Update:Patch Notes (26 October 2009)

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These official Patch Notes are copyrighted by Jagex. It is a direct quote from the forums of the RuneScape website.
These Patch Notes were announced on 26 October 2009.

The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).

Graphical

  • Fixed some floating wall in the Warriors' Guild.
  • Smoothed out the leaf-bladed sword’s animations.
  • Improved the animation for players holding banners.
  • Improved Rabid Jack's animations.
  • Updated some models for the Stealing Creations[sic] summoning creatures and updated their walk animations.
  • Fixed the leg movements on various goats.
  • Fixed a few Agility animations for tunnels (entering and exiting).
  • Added some ceiling tiles back in the Falador Party Room.
  • Slightly adjusted the raw, cooked and burnt crayfish inventory icons.
  • Changed the direction of the flags on Falador Castle.
  • A certain trapdoor no longer floats.
  • Fixed an issue where the Zamorak robes and stole were clipping when worn together.
  • Synchronised the animations for harvesting crops.
  • Updated Honest Jimmy's animations.
  • Updated the animation when casting the Lunar Cure Plant spell.
  • Updated the minimap graphics for the stepping stones to the lighthouse.
  • Improved the blindfold models used in Monkey Madness when speaking to Daero in the hangar.
  • The animations for mud pies have been updated.
  • Replaced a texture that didn't look quite right from a few places.
  • Added animations for Parroty Pete so he doesn't have missing arms!
  • Updated some ore rocks around Ardougne.
  • Corrected the render order of paintings on walls in Seers' Village.
  • Stopped the mind helm disappearing when resting.
  • Adjusted a ladder to prevent dropped items floating.
  • Adjusted some of the basic player kit to reduce stretching when using crossbows.
  • Improved a few player animations when holding the megaphone, for example.
  • Corrected the animations for the Flail of Ivandis when the player is on the Werewolf Agility Course.

Audio

  • The majority of objects in the game should now have sounds associated with dropping them.
  • Added a bit of variety to aquanites’ attack sounds.
  • Added area sounds to the top of the Gnome Stronghold Agility course.
  • Prevented players hearing the massage sound effects in As a First Resort before starting the quest.
  • Adjusted the balance in the song 'Tremble'.
  • Added different sound effects for small bats.

Quests

Miscellaneous