Steel key ring

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Steel key ring
File:Key ring.png
Release date 28 February 2005 (Update)
Members? Yes
Quest item? Yes
Tradeable? No
Equipable? No
Stacks? No
High Alch 0 coins
Low Alch 0 coins
Value 1 coin
Destroy You can get another key ring from Yanni Salika in Shilo Village.
On death Always kept in inventory
Store price 500 coins
(Yanni Salika)
Examine I can store my keys here.
Weight 0 kg
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A Steel key ring is one of the rewards from the One Small Favour quest. It is useful because a number of keys can be placed onto it without taking extra inventory spaces. It is not required to take keys off of the key ring to unlock doors with them.

Losing the key ring will lose all the keys attached. If lost, a new key ring can be bought from Yanni Salika in Shilo Village for 500 coins; however, this will not bring back all of the keys on it, and one will have to collect them all over again. Dying no longer constitutes loss of the key ring as it is automatically kept on death if a player dies outside of the Wilderness. However, if a player dies with it inside the Wilderness he or she will lose it and have to buy another.

Keys

The key ring can hold most keys (excluding ones that disappear after one use, such as Shade keys, Muddy keys, HAM Storeroom Keys and Crystal keys). To date, it can hold 13 keys in the following order:

Image Key Key ring description Obtained
Brass key Allows access to Edgeville Dungeon. (entrance near Varrock) In Edgeville Dungeon.
Shiny key Allows access to the Temple of Ikov. (shed behind McGrubor's Wood to deeper section). In the Temple of Ikov near the Lesser Demons.
Metal key Allows access to the Desert Mining Camp. Obtained by killing the Mercenary Captain during the Tourist Trap quest.
Wrought iron key Key for mining area in the Desert Mining Camp. Reward for completing the Tourist Trap quest.
Dusty key Opens door in Taverley Dungeon. (deeper part) Obtained from the explorer trapped in the Black knight area of the Taverley Dungeon.
Battered key Elemental Workshop key. Using a knife on the Battered book
Maze key Allows access to Melzar's Maze. Given by Oziach during the Dragon Slayer quest. Can also be bought at the Legends' Guild. It can also be regained by asking the Champion's Guild Master.
Weapon store key Phoenix Gang weapons store key. (Shield of Arrav quest) Must be obtained by a player who's a member of the Phoenix Gang.
Crystal mine key Abandoned Mine key. (Haunted Mine quest) From the last boss in the Haunted Mine quest.
Key (Ancestral key) Key to the Spirits of the Elid cave (dungeon north of Nardah) Telegrabbed from the museum in Nardah.
Enchanted key A key to find hidden treasure! (Lets you find a number of buried chests with a hot/cold style game. These chests give a number of items as well as the Mjolnirs. You have to remove the key when treasure hunting.) Given by the Silver Merchant in Ardougne after finishing the Making History quest. Disappears after all the treasure has been located.
Shortcut key Key to shortcuts in Meiyerditch! Reward for the Darkness of Hallowvale quest, from Safalaan.
New Key Mourners' excavations under Ardougne. (Key to Temple of Light and Slayer Area) At beginning of Mourning's Ends Part II quest, from Head Mourner.

Trivia

  • It used to be highly recommended that players use the drop trick to get multiple key rings. However, the keyring now only has the option of being destroyed and, therefore, cannot be dropped.

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