Temporary skill boost

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A temporary skill boost is anything caused by an item, Summoning familiar, or action that temporarily raises a player's level in one or more skills. It allows the player to do things above their current level. For example, a Magic potion, which boosts a player's Magic level by five, will let the player cast High alchemy (which requires 55 Magic) with a Magic level of 50 to 55. The skill boost rounds down, for example when stranger plant boosts you from 90 farming by 4.6 levels, it appears as 94 farming.

Temporary boosts do not stack - for example, a dwarven stout provides +1 mining and smithing, and a mature dwarven stout provides +2 to the same skills; using them together will not produce +3, but +2, as that is the maximum boost.

Boosts decay back to the player's base level at a rate of approximately 1 level per minute. It should be noted that unlike most other effects skill changes do decay while banking.

Uses

  • Entering a guild that requires a certain skill level, such as drinking a dwarven stout to enter the Mining Guild. Note: this does not work for the Warriors' Guild.
  • Doing an action that requires a higher level than the player is currently at, such as using a Fishing potion to fish sharks.
  • Meeting the skill requirements of some quests, such as While Guthix Sleeps. Players should note that temporary boosts do not work on all quests.
  • Performing most tasks.
  • Investigating ancient effigies.
  • Note: the one-minute interval between stats decreasing by 1 towards their normal level does not start when you use the boost, it happens at a fixed interval set by the game. This means that you may only experience a few seconds of the maximum boost. Exercise caution if using the maximum possible boost from an item for a quest or achievement. The best action is to drink a very cheap boost (such as beer), wait for it to decrease 1 level, then quickly use the desired boost, this will assure you have close to the full minute. Logging out and back in also resets the stat "timer".

Items that give temporary boosts

  • Potions, such as the Hunter potion which boosts a player's Hunter level by three.
  • Food, such as the Garden pie which boosts a player's Farming level by three.
  • Drinks, such as the Wizard's mind bomb which boosts a player's Magic level by two or three depending on the player's Magic level.
  • Summoning scrolls, such as the Tireless Run scroll which boosts a player's Agility level by two.
  • Spicy stews - can only be accessed with completion of Evil Dave's section in the quest Recipe for Disaster. These are random and can boost OR lower a skill by up to five.
  • Crystal saw, which provides an invisible boost of three to a player's Construction level. It allows players to build items as if their Construction level was three levels higher; this is an invisible boost and so can be used in conjunction with tea or stews.
  • Capes of Accomplishment boost the corresponding skill level to 100/99 when the cape is equipped or operated. Prayer and Constitution skillcapes have a cool down period of 1 minute.

Invisible boosts

These boosts are not visible on the player's statistics screen, and most of them cannot allow a player to perform activities above his or her base level (an exception is the Crystal saw). Most invisible boosts are provided by Summoning familiars. For example, a Granite lobster provides an invisible Fishing boost of four levels, but does not allow a player with 72 Fishing to catch sharks, which require 76 Fishing; instead it allows the player to catch fish with the same speed as if he or she were four levels higher.

Multiple Skill Boost

Template:/Calc
Image Boost Skill Level
increase
Visibility Other info
Skillcape Any skill +1 Visible Activating the cape's effect will increase the corresponding skill by 1.
Spicy stew Any skill but Summoning, Constitution, Prayer and Dungeoneering ±5 Visible Depending on type of stew, any skill (besides summoning and Dungeoneering) can be boosted or reduced by 1 to 5 points randomly.
Overload Combat skills

5 + 22% in Attack, Strength and Defence,

4 + 20% in Ranged and 7 in Magic

Visible When drunk the player will lose 500 hp in slices of 100, the combat stats won't degrade for 5 minutes.

After those 5 minutes the player is healed 500 hp and stats return to normal.




Dominion marker Combat skills Attack, Strength, Defence, Magic and Ranged depending on marker tier:
  • Tier 1: +4
  • Tier 2: +6
  • Tier 3: +8
  • Tier 4: +10
Visible If it is placed near following bosses it boosts your combat skills:


Clan citadel powerups Combat skills, Agility and Summoning Up to 10 Visible Familiar must be summoned.
or Sugar skull or Toffee apple Any skill except Constitution, Prayer or Summoning +2 Visible When eaten all skills, except for the 3 mentioned ones will be boosted, even dungeoneering.

List of temporary boosts

Image Boost Skill Level
increase
Visibility Other info
File:Tireless run scroll.png Tireless run scroll Agility 2 Visible Special attack of the Spirit terrorbird.
Agility potion (or mix) Agility 3 Visible Mix heals 60 life points.
File:Abyssal stealth scroll.png Abyssal stealth scroll Agility and Thieving 4 Visible Special attack of the Abyssal lurker.
Summer pie Agility 5 Visible Also heals 110 life points and restores 10% run energy.
Standard Cup of tea Attack 3 Visible Also heals 30 life points. Not to be confused with Player-Owned House tea.
Attack potion (or mix) Attack 10%3 + 10% Visible Mix also heals 30 life points.
Super attack (or mix) Attack 15%5 + 15% Visible Mix also heals 60 life points.
Extreme attack Attack 22%5 + 22% Visible Requires 88 herblore to make.
Zamorak brew (or Zamorak mix) Attack and Strength 20%2 + 20% (Attack), 2 + 12% (Strength) Visible Decreases Defence by 2 + 10% and remaining Lifepoints by 20 + 10% (Mix reduces life points by 10% - (10 to 40)).
Combat potion (or mix) Attack and Strength 10%3 + 10% Visible Mix also heals 60 life points.
Ruby Harvest Attack 20% Invisible Must be used on another player. Boost effects the player it is used on. Must be used in a multi-combat zone.
Cavefish Attack, Strength, Defence, Magic or Ranged 2One of the skills is boosted randomly by 2. Visible Also heals 200 life points.
POH Cup of tea Construction 31, 2 or 3 Visible Boost depends on the shelf the cup used was obtained from.
Crystal saw Construction 3 Invisible Only applies to items requiring a saw (e.g. not rooms or plants).
Chef's delight Cooking %55% Visible Also heals 10 life points. Reduces Attack and Strength by 2 or more.
Mature Chef's delight Cooking %51 + 5% Visible Also heals 10 life points. Reduces Attack and Strength by 2 or more.
Crafting potion Crafting 3 Visible None.
Defence potion (or mix) Defence %103 + 10% Visible Mix also heals 60 life points.
Super defence (or mix) Defence %155 + 15% Visible Mix also heals 30 to 60 life points.
Extreme defence Defence %205 + 22% Visible Requires 90 herblore to make.
Saradomin brew / Dom saradomin brew Defence, Lifepoints %2525% (Defence), 15% (Life points) Visible Decreases Attack, Strength, Magic and Ranged levels by 10%. Life points can rise above normal level with the boost.
Draynor Manor Cabbage Defence 1 Visible Also heals 20 life points.
Testudo scroll Defence 8 Visible Special attack of the War tortoise.
Excalibur Defence 8 Visible 100% of special attack bar is used. (no combat needed)
File:Titan's con. scroll.png Titan's Constitution Defence, Lifepoints %12.512.5% (Defence), 80 (life points) Visible Special attack of Fire titan, Moss titan and Ice titan. Life points can rise above normal level with the boost.
Enhanced Excalibur Defence, Lifepoints 15% (defence), 200 / 400 (lifepoints) Visible 100% of special attack bar is used. (no combat needed) Lifepoints are only healed, not boosted
Sapphire Glacialis Defence 20% Invisible Must be used on another player. Boost effects the player it is used on. Must be used in a multi-combat zone.
Dreadfowl Farming 1 Visible Speak to Dreadfowl.
Compost mound Farming %21 + 2% Visible Speak to Compost mound.
Stranger plant Farming %21 + 4% Visible Speak to Stranger plant.
Cider Farming 1 Visible Heals 10 life points, reduces Attack and Strength by 2.
Mature cider Farming 2 Visible Heals 20 life points, reduces Attack and Strength by 5.
Garden pie Farming 3 Visible Also heals 60 life points.
Pyrelord Firemaking 3 Invisible Familiar must be summoned.
Lava titan Firemaking, Mining 10, 10 Invisible Familiar must be summoned.
Fishing potion (or mix) Fishing 3 Visible Mix also heals 30 to 60 life points.
File:Fish pie.png Fish pie Fishing 3 Visible Also heals 60 life points.
Admiral pie Fishing 5 Visible Also heals 80 life points.
Granite Crab Fishing 1 Invisible Familiar must be summoned.
Ibis Fishing 3 Invisible Familiar must be summoned.
Granite Lobster Fishing 4 Invisible Familiar must be summoned.
Fletching potion Fletching 3 Visible None.
Greenman's ale Herblore 1 Visible Heals 10 life points. Reduces Attack, Strength and Defence by 2 or more.
Mature Greenman's ale Herblore 2 Visible Heals 10 life points. Reduces Attack, Strength and Defence by 2 or more.
Hunter potion (or mix) Hunter 3 Visible Mix heals 20 to 30 Lifepoints.
Spirit graahk, Spirit kyatt and Spirit larupia Hunter 5 Invisible Familiar must be summoned.
Arctic bear Hunter 7 Invisible Familiar must be summoned.
Wolpertinger Hunter 5 Invisible Familiar must be summoned.
Mud bath Hunter %210% Visible Requires completion of As a First Resort..., which requires 48 Hunter (45 with the use of a Hunter potion. Also temporarily removes the player's scent, removing the need to use a torch.
Guthix rest Lifepoints 50 Visible Only works when at full life points. Also reduces poison damage by 10 and restore some run energy.
Rocktail Lifepoints 100 Visible Heals 230 life points and can raise Lifepoints up to 100 over the maximum.
Elidinis Statuette Lifepoints 70 Visible Requires completion of Spirit of the Elid. Any lost Lifepoints are restored prior to the boost. Also restores Prayer points.
Thermal bath Lifepoints %1515 - 20% Visible Requires completion of As a First Resort.... Any lost Lifepoints are restored prior to the boost. Also cures and gives temporary protection from poison and disease.
Wizard's mind bomb Magic 2 + 2% Visible Also heals 10 Lifepoints. +3 boost only applies if the player's magic level is higher than 50. Reduces Attack, Strength and Defence by 1 or more. Is available to free players.
File:Magic essence potion.png Magic essence potion (or mix) Magic 3 Visible Mix also heals 30 to 60 Lifepoints.
File:Mature wmb.png Mature Wizard's mind bomb Magic 3 + 2% Visible Also heals 10 Lifepoints. +4 boost only applies if the player's magic level is higher than 50. Reduces Attack, Strength and Defence by 5.
File:Magic potion.png Magic potion (or mix) Magic 5 Visible Mix also heals 30 to 60 Lifepoints.
Vecna skull Magic 6 Visible Cannot be used if magic is boosted and only once every 7 minutes.
Extreme magic Magic 7 Visible Requires 91 herblore to make.
File:Magic focus scroll.png Magic focus scroll Magic 7 Visible Special attack of the Wolpertinger.
Desert wyrm Mining 1 Invisible Familiar must be summoned.
Void ravager Mining 1, 1 Invisible and Visible Familiar must be summoned. Speak to the Void ravager to obtain a visible boost of 1 in addition to the invisible boost of 1.
Obsidian golem Mining 7 Invisible Familiar must be summoned.
Lava Titan Mining, Firemaking 10, 10 Invisible Familiar must be summoned.
Dwarven stout Mining, Smithing 1 Visible Also heals 10 Lifepoints. Is available to free players.
File:Dwarven Stout (m).png Mature dwarven stout Mining, Smithing 2 Visible Also heals 10 Lifepoints. Reduces Attack, Strength and Defence by 2 or more.
Ancient mace special attack. Prayer 36Boost equal to damage hit. Visible 100% of special bar drained. Requires the quest Another Slice of H.A.M . to be completed in order to equip and use.
File:Mahogany altar.gif Monastery altar, Altar of nature, Seers' Village altar Prayer 2 Visible Monastery requires 31 prayer, and is available to free players. Altar of nature requires completion of Nature Spirit. Seers' Village requires completion of all hard Seers' Village Tasks (Seers' headband 3 or 4 must be worn).
Sulphur spring Prayer %1010% Visible Requires completion of As a First Resort.... Prayer points are fully restored before the boost is applied.
File:Zaros symbol.svg Altar of Zaros Prayer 15% Visible Requires completion of The Temple at Senntisten. Activates The Ancient Curses and prayer points are fully restored before the boost is applied.
Ranging potion (or mix) Ranged %103 + 10% Visible Mix also heals 30 to 60 Lifepoints.
Extreme ranging Ranged %204 + 20% Visible Requires 92 herblore to make.
Wild pie Ranged, Slayer 4, 5 Visible Also heals 110 Lifepoints.
Geyser titan Ranged %31 + 3% Visible Speak to the Geyser titan to obtain the boost.
Ranger's aid Ranged 2 Visible Reduces Defence by 5.
Mature ranger's aid Ranged 3 Visible Reduces Defence by a random amount.
Talking to Oldak Runecrafting and Magic +2 or -2 Visible Also possible no stats are boosted.
Slayer's respite Slayer 1 Visible Also heals 10 Lifepoints, and reduces Attack and Strength by 2 or more.
Mature slayer's respite Slayer 2 Visible Also heals 10 Lifepoints, and reduces Attack and Strength by 2 or more.
Blurberry special/Premade blurb' sp. Strength 7 Visible Also reduces Attack by 5.
Drunk Dragon/Premade dr' dragon Strength 7 Visible Also reduces Attack by 4.
Wizard blizzard/Premade wiz blz'd Strength 6 Visible Also reduces Attack by 4.
Short green guy/Premade sgg Strength 4 Visible

Also reduces Attack by 3.

Beer Strength 4% Visible Also reduces Attack by 7%. Is available to free players.
Strength potion (or mix) Strength %103 + 10% Visible

Mix also heals 30 Lifepoints.

Strength potion is available to free players.

Super strength (or mix) Strength %155 + 15% Visible Mix also heals 30 to 60 Lifepoints.
Extreme strength Strength 5 + 22% Visible Requires 89 herblore to make.
Dragon Battleaxe Strength

25%

Visible Lowers Attack, Magic, Ranged and Defence by 10%. Uses 100% of special bar.
File:Volcanic str. scroll.png Volcanic strength scroll Strength 9 Visible Special attack of the Obsidian golem.
Black Warlock Strength 20% Invisible Must be used on another player. Boost effects the player it is used on. Must be used in a multi-combat zone.
Bandit's brew Thieving 1 Visible None.
File:Thieving fingers scroll.png Thieving fingers scroll Thieving 2 Visible Special attack of the Magpie.
Spring sq'irk juice Thieving 1 Visible 20% run energy boost.
File:Autumn sq'irk juice.png Autumn sq'irk juice Thieving 2 Visible 30% run energy boost.
Summer sq'irk juice Thieving 3 Visible 40% run energy boost.
File:Abyssal stealth scroll.png Abyssal stealth scroll Thieving and Agility 4 Visible Special attack of the Abyssal lurker.
Axeman's folly Woodcutting 1 Visible None.
Mature axeman's folly Woodcutting 2 Visible Also heals 10 Lifepoints. Reduces Attack and Strength by 2 or more.
Beaver Woodcutting 2 Invisible Familiar must be summoned.
Notes
  • A percentage boost is always rounded down, with exception of the mud bath and chef's delight, which are rounded up.
  • A reduction of x or more levels means the actual amount reduced depends on the player's level in the skills listed.

de:Temporäre Fertigkeits-Steigerung / Boost fi:Temporary skill boost