The Lost Tribe

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For the music track with the same name, see The Lost Tribe (music track).
Old School RuneScape uses the British convention for floor numbering: Ground floor, first floor, etc.
The Lost Tribe (#78)
File:The Lost Tribe.png
Release date 31 May 2005 (Update)
Members only? Yes
Quest series Dorgeshuun (#1)
Official difficulty Intermediate
Official length Medium
Developer John A
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The Lost Tribe is the first quest in the Dorgeshuun quest series. Sigmund, the advisor to the Duke of Lumbridge tasks you to investigate into sighting of goblins emerging from a newly formed crack in the castle's basement. The goblins turn out to be the pacifist Dorgeshuun tribe which has been lost from history for many years.

Official description

Sigmund is the advisor to the Duke of Lumbridge, but the Duke does not always take his advice. When part of the cellar wall collapses the Duke insists the damage was caused by an earthquake, but Sigmund is worried about a monster attack. If you investigate this mystery, it will lead you through treacherous caves to uncover something lost by the Gods for thousands of years.

Walkthrough

Start point: Talk to Sigmund in Lumbridge Castle. Talk to Sigmund in Lumbridge Castle.
Members only: Yes
Official difficulty: Intermediate Intermediate
Description: None
Length: Medium
Requirements:
Items required:

Toolbelt:

Recommended:

Enemies to defeat: None

The 'Huge-Eyed' Goblin

To start off, talk to Sigmund, who can be found on the first floor of Lumbridge Castle, in the Duke's room. Ask him if he has any quests for you, and he tells you that the Lumbridge cellar has, presently, a hole in one of its walls and that you should ask the people around for more information about its source.

You must speak to the following people until one of them tells you that they saw a goblin with huge eyes in the castle basement:

  1. Duke Horacio (found on the same floor of the castle as Sigmund),
  2. The Cook (found on the castle's ground floor)
  3. Hans (walks around the outside of the castle)
  4. Father Aereck (in the nearby Saradomin altar), and
  5. Bob (in the axe store west of the altar and southeast of the castle)

Report this to Sigmund and then to the duke. He'll then give you the permission to investigate this matter. If you have completed the quests Dragon Slayer or Rune Mysteries, Sigmund will tell the Duke that you slew Elvarg or delivered the air talisman to help persuade him to let you investigate the cellar.

Dorgeshuun

The blocked tunnel.
The twisty Dorgeshuun tunnels.

Skills required: 17 Mining, to unblock the tunnel and 13 Agility, to squeeze through.

Go down the ladder in the kitchen and look for a blocked tunnel (named Rubble) and use your pickaxe on it. Make sure that your light source is illuminated, then squeeze through the tunnel. Walk a bit further inside and grab the brooch lying on the floor near.

Make your way back, and don't look around, otherwise you may fall into a pit. Show the brooch to the duke and Sigmund. They will tell you to go to the librarian in Varrock.

Travel to Varrock Castle, and show it to Reldo, the librarian. He'll tell you to search the bookcases for a book on goblin history. Search the north-western bookcase to obtain the book. Read it to see that the symbol on the brooch translates to "Dorgeshuun, Goblins of the Strong Spears". Keep the book for the remainder of the quest, since it is very important.

To get to know more about the Dorgeshuun, you need to talk to General Bentnoze and General Wartface in Goblin Village (you can teleport to Falador and run north to get there more quickly).

Choose the options in the following order:

  • Have you ever heard of the Dorgeshuun?
  • It doesn't really matter
  • Well either way they refused to fight
  • Well I found a brooch underground...
  • Well why not show me both greetings?

They'll argue about minor things just like they did in Goblin Diplomacy, but eventually tell you more about the Dorgeshuun, saying that they disappeared during the God Wars and have not been seen since. The generals will also teach you the Goblin Salute and Goblin Bow emotes.

Finding the Lost Tribe

Go back to Lumbridge and talk to the duke. He will tell you to further investigate the caves for more clues. Go back into the tunnel.

This is a map of the tunnels.

Go to the junction and you will find a 'symbol' on the rock. Read it and if for example, it says "Goblins of the East", go east. Repeat this at all of the junctions: read the symbols on the rocks, translate them with the goblin history book and follow the instructions. Do NOT try taking any shortcuts in this part. If you do not follow the path instructed by the rocks, one of two things will happen:

  1. A rock will fall on top or in front of you (if you're lucky).
  2. You'll fall down a trapdoor and end up in the main part of the Lumbridge swamp caves. If you're using a candle, you're pretty much doomed, since you need a light source to stay alive (Insects will attack you ruthlessly), and the candle will constantly cause gas explosions - so it is recommended to use Lumbridge home teleport, or another teleport (alternatively you can go north, back through the hole you created earlier, using food and prayer as necessary)

It is easier to change the display options to Minimum as the caves will be easier to see, and thus lowering the chances of getting lost.

When you reach the end, you'll find the Dorgeshuun tribe. Do your goblin bow in front of Mistag. He will tell you that the Dorgeshuun are actually peaceful and the Lumbridge kitchen scare was an accident. You'll also learn about the goblins' backstory. Follow Mistag and he will take you back to Lumbridge.

Sigmund's Treachery

File:Sigmund is fired.png
Horacio fires his advisor.
This is where you find the silverware.

When you tell the duke about the Dorgeshuun and their offering for peace, he won't believe you because some silverware was recently been stolen from the castle basement. Pickpocket Sigmund to get a key and unlock the chest located in the next room to find some H.A.M. robes. Keep them, as you'll need these for Death to the Dorgeshuun, the sequel quest. Enter the H.A.M. Dungeon, located north-west of the Lumbridge Castle, by picking the lock on the surface. Next, search the crates near the entrance to find the stolen silverware.

Go back to the Duke with the silverware in your inventory, and tell him you found it in the H.A.M Hideout. The Duke will fire Sigmund for framing the goblins and will give you a signed peace treaty and tell you to get the leader of the Dorgeshuun tribe to sign it as well.

Making Peace

"Your grace, I present Ur-tag, headman of the Dorgeshuun." - the player, at the signing of the treaty.

Go back underground to Mistag. This time, you won't have to navigate through yourself because you'll see a new goblin named Kazgar. He will guide you through the mines, much like Mistag did earlier in the quest. Talk to Mistag. He'll get the leader to sign it in the Lumbridge Castle dining room, with you and Mistag as witnesses. In the middle of the signing cutscene, you will find out that Sigmund, clad in full H.A.M. outfit is eavesdropping outside the duke's room's door, but you cannot stop him from laughing cunningly and sliding away.

Rewards

Lost Tribe Reward
Lost Tribe Reward

Music unlocked

Required for completing

Completion of The Lost Tribe is required for the following:

Trivia

Listen to audio.
The Peace Treaty (link)
An un-unlockable music track that plays during the final cutscene
  • File:Lost tribe sigmund.jpg
    An error which names Sigmund "lost_tribe_sigmund"
    If you use the goblin salute in front of Mistag he will say "Eek, the war dance!".
  • Sometimes, when talking to Sigmund and the Duke about the "goblins with big eyes," Sigmund's name will appear as "lost_tribe_sigmund".
    File:The lost tribe nothing glitch.png
    Throughout the maze, there are triggers for falling rocks etc.
  • There is glitch in one of the corridors where you can examine "nothing" which are triggers for falling rocks etc. This has worsened to the point where now every trap has become a visible "nothing."
  • After completing The Lost Tribe the message in the Adventurer's Log will read: "I've discovered a lost tribe of goblins living under Lumbridge! They seem to be harmless, but Sigmund and the H.A.M. group are plotting against them."
  • If the player has completed Dragon Slayer prior to convincing the Duke to explore the tunnel, Sigmund will say something like "This is the adventurer who killed Elvarg."
  • After completing the quest, if you talk to Juna, your character will say, "...So Sigmund was dismissed, and the duke and the ruler of the cave goblins signed a peace treaty." to which she replies, "The Dorgeshuun goblins have been good neighbours during my vigil here. They are a timid race, but not cowardly, and I am glad they have the peace they desire."
  • If the player has completed Rune Mysteries and has not yet done Dragon Slayer before convincing the Duke to explore the tunnel, Sigmund will say something like "This is the adventurer who lended a hand with the talisman"
  • If the player wants a copy of the peace treaty to keep after the quest, He/she should use the drop trick to get a second one, and drop it in the kitchen of Lumbridge castle, finish the quest and then take it back. Having a copy has no use.
  • If you are in the middle of the "Recipe for Disaster" quest, when you complete this quest, you will automatically be forced to leave the dining room.
  • There is a glitch where you can click on an object during the cut screen at the end, exit the cutscene and receive a "Congratulations! Quest complete!" message without completing the quest.

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