Mystic's Camp
The Mystic's Camp contains the starting point for the Stealing Creation activity.
Travel
The Mystic's Camp is in the northern section of the Gamers' grotto, which can be accessed via a cavern along the outside of Falador's north wall, or by using a Games necklace to teleport there.
The history of the camp
The Mystic's camp was originally set up in the Wilderness, in a location that the Head Mystic claims the voices of revenants, that he heard in his head, told him to go. There he discovered a portal to these were the material gods used to fashion all of the worlds and planes we see today. He gathered a following of like-minded mystics for the purpose of fashioning new bodies from this primordial "clay" such that the Revenants would be able to inhabit and become substantial once more.
When the revenants were driven from the Wilderness into the Forinthry Dungeon, the portal inexplicably moved to a cavern below Falador, and the mystics followed to set up camp there instead.
Personalities
- Head mystic
- Rewards mystic
- Human mystic
- Goblin mystic
- Dwarf mystic
- Grindxplox-Tutorial only
Trivia
- The Mystic's Camp used to be located just south of the Wilderness volcano, and was a safe area where NPCs could not attack. When PvP was reintroduced in the Wilderness on all worlds on 1 February 2011, the camp was moved out of the Wilderness - presumably to remove a significant safe area that players could run to if being attacked by other players.
- The Mystic on the west side of the camp carries a crude wooden club. He used to offer a safe way out of the Wilderness, by knocking players out. They would wake up at their respawn point, but with their inventory intact. Now he spends his time moping about how he doesn't get to see revenants ripping people to shreds anymore.