Number under the icon of the pet/creature
- How much time remains for the familiar :
- A hourglass with time counting down
- 'Call' button:
- The whistle in the bottom left of the four buttons
- Hunger meter (pets only) (not shown in the picture on the right)
- 'Renew' button (familiars only) :
- In the top right of the four buttons
- 'Take' button (familiars only) :
- In the top left of the four buttons
- 'Dismiss' button :
- A red circular sign with your pet/creature's icon
This screen is only available when a pet or familiar is actually in use.
Feature | Function |
---|---|
Special move bar | To show that when your familiar can use its special move |
Number of points remaining | To show that how many summoning points you have so that you can restore it as soon as possible |
Time remaining for familiar | To show that how much time is left before your familiar disappear |
Hunger meter | Show that how hungry a pet is, so that it can be fed before running away. |
Attack button | Allows familiar to attack a target in a Multi-combat area |
Button | Function |
Cast button |
Casts a familiar's special move, provided the respective scroll is stored in inventory or headgear. |
Call button |
If a follower (familiar or pet) is restricted by obstacles, this button calls the follower to the player's side. |
Renew button |
If your familiar's timer is running low you can use this button to renew the familiar's timer, providing that you have an unnoted pouch of the same type in your inventory. This can only be used when the familiar's timer is at 2:30 minutes or less. Renewing also heals a low health familiar. |
File:Take button.png Take button |
If the familiar is carrying items they will be transferred into inventory, if there is enough room. |
Dismiss button |
If the follower (familiar or pet) is no longer wanted click this button and the follower will be gone. A right-click option, Dismiss now, dismisses the familiar without confirmation screen. |
There is currently a glitch that causes the familiar's name to be replaced by the pouches name and most options to go missing.