Recipe for Disaster: Freeing Pirate Pete/Quick guide

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This is the quick guide for the quest Recipe for Disaster/Freeing Pirate Pete; for the more in-depth version click here.

This is a subquest of Recipe for Disaster.

Walkthrough

Start point: Inspect Pirate Pete. Inspect Pirate Pete.
Members only: Yes
Official difficulty:
Description: None
Length: Short (10 to 15 minutes)
Requirements:
  • Level 31
  • Able to defeat 5 level 30 monsters.
  • Started First Part (The Cook) of Recipe for Disaster.
Items required:
Enemies to defeat: 5 Mudskipper (Level 30/31)

Pirate Pete

Diving

  • Bank any Summoning pouches or Pets.
  • Talk to Murphy on the docks of Port Khazard about Giant crabs.
  • With a Fishbowl in the Inventory, talk to Murphy again.
  • Equip the Fishbowl helmet and Diving apparatus.
  • Whilst weighing under 27kg and having a Needle and Bronze wire in the inventory, ask Murphy to go diving.
  • Find a tall green Kelp plant and pick it.
  • Swim North and talk to Nung.
  • Tell him one of the big crabs is wanted.
  • Head West to the Mudskipper cave.
  • Pick up five Rocks and enter the cave.
  • Kill five mudskippers and pick up their hides.
  • Return to Nung with the five hides, needle, and bronze wire.
  • Enter the Giant crab pen.
  • Kill a Giant crab and take its meat.
  • Leave the pen and head south.
  • Climb up the anchor chain.

Freeing Pirate Pete

Note: Do NOT cook the crab meat.

  • Head back to the kitchen in Lumbridge Castle.
  • Grind the kelp and crab meat with a Pestle and mortar.
  • Right-click to grind the Raw cod into Ground cod.
  • Use a Knife on Bread to get Bread crumbs.
    • If, at any point whilst preparing the ingredients, the message "Nothing interesting happens" shows up, talk to the Cook.
  • Talk to the Cook. Select the Pirate option and tell the cook that you have all of the ingredients.
  • Use the ingredients on each other.
  • Cook the Raw fishcake.
  • Right-click the fishcake and use it on Pirate Pete.
    • Note: If the fishcake is eaten, all of the ingredients will need to be re-obtained. The crab pen will be permanently open, however, so there will be no need to kill mudskippers again.
  • Subquest Complete!