Animated Armour

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Animated armour can be created and fought in the Warriors' Guild by using a platebody, platelegs, and a full helm of the same type of metal on one of the Magical Animators. When brought to life, the armour shouts "I'm ALIVE!" and attacks the player that created it. When at low life points, the armour may try to run away from the player, and so it is advised to have run turned on during the fight. Sometimes the armour will run to an Animator and become stuck. If this occurs, the armour will not fight you back, and will not run further. If the player kills the armour, they will usually get back the armour used to create it as well as a certain number of Warrior guild tokens depending on the armour type. Sometimes the armour will "break" during combat, and the player will only receive some of the pieces back.

The armour's combat level can range from 11 for bronze to 138 for rune and can be deadly, especially the adamant and rune varieties. Due to a Warriors' Guild rule, no ranged or magic is allowed, thus the armour can only be fought with melee. Unlike other monsters "weak" to crush, crush weapons really do hit significantly more often against the armour. Players should prepare accordingly.

Players could easily use the magical animators or the fences around them to safespot animated armours. Halberds, preferably dragon, must be used for safespotting.

File:Animated armour safespot.png
Using a fence as a safespot.
File:Animated armour safespot2.png
Using an animator as a safespot.
Armour Types

Metal

Combat Level

Life points

Tokens

Picture

Bronze

11

100

5

Iron

23

200

10

Steel

46

400

15

Black

69

600

40

Mithril

92

800

50

Adamant

113

990

60

Rune

138

1200

80

Habitat

Drops

Bronze animated armour

Item Quantity Rarity GE Market Price
Bronze full helm Bronze full helm 1 2 Common 16
Bronze platelegs Bronze platelegs 1 2 Common 24
Bronze platebody Bronze platebody 1 2 Common 49

Iron animated armour

Item Quantity Rarity GE Market Price
Iron full helm Iron full helm 1 2 Common 48
Iron platelegs Iron platelegs 1 2 Common 83
Iron platebody Iron platebody 1 2 Common 516

Steel animated armour

Item Quantity Rarity GE Market Price
Steel full helm Steel full helm 1 2 Common 219
Steel platelegs Steel platelegs 1 2 Common 478
Steel platebody Steel platebody 1 2 Common 1,126

Black animated armour

Item Quantity Rarity GE Market Price
Black full helm Black full helm 1 2 Common 685
Black platelegs Black platelegs 1 2 Common 2,872
Black platebody Black platebody 1 2 Common 3,402

Mithril animated armour

Item Quantity Rarity GE Market Price
Mithril full helm Mithril full helm 1 2 Common 753
Mithril platelegs Mithril platelegs 1 2 Common 1,346
Mithril platebody Mithril platebody 1 2 Common 2,978

Adamant animated armour

Item Quantity Rarity GE Market Price
Adamant full helm Adamant full helm 1 2 Common 1,884
Adamant platelegs Adamant platelegs 1 2 Common 3,600
Adamant platebody Adamant platebody 1 2 Common 9,727

Rune animated armour

Item Quantity Rarity GE Market Price
Rune full helm Rune full helm 1 2 Common 20,861
Rune platelegs Rune platelegs 1 2 Common 38,063
Rune platebody Rune platebody 1 2 Common 38,859

Trivia

  • When used against animated armour, the second hit of the Saradomin sword's special attack, Korasi's sword's special attack, and Dragonfire shield's dragonfire will always miss, because they are not melee-based.
  • If you log out or return to lobby while the armour is animated, you WILL NOT receive your armour upon logging in.
  • All animated armour's helmet plumes are in the same colour as the armour, rather than how they look like normally on the metal helmet.
  • Animated armour has not received the graphical update that came with Troll Warzone.

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