Morytania legs 2
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Release date | 27 March 2012 (Update) |
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Members? | Yes |
Quest item? | No |
Tradeable? | No |
Equipable? | Yes |
Stacks? | No |
Alchemy | Cannot be alchemised |
Destroy | You can get another pair from Robin. |
Store price | Not sold |
Examine | Very sturdy legs. |
Weight | 1.8 kg |
Morytania legs 2 are a reward for completing all the medium Morytania Tasks. Once players complete the tasks, they can get the leggings by speaking to Robin in Port Phasmatys. They will automatically replace your Morytania legs 1, and they will be placed in your inventory even if your first set of legs was in your bank.
Its stats are equivalent to those of snakeskin chaps.
Hover over image for type | File:Morytania legs 2 equipped.png | |||||||||||
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Attack bonus | ||||||||||||
0 | 0 | 0 | -5 | +6 | ||||||||
Defence bonus | ||||||||||||
+8 | +8 | +10 | +4 | +10 | ||||||||
Other bonuses | Slot | |||||||||||
0 | 0 | 0% | 0 |
Benefits
Morytania legs 2 contain the abilities from the legs 2, and from the previous version of the Morytania legs 1.
From Morytania legs 1
- When worn
- Every time ghasts would normally attack, they have a 50% chance of ignoring the player instead.
- Bloom produces double fungi.
- At all times
- 5% more rewards from Temple Trekking.
For Morytania legs 2
- When worn
- Cannonballs are smithed twice as fast in the Port Phasmatys furnace.
- Ability to create extra blood runes, when imbuing pure essence on a blood altar.
- Operate legs
- You can teleport to the slimepit under the Ectofuntus 5 times a day.
- At all times
- Razmire gives the player noted planks daily (a choice of 30 normal, 20 oak or 10 teak).
- The mushroom patch west of Canifis will no longer become diseased.
- Robin will give the player 13 bonemeal and slime in exchange for 13 bones daily (He does not accept noted bones). Although using the bonemeal for prayer is a common choice, the player could use the daily exchange to get Wyvern bonemeal for making Super prayer potions, and use the slime with demonic ashes.
- Haunted monsters/tools in the Abandoned mine will no longer attack.
Trivia
- The slime pit teleport originally placed the player in the slime pit one level above the pool of slime itself and opposite the final stairs to the pool. A hidden update changed this to place the player exactly at the edge of the pool.