Tower of Life/Quick guide

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This is the quick guide for the quest Tower of Life; for the more in-depth version click here.

Walkthrough

Start point: Talk to Effigy near the tower south of Ardougne, next to the Necromancer's tower. Talk to Effigy near the tower south of Ardougne, next to the Necromancer's tower.
Members only: Yes
Official difficulty: Novice Novice
Description: None
Length: Medium
Requirements:
  • 10
Items required:
  • Hammer (one on the toolbelt will work)
  • Saw (or Crystal saw) (one on the toolbelt will work)
  • Beer (or 2 coins if going to the Flying Horse Inn or the Poison Arrow Pub)
  • At least 14 empty spaces to carry items acquired during the quest.
Enemies to defeat: None

Getting Started

Builder's Outfit

Hard Hat

  • Talk to 'Black-eye'.
  • He will ask three questions. The answer are as follows:
1)How many nails does it take to make a rocking chair? - Three
2)What takes 3 planks, 3 cloth and 3 nails to make, and help remove light from a room - Torn curtains
3)I like fish and I want to put some in my garden, but I need a special water feature. What materials would I require? - 10 clay pieces

Trousers

  • Talk to 'Gummy'.
  • Search the plants Southeast of the tower for the trousers.

Shirt

Boots

Gaining Entry

  • Equip the Builder's costume and talk to Bonafido.
  • He will give a test of which the answers are as follows:

1)You've plenty of work to do, but you need a drink fast - what do you go for? - Tea

2)Now, let's hear you whistle! - Whistle for attention

3)What's a good sign that you need to repair your trowsers? - Your legs are getting a bit cold

4)What do you do if you cut your finger? - Carry on, it'll fix itself.

Tower Repair

File:TowerOfLife GroundFlr.png
The location of items on the tower's ground floor. (Click to enlarge.)

Pressure Machine

  • Go to the first floor.
  • Fix the Pressure Machine
  • Turn the first wheel left until the ball plugs the hole.
  • Turn the first wheel all the way to the right.
  • Pull the left lever down.
  • Turn wheel two left until the ball plugs the hole.
  • Turn wheel two all the way to the right.
  • Turn wheel three right until the ball passes the hole.
  • Turn wheel three left to fill the hole.
  • Turn wheel three all the way to the right to fill the pipe.
  • Pull the right lever down.
  • Turn wheel four to the right until the ball passes the hole.
  • Turn wheel four left to fill the hole.
  • Turn wheel four all the way to the right.

Pipe Machine

The completed pipe puzzle.
  • Go back to the ground floor and take six Rivets, four pipes, and five Pipe rings.
  • Go to the second floor.
  • At the pipe machine, the pipe pieces must be put into place using the arrows.
  • They will lock into place once they are in their correct place and only the biggest pipe needs to be rotated.

The Cage

The fixed cage.
  • Head back to the ground floor and take five Metal bars and four bottles of Binding fluid.
  • Go to the third floor.
  • Fix the cage by using the + and - signs to make the bars bigger or smaller and then fit them into place.
  • The bars will disappear if the size is incorrect.

Homunculus

  • Exit the tower and talk to Effigy.
  • Go to the top of the tower.
  • Go back down and talk to Effigy.
  • Talk to Homunculus.
  • His mind must be pushed toward either magic or logic. Which one does not matter.
  • This can be done by answering his questions as follows:
  • How can I make fire appear at my fingertips?
    • Logic - Get some logs and a tinderbox.
    • Magic - With the aid of 5 fire runes.
    • Neither - That's impossible! No one can do that!
  • How do dragons breathe fire?
    • Neither - Not too sure, I've never seen it happen.
    • Magic - With the help of the magical dragonstones!
    • Logic - By ignition of gas in their belly as they exhale.
  • What do people do, day-in, day-out?
    • Magic - Runecraft, enchant jewellery, perform alchemy.
    • Neither - Eat, sleep, nothing that exciting.
    • Logic - Fletching, Crafting, Smithing.
  • What could I do with unwanted bones?
    • Logic - Bury them.
    • Neither - I'd like to think you wouldn't be carrying bones around.
    • Magic - Turn them into bananas or peaches!
  • What's the best way to travel?
    • Neither - I'm not really much of a traveller, sorry.
    • Logic - Run, run as fast as you can.
    • Magic - Depends where you are headed, but teleport spells are a safe bet.
  • I hear people whisper of potions...
    • Magic - Yes, you can make magic potions to boost your skills.
    • Logic - People mix together ingredients in vials. The nutrients will help you.
    • Neither - Yes, liquid-filled vials. Big deal.
  • How are rune stones created?
    • Magic - By harnessing the power of the gods!
    • Neither - Never seen one personally.
    • Logic - Take a rune stone to an altar and use a talisman.
  • Can people move things with the power of the mind?
    • Neither - Perhaps. I've never seen it myself, though.
    • Magic - Yep, you can use the Telekinetic Grab spell.
    • Logic - Sure. Use your brain to tell someone to move it!
  • How can I possibly exist?
    • Magic - Through the power of alchemy.
    • Neither - It's beyond me!
    • Logic - It's a simple case of combining materials.
  • Explain those flashing sparks that scared the alchemists.
    • Magic - You have special powers - no surprise seeing how you were created.
    • Logic - Coincidence - there is a lot of loose metal around.
    • Neither - Yeah, they were cool! Nice one.
  • I want to learn more - what should I study?
    • Logic - Try some Mining followed by Smithing.
    • Magic - How about Magic and Runecrafting?
    • Neither - That's up to you; depends on what you find interesting.
  • If I reach out far enough I can grab the sun.
    • Logic - Don't be silly! You'd get burnt!
    • Magic - Can't see why not, anything is possible.
    • Neither - Well the sun is not actually there, it's where it used to be!
  • Am I a creature of magic or a creature of logic?
    • Logic - Everything has a reason, even if you don't know what it is.
    • Neither - Probably a bit of both.
    • Magic - Your very existence speaks of mystical forces.
  • Which do you believe in?
    • Magic - Magic.
    • Neither - I'm too laid back to really care, mate.
    • Logic - Logic.

Finishing Up

  • Go to the ground floor of the tower.
  • Talk to Effigy.
  • Go to the tower's basement which is through a trap door on the Southern wall.
  • Talk to Homunculus.
  • Quest complete!