Troll runt
- This article is about the Troll Invasion monster. For the ice troll, see Ice troll runt.
Release date | 14 June 2011 (Update) |
---|---|
Members? | Yes |
Combat level | 33, 44, 58, 65, 80 |
Life points | 660, ? |
Experience for killing | Unknown edit |
Slayer level | Level 1 |
Slayer XP | Varies |
Assigned by | Chaeldar, Sumona |
Aggressive? | Yes |
Poisonous? | No |
Immune to poison? |
No |
Attack style | Melee |
Attack speed | Unknown edit |
Max hit | 83, ? |
Weakness | Stab > Ranged |
Always drops | Bones |
Examine text | A troublesome little troll. |
Troll runts are summoned by a Troll father during the Troll Invasion D&D. They use general melee, and can be considered a low priority, similar to that of the mountain troll within the event.
If the troll father is still alive when a troll runt is taken to below half health, the troll father will rapidly heal the runts. For players praying ranged and wish to dispatch the runts before the father, a weapon with a hard hitting special attack is recommended. If you are using weapons that hits more than once with the special attack, for example, the dragon dagger or the dark bow, strike when they are just healed to prevent them getting healed between the two hits.Luring them to the wall helps too as the archers would hit accurately into the 200s on every target.
They are more dangerous than their size suggests, as they are very accurate and tend to pile the player wherever they go, and they hardly ever get stuck. For players with higher defence, they could potentially be fairly good ranged training as they are healed repeatedly.