Runesphere
Due to an update, the information in this article may be out-of-date. You can help improve it by updating the information. Reason: In Other News, from The Big Chinchompa |
Release date | 30 April 2012 (Update) |
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Members | Yes |
Examine | A floating ball glowing with (Current rune type) energy. |
Location | Runespan |
The Runesphere is a distraction in the Runespan. It generally requires multiple people to successfully siphon off its many layers of runic energy, converting rune essence into runes of whichever stage it is currently. Players also receive rune dust, which can be exchanged with the runesphere core for 10 Runecrafting experience per dust. The runesphere will disappear after an hour regardless of whether or not all of the layers have been siphoned. You can gain a maximum of 1000 rune dust in a day and can only gain rune dust from one of the runespheres a day, and can only hand in dust once per day. You may still interact with other runespheres each day for just experience and points.
Runespan Event
When a Runesphere is active in the Runespan, an icon will appear at the top left of your screen, saying "runesphere active". You then can find the runesphere on one of the 3 floors at your world. It is not always located on the floor you are currently on, so you might have to go up or down floors to find it.
When you've found it you can start drawing runes and experience from it by siphoning it. When a layer is destroyed, it will turn to the next layer down from the current rune until it reaches air runes and then transforms into pure energy.
While siphoning the sphere, rune dust will appear in your inventory, for each rune siphoned, which can be given to the ball of Rune energy that appears after breaking the whole sphere in return for 10 experience per dust.
Layer | Level to siphon | XP Gain | Rune rewarded |
---|---|---|---|
Air | 1 | 11.4 | Air runes |
Mind | 8 | 12 | Mind runes |
Water | 15 | 15.89 | Water runes |
Earth | 22 | 17.89 | Earth runes |
Fire | 29 | 20.8 | Fire runes |
Body | 36 | 27.71 | Body runes |
Cosmic (m) | 43 | 31.89 | Cosmic runes |
Chaos (m) | 50 | 36.89 | Chaos runes |
Astral (m) | 57 | 42.8 | Astral runes |
Nature (m) | 64 | 52 | Nature runes |
Law (m) | 71 | 64.5 | Law runes |
Death (m) | 78 | 72 | Death runes |
Blood (m) | 85 | 87-88 | Blood runes |
Soul (m) | 92 | N/A | Soul runes |
The levels above are outdated.
Tips
- You can't get any more Rune dust from a Runesphere when you have logged out or have been to the lobby after you siphoned from it. It will say: You have already siphoned from a Runesphere today. You will still earn XP, but no Rune dust.
- Depending on your Runecrafting level, it is often better xp to ignore the runesphere when it is at a lower energy state as it can only provide xp per rune created.
Trivia
- Runespheres also appeared during the See the Future teaser before the Runespan release. During the duration of the event, it changed elements before fading with the rifts that the event created.
- Runespheres work in a similar manner to the Shooting Star D&D, with players removing layers, gathering a form of dust, and turning the dust in at the end for a further reward.
Creatures |
Air essling • Mind essling • Water essling • Earth essling • Fire essling • Body esshound • Cosmic esshound • Chaos esshound • Astral esshound • Nature esshound • Law esshound • Death esswraith • Blood esswraith • Soul esswraith | ||||||
Nodes |
Floating essence • Cyclone • Mind storm • Water pool • Rock fragment • Fireball • Vine • Fleshy growth • Fire storm • Chaotic cloud • Nebula • Shifter • Jumper • Skulls • Blood pool • Bloody skulls • Living soul • Undead soul | ||||||
Platforms |
Float • Earth • Ice • Small missile • Conjuration • Missile • Vine • Mist • Comet • Skeletal • Greater missile • Flesh • Greater conjuration | ||||||
Runes |
Rune essence • Air rune • Mind rune • Water rune • Earth rune • Fire rune • Body rune • Cosmic rune • Chaos rune • Astral rune • Nature rune • Law rune • Death rune • Blood rune • Soul rune | ||||||
Ladders | |||||||
Rewards |
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Other |