Magic whistle

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Magic whistle
File:Magicwhistle.png
Release date 23 July 2002 (Update)
Members? Yes
Quest item? Yes
Tradeable? No
Equipable? No
Stacks? No
High Alch 6 coins
Low Alch 4 coins
Value 10 coins
Destroy Drop
Store price Not sold
Examine A small tin whistle.
Weight 0.2 kg
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Magic whistle
Magic whistle

The Magic whistle is a member's only quest item. It is used during and after Holy Grail quest to get in and out from the Fisher King's Fisher Realm.

To teleport to the Fisher King's realm, the magic whistle must be used below the tower located to the north-west of Brimhaven, north of the gold mines. To teleport back, players can just use the whistle anywhere in the Fisher King's realm.

Magic whistle respawns are all around the Fisher King's realm and in Draynor Manor's top floor, if you're carrying the Holy table napkin.

The alternative to a magic whistle is to use Fairy ring BJR to go to the Fisher Realm. If you access the Fisher Realm this way, there are two magic whistle spawns to the west in and near the house with a stove.

The magic whistle is kept by some players after the quest. By first using fairy ring BJR and then using the magic whistle to leave the Fisher Realm, players have a convenient transportation to Karamja and to the Summoning obelisk (used to infuse pouches, and to restore your summoning points) near the tower the whistle goes to.

If the whistle is blown in a place where it won't work, the player is told, "The whistle makes no noise. It will not work in this location." When blown in an area where it does work, a faint whistling noise can be heard.

Trivia

  • This may be a reference to Super Mario Bros. 3 where a warp whistle can be used to warp to different worlds, although the magic whistle in Runescape only allows access to a specific plane.