Lvl-2 Enchant
- This article is about the enchant spell. For the enchant tablet, see Enchant emerald.
Members only? | No |
---|---|
Level | 27 |
Runes | 3 Air 1 Cosmic |
Spellbook | Normal |
Base experience | 37 |
Quest | None |
Lectern | Demon |
Enchant Level 2 Jewellery requires a magic level of 27. It imbues emerald jewellery with magical properties.
- Emerald ring: Ring of duelling
- Emerald necklace: Necklace of binding
- Emerald bracelet: Castle wars brace
- Emerald amulet: Amulet of defence
- Emerald amulet (with Magic string): Amulet of nature
- Silver sickle emerald(b): Enchanted sickle emerald(b)
Note: Non-members can only enchant Emerald amulets into Amulets of defence.
This spell may be transferred to a piece of soft clay at a lectern in the Study of a Player-owned house, creating a magic tablet. The same runes are required, as well as the magic level needed to cast the spell, and the magic experience is earned when creating the tablet. The default option is to 'Break' this tablet, but the proper process is to 'Use' this tablet on a piece of emerald jewellery, which gives no experience. Players without level 27 Magic may also use these tablets.
During the quest Rune Mechanics, an emerald alone can be enchanted, but it costs no runes and yields no experience.
Spell Costs | |
---|---|
Runes | Cost |
3 1 | 134 |
Staff | Cost |
1 | 110
|
Combination runes | Cost |
N/A | N/A |
Jewellery spells | |
Orb spells |
Charge Water Orb • Charge Earth Orb • Charge Fire Orb • Charge Air Orb |
Crossbow Bolt spells |
Opal • Sapphire • Jade • Pearl • Emerald • Red Topaz • Ruby • Diamond • Dragonstone • Onyx |