Tree (Clan Citadels)
The Woodcutting plot is a feature in the Clan Citadels which is unlocked when the citadel is created, at Tier 1. This is used to gather timber for upkeep costs and eventually to upgrade and build structures in the citadel. Gathering timber is the most fundamental way for players to help their clans progress into better skill plots.
Costs
Tier | Upkeep | Upgrade | ||||||||||
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Timber | Stone | Metal bars | Precious bars | Cloth | Rations | Timber | Stone | Metal bars | Precious bars | Cloth | Rations | |
1 | 150 | |||||||||||
2 | 180 | 800 | ||||||||||
3 | 150 | 60 | 10 | 750 | 300 | 50 | ||||||
4 | 250 | 120 | 20 | 10 | 1500 | 700 | 150 | 60 | ||||
5 | 250 | 150 | 25 | 10 | 25 | 1700 | 1000 | 150 | 70 | 200 | ||
6 | 250 | 150 | 40 | 20 | 60 | 30 | 1800 | 1000 | 300 | 150 | 400 | 200 |
7 | 300 | 220 | 90 | 40 | 100 | 100 | 3000 | 2200 | 900 | 400 | 1000 | 1000 |
Gallery
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A Tier 1 woodcutting plot.
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At Tier 2, the pit gets filled with rocks.
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At Tier 3, the hole gets filled with water.
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At Tier 4 the bridge of rocks is replaced by an actual bridge made of planks.
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A Tier 5 woodcutting plot.
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A Tier 6 Tree.
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A Tier 7 woodcutting plot
Trivia
- Players with level 1-11 woodcutting gain more experience than their current level. When you reach level 12 woodcutting; you start gaining less.
- If you start at level 1 woodcutting, you can climb from level 1 all the way to 32 by reaching your personal resource cap for the week.
- The bonuses from Sköll boots and Lumberjack clothing apply; increasing experience rate in gathering timbers.
- The player appears to use a rune hatchet when chopping the roots, regardless of what they have in their inventory, or whether they have the level for it.
- The tree has the leaves and berries of a yew tree.
Clan Rings |
Uncharged • Woodcutting • Mining • Firemaking • Smithing • Summoning • Crafting • Cooking |
Skill plots |
Cooking • Crafting • Firemaking • Mining • Smithing • Summoning • Woodcutting |
Resources |
Timber • Stone • Charcoal • Ore • Metal bars • Precious ore • Precious metal bars • Cloth • Rations • Minions |
Buildings and features |
Battlefield • Keep • Signpost • Storehouse • Meeting Rooms • Party Room • Portal • Theatre • Avatar habitat |
Customisation and costs |
Statues • Decoration hotspots • Blanket hotspots • Wall patterns • Clan Citadels/Windows and Doors • Upkeep and upgrade cost |
Other |
Master invitation • Clan meeting invitation • Clan hatchet • Clan pickaxe • Clan Settings • Clan Avatar • Clan Dragon |