Mercenary
See also: Mercenary (disambiguation).
| Release date | 14 April 2003 (Update) |
|---|---|
| Members? | Yes |
| Combat level | 45 |
| Life points | 600 |
| Experience for killing | 240 (80 Constitution experience) |
| Slayer level | Not assigned |
| Aggressive? | Yes |
| Poisonous? | No |
| Immune to poison? |
No |
| Attack style | Melee |
| Attack speed | Unknown edit |
| Max hit | 50 (approx) |
| Weakness | Unknown edit |
| Always drops | Bones |
| Examine text | He looks a bit aggressive. |

Mercenaries are the personal guards of Captain Siad, the head of the Desert Mining Camp. The four of them are led by a Mercenary Captain and their duty is to protect said captain and the entrance to the camp. They will attack the player if he is wielding a weapon or wearing armour outside the Mining Camp, a task fulfilled by guards inside the camp.
Some appear to be wielding a Fremennik round shield, Machete, Coif, Leather body, Brass necklace, and Wood camo legs.