Dining Room

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The Dining Table, Benches, and decorations of a Dining Room.

The Dining room in a player-owned house is a place where a servant can serve food to the player and guests.

Building a Dining Room requires level 10 Construction and 5,000 coins.

There are 7 Hotspots available:

  • Table
  • Fireplace
  • Seating x2
  • Decoration
  • Curtain
  • Bell pull


Table

Table Image Level Materials Experience
Wood dining table 10 4 Planks, 4 nails 115
Oak dining table 22 4 Oak planks 240
Carved oak table 31 6 Oak planks 360
Teak dining table 38 4 Teak planks 360
Carved teak table 45 6 Teak planks, 4 bolts of cloth 600
Mahogany table 52 6 Mahogany planks 840
Opulent table 72 6 Mahogany plank, 4 bolts of cloth, 4 gold leaves, 2 marble blocks 3100

All the tables can be made as flatpacks in the Workshop.

Fireplace

A Marble Fireplace hosting a fire.

You can only use regular logs to light the fireplace, giving some Firemaking experience.

Fireplace Image Level Materials Experience
Clay fireplace 3 3 Pieces of soft clay 30
Stone fireplace 33 2 Limestone bricks 40
Marble fireplace File:Marble fireplace.gif 63 1 Marble block 500

Seating

Benches are used to sit on. They have little practical use but add to the 'dining room' concept.

Seating Image Level Materials Experience
Wooden bench 10 4 Planks, 4 nails 115
Oak bench 22 4 Oak planks 240
Carved oak bench 31 4 Oak planks 240
Teak dining bench 38 4 Teak planks 360
Carved teak bench 44 4 Teak planks 360
Mahogany bench 52 4 Mahogany planks 560
Gilded bench 61 4 Mahogany planks, 4 gold leaves 1760

All the benches can be made as flatpacks in the Workshop.

Decoration

You must buy a logo from the Chief Herald of Falador before you build a Decoration.

Decoration Image Level Materials Experience
Oak decoration File:Oak decoration.png 16 2 Oak planks 120
Teak decoration File:Teak decoration.png 36 2 Teak planks 180
Gilded decoration 56 3 Mahogany planks, 2 gold leaves 1020

Bell pull

Ringing the bell will summon the servant, making it very useful.

Bell-pull Image Level Materials Experience
Rope bell-pull 26 1 Oak plank, 1 rope 64
Bell-pull 37 1 Teak plank, 2 bolts of cloth 120
Posh bell-pull 60 1 Teak plank, 2 bolts of cloth, 1 gold leaf 420

Curtains

Curtains Image Level Materials Experience
Torn curtains 2 3 Planks, 3 bolts of cloth, 3 nails 132
Curtains 18 3 Oak planks, 3 bolts of cloth 225
Opulent curtains 40 3 Teak planks, 3 bolts of cloth 315

Complete Room

To build this room with the highest level furniture possible in one go requires level 72 construction, 17 mahogany planks, 4 teak planks, 9 bolts of cloth, 15 gold leaves and 3 marble blocks, costing a total of Expression error: Unexpected < operator. coins.

Glitches

File:Glitching ma chair.jpg
A player "glitching" his chair.
  • A glitch that is very well known is to "glitch" your dining chair. What you do is sit on the chair, then click on something that when left clicked does something (such as another chair) then while your chair is turning quickly open the Attack interface (does work with other interfaces but the attack one is the closest) and while the interface is open, eat something. Your chair is "glitched' and it looks like you are sitting in two directions at the same time.
  • Another known glitch is being able to turn chairs (including thrones, although you can't walk where the throne would be, you can with chairs) invisible by sitting down on them and then going into house options and selecting Leave House, the chairs will re-appear when the owner logs out.
  • Another glitch involves a follower right behind you, and then picking them up or talking to them, resulting in the chair being turned around. You can also perform this glitch with a player next to you, cast any Tele-other spell without the requirements OR Runes, then click on them.
  • There is a glitch involving the dining room benches. The player can hold weapons in different positions. For Example, if a player has a 2h currently equipped and he/she sits down, if they switch weapons while sitting, they'll hold the newly equipped weapon like the previous one. The image shows a player who was wielding a 2h, sat down and switched weapons, and produced the following outcome. This also works sitting down unarmed, equipping something and standing up. (This is now fixed, You'll now get the message, "you should stand up first" instead of equipping the weapon)
File:Wielding glitch.png


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