Zephyrium platebody
| Release date | 12 April 2010 (Update) |
|---|---|
| Members? | Yes |
| Quest item? | No |
| Tradeable? | Yes |
| Lendable? | No |
| Equipable? | Yes |
| Stacks? | No |
| High Alch | 8,520 coins |
| Low Alch | 5,680 coins |
| Smuggler price | 4,260 coins |
| Value | 14,200 coins |
| Destroy | Unbound: Drop
Bound: The only way to unbind an item is to destroy it. |
| Store price | Not sold |
| Examine | Provides excellent protection. (Tier 6) |
| Weight | 9.9 kg |

The Zephyrium platebody is a Tier 6 platebody found in Daemonheim, which is used in the Dungeoneering skill. The zephyrium platebody can only be worn by members who have a minimum Defence level of 50. Players can obtain the zephyrium platebody with a Smithing level of 59 using 5 Zephyrium bars, yielding 297.5 smithing experience.
A Zephyrium platebody has higher stab, slash and ranged defence bonuses than a dragon platebody or a Third-age platebody. However, its crush defence bonus is noticeably poor, 5 less than a rune platebody.
Apparently, whenever you have found/made a Zephyrium Platebody (and all the other Platebodies higher than Zephryium, and Kratonite and Fractite), the blue light/object in the middle is not blue. However, when worn, it turns blue. This is not the case with Bathus, Novite or Marmaros platebodies.
| Hover over image for type | A player wearing Zephyrium equipment A player wearing Zephyrium equipment | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 0 | 0 | -30 | -10 | ||||||||
| +123 | +114 | +67 | -6 | +125 | ||||||||
| Other bonuses | Slot | |||||||||||
| 0 | 0 | 0% | 0 | |||||||||
Dropping monsters
Monster Combat level Quantity Rarity Dreadnaut 102, 137, 173, 315, 347, 380, 424, 459, 495, 529 1 Varies Forgotten warrior 61-66 1 Uncommon