Saniboch

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Saniboch
File:Saniboch.png
Release date 17 January 2005 (Update)
Race Human
Members NPC? Yes
Quest NPC? No
Location Brimhaven Dungeon entrance
Sells items? No
Gender Male
Examine Looks like he wants money.
Notable features Guards the entrance to Brimhaven Dungeon
File:Saniboch's location.png
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Saniboch, guardian of the dungeon.
Saniboch, guardian of the dungeon.

Saniboch is a tribesman who guards the Brimhaven Dungeon. Players without Karamja gloves 3 must pay 875 coins to him to gain entrance. A Hatchet is needed in order to navigate the dungeon. Only players who are prepared should enter, as it is very dangerous and contains some very powerful monsters, the strongest of which are Steel dragons.

Saniboch is likely not the first guard of the dungeon. According to Herman's book, the Wise Old Man once ventured onto Karamja when he was young, where he advised one of the island's tribes to charge for entry to the dungeon. In addition, Saniboch mentions that he has an employer.

Trivia

  • Players have the option of telling Saniboch that they are impressed that a tree is growing on the door. Saniboch will say that his employer told him that is an uncommon tree called the Fyburglars tree. This leaves some to wonder if this dungeon was created by a group of people. It may also imply the tree is fake and is actually a Fiberglass tree.
  • He seems to be wearing a necklace with a grey stone around his neck. It is not an onyx, silver or brass necklace, but it is similar to the latter two, with gold replacing the silver and brass.
  • Saniboch currently has a graphical glitch in which his hands are a different colour than the rest of his body.