Energy Transfer

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Energy Transfer
File:Energy transfer.gif
Members only? Yes
Level 91
Runes 3 Astral
2 Law
1 Nature
Spellbook Lunar
Base experience 100
Quest Lunar Diplomacy
Lectern None
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The old icon.
The old icon.
A player casting the Energy Transfer spell.

Energy Transfer is a Lunar spell that transfers all of the caster's special attack and some run energy to the target at a cost of some life points. As with all Lunar spells, the quest Lunar Diplomacy must be completed to cast this spell. This spell is often used with hard/high hitting special attack weapons, such as the Armadyl godsword, Korasi's sword or Dragon claws to enable the target to repeatedly use the special attacks more than they would otherwise be able to.

Before a recent update, it could be used in single combat areas, which some players found unfair. Even though there is a large delay between the casting of the spell and the actual transfer of special attack, a player with an experienced team of anywhere from two to five or even more players casting Energy Transfer on him/her could easily overwhelm a single victim, who wasn't expecting more than the normal number of special attacks. It is now only possible in multi-combat zones.

For example, dragon claws require 50% of the special attack bar to activate the special attack. By using Energy Transfer the potential number of special attacks is increased from two to four. If 2 players cast it between special attacks the potential number of special attacks is six, and so on.

Energy Transfer costs Expression error: Unexpected < operator. coins for each cast. Expression error: Unexpected < operator. coins when using a Law staff (10% chance of not using a law rune).

Energy transfer will be removed with the Evolution of Combat update.<ref>Mod Rathe. "Energy Transfere???". 15 June 2012. Combat Discussion Forums. *</ref>

References

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