Bandit (Kharid Bandit Camp)
- This article is about the attackable NPC in the Desert Bandit Camp. For other uses, see Bandit.
Release date | 18 April 2005 (Update) |
---|---|
Members? | Yes |
Combat level | 57, 74 |
Life points | 650 |
Experience for killing | 260 (87 Constitution experience) |
Slayer level | Not assigned |
Aggressive? | Only when attacking other Bandits, or wearing Zamorakian/Saradomin items. |
Poisonous? | No |
Immune to poison? |
No |
Attack style | Melee; Stab |
Attack speed | AverageInterval: 3.6 seconds |
Max hit | 100 |
Weakness | Slash attacks |
Always drops | Bones |
Examine text | A tough-looking criminal. |
Bandits are attackable criminals that can be found at the Kharidian Desert Bandit Camp. They will attack anyone wearing any Saradomin or Zamorak clothing or accessories, as they are supporters of Zaros. Because of this, many people use this to their advantage while training and therefore earn a high amount of experience with little effort. They can also be pickpocketed at level 53 Thieving, which is slightly higher for their Pollnivnian counterparts.
When players are near them wearing a Saradomin item, they will shout "Time to die, Saradominist filth!" Likewise, they will declare "Prepare to suffer, Zamorakian scum!" when they spot a player with Zamorak items. When players attack their fellows, they simply exclaim "You chose the wrong place to start trouble!" and attack you in a similar manner to the Al-Kharid warriors. It seems that Armadyl items have the same effect as Saradomin items.
The level 57 Bandits occupy the bar and most of the tents outside the Bandit Camp. The level 74 versions occupy the bar only.
Tip: Use a Saradomin arrow or Zamorak arrow if you are training melee, since they take up no useful item slots!
It is possible for a player to achieve up to 60,000 - 110,000 experience per hour, depending on your Combat stats, gear, and boosted stats.
A good strategy for staying there longer is to bring some noted food items with you and restock by simply visiting the nearby general store, selling your noted food and buying it back in normal form. Bunyips are also a good option to take with you. Take a few summoning potions (4) and bunyip pouches with you, at a ratio of 4 pouches : 1 potion, drinking before renewing.
When training the defence skill using the Guthan's set, which allows you to stay here training for very long periods of time, the recommended inventory consists of equal amounts of super attack and super strength potions, then simply taking 1 dose of each potion when you feel is necessary. If training in the pub, you may be overwhelmed of all are attacking you, so take a corner where 3 bandits are attacking you. The Guthan's set is cost effective as it will last about 15 hours, and most players can earn enough gold to repair the set in less than 2 hours so this is a viable way of training. You can also use the Guthan's set for replenishing lifepoints only, and use another weapon for the rest of the training.
Another method of training is to wear excellent prayer boosting armour and use protect from melee. The Bandits drop the grimy ranarr required in a prayer potion and the chances of breaking even with this method is fairly high. In most events, the runes and ranarrs collected should even out the cost players spend on prayer potions. This method allows for fairly casual training as prayer drains slowly and the player is not losing life points. Also, if this method proves accurate, there are no repair expenses due to Barrows equipment degrading.
Another method to train is to take Saradomin godsword or Saradomin sword as a Saradomin item and fight Bandits. However, this method may be slow since godswords have a very slow attack speed but the Saradomin godsword can heal you as well as boost your prayer points in order to survive and also use Prayer for boosts. Selling the drops you receive can also be a good way to make a profit or to buy potions to boost your levelling. If using a Saradomin sword, an alternate healing method is required.
The Saradomin godsword can be taken as a secondary weapon and used only for it's special attack to recover health and prayer points. Also, the regen bracelet is useful in this situation as it provides a decent +7 strength bonus and also speeds up lifepoint renewal. Another alternative for healing is bringing along the Enhanced Excalibur which heals 200LP each special attack and boosts Defence levels, so using this in conjunction with a primary weapon it would be largely beneficial, although the Seers' Village Hard Tasks need to be completed to receive the weapon. Completing the Elite Tasks will result in a 400LP gain from the special attack, rather than the standard 200LP.
With the addition of the Twisted bird skull necklace, Split dragontooth necklace or Demon horn necklace (which restores 10 Prayer points per regular bone buried), when combined with the Bonecrusher, provides a near unlimited source of Prayer points, depending on how fast the Bandits can be killed, and the player's Prayer bonuses. This has become a very popular method, as it can also be used to supplement the use of Prayer potions. With a prayer bonus of around 38, an inventory of about 25 prayer potions would last a player about 5 hours and 6 minutes; whereas, if a player is using the necklace and a bonecrusher, this would increase to about 8 hours and 18 minutes. Furthermore, if you have 99 Prayer and the best prayer armour in the game (excluding the weapons slot), to stay at bandits indefinitely without the use of prayer potions when using this method, you would need to be able to kill roughly 7 bandits per minute. It can be useful for players with low prayer to use a prayer renewal potion with a twisted bird necklace and bonecrusher, as this may negate the need for prayer potions. This maybe a better alternative due to the potion lasting for 5 minutes each dose, so an inventory of 20 prayer renewal potions would last over 6 hours.
Locations
- Bandit Camp (Kharidian Desert) (level 57 and 74)
Drops
100% drop
Item Quantity Rarity GE Market Price Bones 1 Always 105
Runes
Item Quantity Rarity GE Market Price Chaos rune 2 Common 172 Death rune 2 Uncommon 370 Template:ExchangeItemNat Nature rune 2 Uncommon Expression error: Unrecognized punctuation character "[". Law rune 2 Uncommon 298 Cosmic rune 2 Uncommon 220
Herbs (Members)
Item Quantity Rarity GE Market Price Grimy dwarf weed 1 Rare 7,525 Grimy lantadyme 1 Rare 6,002 Grimy cadantine 1 Rare 1,336 Grimy kwuarm 1 Rare 2,902 Grimy avantoe 1 Rare 2,877 Grimy irit 1 Rare 1,496 Grimy ranarr 1 Rare <ref>Less rare than the other rare herb drops.</ref> 3,508 Grimy harralander 1 Uncommon 385 Grimy tarromin 1 Uncommon 56 Grimy marrentill 1 Uncommon 41 Grimy guam 1 Uncommon 521
Weapons/Armour
Item Quantity Rarity GE Market Price Iron battleaxe 1 Uncommon 46 Iron scimitar 1 Uncommon 40 Steel hatchet 1 Common 49 Steel sq shield 1 Uncommon 235
Other Items
Item Quantity Rarity GE Market Price Coins 12–52 Common Not sold Coal 1 Common 263 Steel bar 1 Uncommon 882 Spin ticket 1 Rare Not sold Court summons 1 Very rare Not sold Anagogic Ort 20,40 Unknown Not sold
Items thieved
Trivia
- Although these are affiliated with Saradomin, bandits do not attack people with White equipment, Initiate armour, or Proselyte armour.
- When using a rubber blackjack on a bandit your character says,"I need a different weapon to do this. I want to kill them not knock them out."
- Once the player completes Desert Treasure, a Bandit when talked to will say "So you're the one who freed Azzanadra from his prison? Thank you kind sir/lady!" Ironically, they will still say this if you manage to talk to one in combat while wearing a Saradomin/Zamorakian item.