Bounty worlds manual

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Bounty worlds manual was discontinued from RuneScape after an update.
Parts of this article are copyrighted by Jagex. It has a direct quote, copied verbatim, from RuneScape.
Bounty worlds manual
Bounty worlds manual
Release date 6 May 2009 (Update)
Members? No
Quest item? No
Tradeable? No
Equipable? No
Stacks? No
High Alch 0 coins
Low Alch 0 coins
Value 5 coins
Destroy You can get another from Mandrith near the Edgeville bank.
Store price Not sold
Examine An explanation of how Bounty Worlds work.
Weight 0 kg
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The Bounty worlds manual is given to players when they first arrive at one of the Bounty Worlds. The manual provides details about Bounty Hunter and Bounty Worlds. This book is similar to the Pvp worlds manual.

Transcript

Bounty Worlds, like PvP worlds, allow you to fight other players, but only around the Wilderness and Edgeville.

The standard rules of PvP worlds still apply, but there is an extra activity for which you can earn greater rewards: 'Bounty Hunting'

Before we go into the details of that, you'll find that the area south of the Wilderness wall is safe from PvP combat, but north of the wall you can expect danger.

Receiving a bounty target

After you have spend 30 minutes in a dangerous area of the Bounty World, the system will start looking for suitable 'bounty targets' for you. After 60 minutes, the chance of being assigned a target increases further. (Note: you do not have to save all of these minutes in one go, and they are not reset by leaving.) The 'likelihood' of being assigned a target is displayed as a circular target that gradually gains coloured segments as you become more likely to receive a target.

Bounty Hunting

The location of your bounty target will be indicated by an arrow. Beware, however, because your bounty target will also be hunting you, as you will be their target! If you kill your target, you will receive better drops than normal and you'll get an extra hours worth of earning potential towards the drop.

Losing your Target

Once you have been assigned a target, you must not spend more than a total of 10 minutes logged out, or spend more than a total of 10 minutes in a safe area. In either case, you will lose your target and will have to wait another 30–60 minutes for a new one.

If your target does this, however, you will not be penalised, and will be assigned a new target shortly.

Trivia

  • Although the wilderness ditch has been upgraded to a wall, the manual still calls it a ditch.
  • On 1 February 2011 if players had this book in their possession, it would change into a Wilderness manual.