Carnillean Rising/Quick guide
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This is the quick guide for the quest Carnillean Rising; for the more in-depth version click here.
Walkthrough
Start point: | Speak to Xenia at the Carnillean Family's House in south-west Ardougne. | ||
Members only: | Yes | ||
Official difficulty: | Intermediate | ||
Description: | None | ||
Length: | Medium (30-45 mins) | ||
Requirements: |
| ||
Items required: | May want food to keep yourself alive against a level 289 monster, all other items obtained during quest | ||
Enemies to defeat: | None |
Getting Started
- Talk to Xenia at the Carnillean Family's home in the Southwest corner of East Ardougne.
- Talk to Ceril Carnillean.
- Note:Make sure to ask where the items can be obtained.
- Talk to Butler Crichton.
- Head into the basement and go in the cave near the ladder.
Item Finding
Upstairs
Master Bedroom
- Take the two Dragon heads from the wall.
- Take the curtains from the Northeast wall.
- Search the wardrobe and take the armour and sword.
- Take Sir Ceril's money pouch from the bed or Henryeta's necklace from the dresser.
Phillipe's Room
- Take Red paint from the paint set.
Sarsaparilla's Room
- Talk to Sarsaparilla. Ask about her ambitions, tell her a dramatic play is being set up, and that she should play the damsel in distress.
- Search the wardrobe for a dress.
The Cellar
- Head to the cellar and talk to Claus the chef. Tell him he needs to play a drunken jailer.
- Search the Barrel of junk OR click on the Buckets near the sink to collect 7 of them.
- Search the cupboard for Wooden boards, Twine, Shears, and Sir Ceril's wine.
- Pick up the Spider from the floor.
- Take the Beer glass from the table.
The Cave
- Proceed through the cave to find a Goblin camp. Talk to the goblins and ask them to be patrolling guards.
- Southeast of the goblins is a cavern. Enter it and take skulls and bones from the spoils heap in the Southwest corner.
Building the Quest
- Head to the cellar and at the cave entrance build at the hotspot by right-clicking.
- Talk to Sarsaparilla and Claus and have them follow.
- Enter the cave and build the pit.
- Build any decorations in these locations:
- After the pit at the end of the hall.
- On the Northwest wall before the goblin camp.
- On the Northeast wall after the tripwire corridor before the Jail Guard spot.
- Build the tripwires on each end of the goblin camp.
- Lead Claus to the Jailer hotspot just before the bridge.
- Lead Sarsaparilla to the Damsel in Distress hotspot after the bridge.
- Head back into the cavern with the wolf pups.
- Take the mouse and lead the wolf pups to the Dragon hotspot.
- Place a dragon head on each pup.
- If the money pouch was taken, give it to Claus. If the necklace was taken, give it to Sarsaparilla.
Phillipe
- Talk to Philipe Carnillean and offer the quest.
- Pickpocket him and offer the quest again with the bag of sweets as the reward.
- Proceed through the cave while Philipe follows.
- When Crichton narrates by the guards, wait a few moments.
- After the "dragons" are slain, a Cave wolf matriarch will arrive. Dodge or withstand the attacks it sends until Philipe kills it.
- Note: Do not turn on Protect from Magic or the matriarch will revert her attention back to Philipe.
Finishing Up
- Talk to Ceril.
- Talk to Xenia.
- Quest complete!
- After the quest, talk to Ceril Carnillean to locate Philipe Carnillean who will give you additional xp lamps. Please note that you must have the proper amount of quest points before Ceril gives you the next location.