Ernest the Chicken/Quick guide
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This is the quick guide for the quest Ernest the Chicken; for the more in-depth version click here.
Walkthrough
Start point: | Veronica, south of Draynor Manor gates. |
Members only: | No |
Official difficulty: | Novice |
Description: | None |
Length: | Medium (5 - 12 mins) |
Requirements: | Be able to run away from or fight a level 22 skeleton. |
Items required: | Spade (obtainable during the quest) |
Enemies to defeat: | Skeleton (level 22) (optional) |
Old School RuneScape uses the British convention for floor numbering: Ground floor, first floor, etc.
Getting Started
- Talk to Veronica located just outside the gate to Draynor Manor.
- Enter the manor and climb the stairs, then the ladder.
- Talk to Professor Oddenstein.
Obtaining the Items
Pressure Gauge
- On the first floor, grab the Fish food in the room behind the staircase.
- On the ground floor, take the Poison in the room South of the kitchen.
- Use the poison on the fish food.
- Exit the manor using the East door grabbing a Spade along the way if needed.
- Go to the fountain in the Southwestern corner of the manor's grounds.
- Use the Poisoned fish food on the fountain.
- Search the fountain.
Rubber Tube
- Walk along the West side of the manor until a compost heap is found.
- Search it with a spade.
- Go back inside the manor and to the room behind the staircase on the ground floor.
- Use the key on the door.
- Take the Rubber tube.
Oil Can
- Go to the room South of the kitchen (and south of where the poison was found) on the ground floor.
- Search the candle sconce on the Western wall.
- Climb down the ladder in the new room.
- There will be a puzzle with the solution as follows.
Puzzle Solution
All levers start in the "down" position.
- Pull levers A, B up
- Enter Door 1
- Pull lever D up
- Enter Doors 2 & 3
- Pull levers A, B down
- Enter Doors 3, 4 & 5
- Pull levers E, F up
- Enter Doors 6 & 7
- Pull lever C up
- Enter Doors 7 & 6
- Pull lever E down
- Enter Doors 6, 8 & 3
- Go through Door 9 and obtain the oil can.
Finishing Up
- Leave the basement.
- Pull the lever on the Eastern wall.
- Return to Professor Oddenstein.
- Quest complete!