Dreadnaut
Release date | 2 November 2010 (Update) |
---|---|
Members? | Yes |
Combat level | (102, 138, 173, 209, 315, 347, 380, 424, 459, 495, 529) |
Life points | Varies |
Experience for killing | Unknown edit |
Slayer level | Not assigned |
Aggressive? | Yes |
Poisonous? | No |
Immune to poison? |
Unknown edit |
Attack style | Melee |
Attack speed | FastestInterval: 2.4 seconds |
Max hit | Varies |
Weakness | Magic |
Always drops | Tier 1-11 Platebody |
Examine text | It's hard to determine if the rammernaut controls the eye, or vice versa. |
- For the music track, see Dreadnaught (music track).
Dreadnaut is a boss monster encountered on the Warped floors. This boss requires a Dungeoneering level of 95 to encounter and fight. His main attack style is melee, and he also uses a special attack that disables your protection prayers or deflect curses for 5 seconds. Nonetheless, Protect from Melee is strongly advised.
Dreadnaut is in fact a Rammernaut, except he is warped by the tainted magic that affects the Warped floors due to their closeness to The Rift. It appears to have gotten a lump in the back and his shield transformed into an eye.
Running around the room while using magic is not as safe as it may seem. Running away and using magic is only useful before he shouts "You can't run forever!" lowering your magic level by 10% of whatever amount of damage is dealt to you.
He, like Rammernaut, can also disable prayer, where he will point his shield at you and it will shoot a red beam, which also causes damage, hits through prayer and disables them.
One of his special attacks consists of him spawning orange blobs on the ground. They stay for a while and cause damage if stood on, and also drain prayer rapidly.
It is now possible to autocast combat spells even if your magic stat drops below the required level, which means you may run around the room and use magic. Be cautious when using this technique because his magic draining special attack may reduce your magic below the level required to teleport, which will trap you inside the boss room, unable to escape. Bringing magic potions may prevent this from occurring.
Arguably the best way to fight him when rushing is to have a couple people running away while using magic, and the others using melee while he tries to attack the magers. If someone has a Celestial surgebox bound, they will not have to make runes, therefore saving time.
Drops
Item Quantity Rarity GE Market Price Novite platebody 1 Varies Not sold Bathus platebody 1 Varies Not sold Marmaros platebody 1 Varies Not sold Kratonite platebody 1 Varies Not sold Fractite platebody 1 Varies Not sold Zephyrium platebody 1 Varies Not sold Argonite platebody 1 Varies Not sold Katagon platebody 1 Varies Not sold Gorgonite platebody 1 Varies Not sold Promethium platebody 1 Varies Not sold Primal platebody 1 Varies Not sold Dungeoneering journals Various parts Common Not sold
Trivia
- The examine text seems to indicate that Dreadnaut is under the mind-control of a stalker, similar to the way sea slugs control minds. Or, more likely, it could be referring to his shield, which has mutated into an eye.
- Sometimes before fighting Dreadnaut, there are a couple of Brute standing nearby trying to talk to him. Both Brutes talk back and forth saying that something isn't right, before Dreadnaut decides to kill them. During the fight you can see their bones on the ground.
- It used to be possible to safe spot Dreadnaut if you wish to use magic (or ranged), which was especially useful as he is weak to Magic. Using gatestones, the players could trap him behind the boxes in the room and safespot him. This method has been removed, as Jagex has removed all the boxes.
- The name of Dreadnaut's music track is spelled Dreadnaught.
- The name could be related to the battleship known as the Dreadnought, created in 1906.