Ghost

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The ghost in Melzar's maze
The ghost in Melzar's maze

A Ghost is an undead monster that is found in various places and dungeons. As they are undead, the spell crumble undead and the salve amulet work well on them. Most ghosts are rarely used for training, because they drop nothing. Level 79 ghosts, which can be called forth in the Forgotten Cemetery after the Spirit of Summer quest, do have good drops, but they are in the Wilderness. To call forth the level 79 ghosts, the player must use Jennica's ring to enter the spirit realm at the graveyard, close the coffins there, then leave the spirit realm and repeat after all four are killed. Several ghost chatheads that were broken were fixed on 17 November 2009. Players must kill certain ghosts in Melzar's Maze to progress through a level of the maze. The ghosts in Melzar's Maze can be spoken to with an Amulet of Ghostspeak (which you get from The Restless Ghost and is untradeble) or Cramulet; their speech hints that they were victims of Elvarg the dragon. In Daemonheim they have the power to heal themselves from injuries.

Other ghostly creatures are classified as ghosts and thus count towards fulfilling a Slayer assignment for ghosts. These include:

Some creatures that seem ghostly are not classified as ghosts and do not count towards fulfilling a Slayer assignment for ghosts. These include:

Also note that the inhabitants of Port Phasmatys, the Ectofuntus, and nearby areas are ghosts but cannot be attacked.

Locations

All are level 19 unless indicated otherwise.

See also


References

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