Recipe for Disaster: Freeing Pirate Pete/Quick guide
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This is the quick guide for the quest Recipe for Disaster/Freeing Pirate Pete; for the more in-depth version click here.
This is a subquest of Recipe for Disaster.
Walkthrough
Start point: | Inspect Pirate Pete. |
Members only: | Yes |
Official difficulty: | |
Description: | None |
Length: | Short (10 to 15 minutes) |
Requirements: | |
Items required: |
|
Enemies to defeat: | 5 Mudskipper (Level 30/31) |
Pirate Pete
- Inspect Pirate Pete.
- Talk to the Cook in the Lumbridge Castle kitchen about Fishcakes and Crab meat.
Diving
- Bank any Summoning pouches or Pets.
- Talk to Murphy on the docks of Port Khazard about Giant crabs.
- With a Fishbowl in the Inventory, talk to Murphy again.
- Equip the Fishbowl helmet and Diving apparatus.
- Whilst weighing under 27kg and having a Needle and Bronze wire in the inventory, ask Murphy to go diving.
- Find a tall green Kelp plant and pick it.
- Swim North and talk to Nung.
- Tell him one of the big crabs is wanted.
- Head West to the Mudskipper cave.
- Pick up five Rocks and enter the cave.
- Kill five mudskippers and pick up their hides.
- Return to Nung with the five hides, needle, and bronze wire.
- Enter the Giant crab pen.
- Kill a Giant crab and take its meat.
- Leave the pen and head south.
- Climb up the anchor chain.
Freeing Pirate Pete
Note: Do NOT cook the crab meat.
- Head back to the kitchen in Lumbridge Castle.
- Grind the kelp and crab meat with a Pestle and mortar.
- Right-click to grind the Raw cod into Ground cod.
- Use a Knife on Bread to get Bread crumbs.
- If, at any point whilst preparing the ingredients, the message "Nothing interesting happens" shows up, talk to the Cook.
- Talk to the Cook. Select the Pirate option and tell the cook that you have all of the ingredients.
- Use the ingredients on each other.
- Cook the Raw fishcake.
- Right-click the fishcake and use it on Pirate Pete.
- Note: If the fishcake is eaten, all of the ingredients will need to be re-obtained. The crab pen will be permanently open, however, so there will be no need to kill mudskippers again.
- Subquest Complete!